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Select Main Deck Cards

{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{3}
Ashnod's Altar
Artifact
Sacrifice a creature: Add {C}{C}.
{1}{W}
Auriok Steelshaper
Creature - Human Soldier
Equip costs you pay cost {1} less.

As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
1 / 1
--
Axgard Armory
Land
Axgard Armory enters the battlefield tapped.

{T}: Add {W}.

{1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
--
Battlefield Forge
Land
{T}: Add {C}.

{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
{2}{R}
Birgi, God of Storytelling
Legendary Creature - God
Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end.

Creatures you control can boast twice during each of your turns rather than once.
3 / 3
--
Harnfel, Horn of Bounty
Legendary Artifact

Discard a card: Exile the top two cards of your library. You may play those cards this turn.
3 / 3
{1}{R}{W}
Bladehold War-Whip
Artifact - Equipment
For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equip abilities you activate of other Equipment cost {1} less to activate.

Equipped creature has double strike.

Equip {3}{R}{W}
{8}{R}
Blasphemous Act
Sorcery
This spell costs {1} less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.
{2}
Boros Signet
Artifact
{1}, {T}: Add {R}{W}.
{R}
Cacophony Scamp
Creature - Phyrexian Goblin Warrior
Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

When Cacophony Scamp dies, it deals damage equal to its power to any target.
1 / 1
{3}
Cathodion
Artifact Creature - Construct
When Cathodion dies, add {C}{C}{C}.
3 / 3
{2}{R}
Chaos Warp
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
--
Clifftop Retreat
Land
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.

{T}: Add {R} or {W}.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{0}
Crimson Kobolds
Creature - Kobold
0 / 1
{0}
Crookshank Kobolds
Creature - Kobold
0 / 1
{2}{R}
Devilish Valet
Creature - Devil Warrior
Trample, haste

Alliance -- Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn.
1 / 3
{2}{W}{W}
Divine Reckoning
Sorcery
Each player chooses a creature they control. Destroy the rest.

Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{W}{W}{ // }{3}{W}{W}
Dusk // Dawn
Sorcery // Sorcery
Destroy all creatures with power 3 or greater.



Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
{2}
Fellwar Stone
Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
{R}
Fervent Champion
Creature - Human Knight
First strike, haste

Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.

Equip abilities you activate that target Fervent Champion cost {3} less to activate.
1 / 1
{R}{W}
Fighter Class
Enchantment - Class
(Gain the next level as a sorcery to add its ability.)

When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

{1}{R}{W}: Level 2

Equip abilities you activate cost {2} less to activate.

{3}{R}{W}: Level 3

Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
{R}
Fireblade Charger
Creature - Goblin Warrior
As long as Fireblade Charger is equipped, it has haste.

When Fireblade Charger dies, it deals damage equal to its power to any target.
1 / 1
--
Furycalm Snarl
Land
As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped.

{T}: Add {R} or {W}.
{2}{W}
Generous Gift
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
{R}
Goblin Arsonist
Creature - Goblin Shaman
When Goblin Arsonist dies, you may have it deal 1 damage to any target.
1 / 1
{1}{R}
Goblin Bombardment
Enchantment
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
{2}{R}
Goblin Matron
Creature - Goblin
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1 / 1
{3}
Grafted Wargear
Artifact - Equipment
Equipped creature gets +3/+2.

Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent.

Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
{X}{W}{W}
Heliod's Intervention
Instant
Choose one --

• Destroy X target artifacts and/or enchantments.

• Target player gains twice X life.
{1}{R}
Impact Tremors
Enchantment
Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
{R}
Impulsive Pilferer
Creature - Goblin Pirate
When Impulsive Pilferer dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
1 / 1
{0}
Kobolds of Kher Keep
Creature - Kobold
0 / 1
{R}{W}
Koll, the Forgemaster
Legendary Creature - Dwarf Warrior
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.

Creature tokens you control that are enchanted or equipped get +1/+1.
2 / 2
{1}{W}
Leonin Shikari
Creature - Cat Soldier
You may activate equip abilities any time you could cast an instant.
2 / 2
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{W}
Mana Tithe
Instant
Counter target spell unless its controller pays {1}.
{0}
Memnite
Artifact Creature - Construct
1 / 1
{R}
Mogg Fanatic
Creature - Goblin
Sacrifice Mogg Fanatic: It deals 1 damage to any target.
1 / 1
{2}
Mortarpod
Artifact - Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target."

Equip {2}
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}
Myr Moonvessel
Artifact Creature - Myr
When Myr Moonvessel dies, add {C}.
1 / 1
{1}{W}
Open the Armory
Sorcery
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
{0}
Ornithopter
Artifact Creature - Thopter
Flying
0 / 2
{W}
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{2}
Perilous Myr
Artifact Creature - Phyrexian Myr
When Perilous Myr dies, it deals 2 damage to any target.
1 / 1
{0}
Phyrexian Walker
Artifact Creature - Phyrexian Construct
0 / 3
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{2}{R}
Priest of Urabrask
Creature - Phyrexian Human Cleric
When Priest of Urabrask enters the battlefield, add {R}{R}{R}.
2 / 1
{W}{W}
Puresteel Paladin
Creature - Human Knight
Whenever an Equipment enters the battlefield under your control, you may draw a card.

Metalcraft -- Equipment you control have equip {0} as long as you control three or more artifacts.
2 / 2
{W}
Quest for the Holy Relic
Enchantment
Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.

Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
{1}{R}
Reckless Barbarian
Creature - Dragon Barbarian
Sacrifice Reckless Barbarian: Add {R}{R}.
2 / 2
{0}
Rograkh, Son of Rohgahh
Legendary Creature - Kobold Warrior
First strike, menace, trample

Partner (You can have two commanders if both have partner.)
0 / 1
{3}
Ronin Warclub
Artifact - Equipment
Equipped creature gets +2/+1.

Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature.

Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Sai of the Shinobi
Artifact - Equipment
Equipped creature gets +1/+1.

Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.

Equip {2}
{1}{W}{W}
Secret Rendezvous
Sorcery
You and target opponent each draw three cards.
{1}
Shuko
Artifact - Equipment
Equipped creature gets +1/+0.

Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
{R}
Skirk Prospector
Creature - Goblin
Sacrifice a Goblin: Add {R}.
1 / 1
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{1}{W}{W}
Slaughter the Strong
Sorcery
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{W}
Soul Warden
Creature - Human Cleric
Whenever another creature enters the battlefield, you gain 1 life.
1 / 1
{W}
Soul's Attendant
Creature - Human Cleric
Whenever another creature enters the battlefield, you may gain 1 life.
1 / 1
--
Spectator Seating
Land
Spectator Seating enters the battlefield tapped unless you have two or more opponents.

{T}: Add {R} or {W}.
{2}
Stormrider Rig
Artifact - Equipment
Equipped creature gets +1/+1.

Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it.

Equip {2}
{2}{W}
Stroke of Midnight
Instant
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
{2}
Talisman of Conviction
Artifact
{T}: Add {C}.

{T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.
{1}{W}{W}
The Battle of Bywater
Sorcery
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
{R}{W}
Thrilling Discovery
Sorcery
You gain 2 life. Then you may discard two cards. If you do, draw three cards.
{1}{R}{ // }{W}
Wear // Tear
Instant // Instant
Destroy target artifact.

Fuse (You may cast one or both halves of this card from your hand.)



Destroy target enchantment.

Fuse (You may cast one or both halves of this card from your hand.)
{R}{R}
Wild Magic Surge
Instant
Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
--
Wind-Scarred Crag
Land
Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

{T}: Add {R} or {W}.
{2}{R}
Witty Roastmaster
Creature - Devil Citizen
Alliance -- Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent.
3 / 2
{2}{W}
Éowyn, Lady of Rohan
Legendary Creature - Human Noble
At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.

Equip abilities you activate cost {1} less to activate.
2 / 4