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{2}{B}
Foul Familiar
Creature - Spirit
Foul Familiar can't block.

{B}, Pay 1 life: Return Foul Familiar to its owner's hand.
3 / 1
{2}{B}
Foul Familiar
Creature - Spirit
Foul Familiar can't block.

{B}, Pay 1 life: Return Foul Familiar to its owner's hand.
3 / 1
{2}{B}
Foul Familiar
Creature - Spirit
Foul Familiar can't block.

{B}, Pay 1 life: Return Foul Familiar to its owner's hand.
3 / 1
{4}
Infinite Hourglass
Artifact
At the beginning of your upkeep, put a time counter on Infinite Hourglass.

All creatures get +1/+0 for each time counter on Infinite Hourglass.

{3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.
{4}
Infinite Hourglass
Artifact
At the beginning of your upkeep, put a time counter on Infinite Hourglass.

All creatures get +1/+0 for each time counter on Infinite Hourglass.

{3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.
{4}
Infinite Hourglass
Artifact
At the beginning of your upkeep, put a time counter on Infinite Hourglass.

All creatures get +1/+0 for each time counter on Infinite Hourglass.

{3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.
{3}{W}
Kjeldoran Home Guard
Creature - Human Soldier
At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.
1 / 6
{3}{W}
Kjeldoran Home Guard
Creature - Human Soldier
At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.
1 / 6
{3}{W}
Kjeldoran Home Guard
Creature - Human Soldier
At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.
1 / 6
--
Kjeldoran Outpost
Land
If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.

{T}: Add {W}.

{1}{W}, {T}: Create a 1/1 white Soldier creature token.
--
Kjeldoran Outpost
Land
If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.

{T}: Add {W}.

{1}{W}, {T}: Create a 1/1 white Soldier creature token.
{3}{B}
Krovikan Horror
Creature - Horror Spirit
At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.

{1}, Sacrifice a creature: Krovikan Horror deals 1 damage to any target.
2 / 2
{3}{B}
Krovikan Horror
Creature - Horror Spirit
At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.

{1}, Sacrifice a creature: Krovikan Horror deals 1 damage to any target.
2 / 2
{3}{B}
Krovikan Horror
Creature - Horror Spirit
At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.

{1}, Sacrifice a creature: Krovikan Horror deals 1 damage to any target.
2 / 2
{1}{W}
Lightning Blow
Instant
Target creature gains first strike until end of turn.

Draw a card at the beginning of the next turn's upkeep.
{1}{W}
Lightning Blow
Instant
Target creature gains first strike until end of turn.

Draw a card at the beginning of the next turn's upkeep.
{1}{W}
Lightning Blow
Instant
Target creature gains first strike until end of turn.

Draw a card at the beginning of the next turn's upkeep.
{B}
Misinformation
Instant
Put up to three target cards from an opponent's graveyard on top of their library in any order.
{4}
Pentagram of the Ages
Artifact
{4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{B}{B}{B}
Pox
Sorcery
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.
{B}{B}{B}
Pox
Sorcery
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.
{B}{B}{B}
Pox
Sorcery
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.
{B}{B}{B}
Pox
Sorcery
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
--
Thawing Glaciers
Land
Thawing Glaciers enters the battlefield tapped.

{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
--
Thawing Glaciers
Land
Thawing Glaciers enters the battlefield tapped.

{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
--
Thawing Glaciers
Land
Thawing Glaciers enters the battlefield tapped.

{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
--
Thawing Glaciers
Land
Thawing Glaciers enters the battlefield tapped.

{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
{4}
Time Bomb
Artifact
At the beginning of your upkeep, put a time counter on Time Bomb.

{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
{4}
Time Bomb
Artifact
At the beginning of your upkeep, put a time counter on Time Bomb.

{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
{4}
Time Bomb
Artifact
At the beginning of your upkeep, put a time counter on Time Bomb.

{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
{4}
Time Bomb
Artifact
At the beginning of your upkeep, put a time counter on Time Bomb.

{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
{0}
Urza's Bauble
Artifact
{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
{0}
Urza's Bauble
Artifact
{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
{0}
Urza's Bauble
Artifact
{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
{0}
Urza's Bauble
Artifact
{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
{5}
Urza's Engine
Artifact Creature - Juggernaut
Trample

{3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

{3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.
1 / 5
{2}{W}
Wild Aesthir
Creature - Bird
Flying, first strike

{W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.
1 / 1
{2}{W}
Wild Aesthir
Creature - Bird
Flying, first strike

{W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.
1 / 1
{2}{W}
Wild Aesthir
Creature - Bird
Flying, first strike

{W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.
1 / 1
{0}
Zuran Orb
Artifact
Sacrifice a land: You gain 2 life.
{0}
Zuran Orb
Artifact
Sacrifice a land: You gain 2 life.

{3}{B}
Ashen Ghoul
Creature - Zombie
Haste

{B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
3 / 1
{3}{B}
Ashen Ghoul
Creature - Zombie
Haste

{B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
3 / 1
{1}
Barbed Sextant
Artifact
{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
{1}
Barbed Sextant
Artifact
{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
{1}
Barbed Sextant
Artifact
{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
{1}
Barbed Sextant
Artifact
{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
{U}
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
{U}
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
{U}
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
{3}{B}{B}
Contagion
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.

Distribute two -2/-1 counters among one or two target creatures.
{3}{B}{B}
Contagion
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.

Distribute two -2/-1 counters among one or two target creatures.
{1}{W}
Disenchant
Instant
Destroy target artifact or enchantment.
{1}{W}
Disenchant
Instant
Destroy target artifact or enchantment.
{1}{W}
Disenchant
Instant
Destroy target artifact or enchantment.
{1}{W}
Disenchant
Instant
Destroy target artifact or enchantment.
{3}{U}
Dreams of the Dead
Enchantment
{1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
{2}{W}
Exile
Instant
Exile target nonwhite attacking creature. You gain life equal to its toughness.
{2}{W}
Exile
Instant
Exile target nonwhite attacking creature. You gain life equal to its toughness.
{3}{U}{U}
Force of Will
Instant
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.
{3}{U}{U}
Force of Will
Instant
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.
{1}{U}
Foresight
Sorcery
Search your library for three cards, exile them, then shuffle.

Draw a card at the beginning of the next turn's upkeep.
{1}{B}{B}
Icequake
Sorcery
Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
{1}{B}{B}
Icequake
Sorcery
Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
{1}{B}{B}
Icequake
Sorcery
Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
{1}{B}{B}
Icequake
Sorcery
Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
{W}
Inheritance
Enchantment
Whenever a creature dies, you may pay {3}. If you do, draw a card.
{4}{W}
Ivory Gargoyle
Creature - Gargoyle
Flying

When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.

{4}{W}: Exile Ivory Gargoyle.
2 / 2
{4}
Jester's Cap
Artifact
{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.
{B}{B}
Knight of Stromgald
Creature - Human Knight
Protection from white

{B}: Knight of Stromgald gains first strike until end of turn.

{B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
2 / 1
{B}{B}
Knight of Stromgald
Creature - Human Knight
Protection from white

{B}: Knight of Stromgald gains first strike until end of turn.

{B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
2 / 1
{B}{B}
Knight of Stromgald
Creature - Human Knight
Protection from white

{B}: Knight of Stromgald gains first strike until end of turn.

{B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
2 / 1
{B}{B}
Knight of Stromgald
Creature - Human Knight
Protection from white

{B}: Knight of Stromgald gains first strike until end of turn.

{B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
2 / 1
{W}{W}
Order of the White Shield
Creature - Human Knight
Protection from black

{W}: Order of the White Shield gains first strike until end of turn.

{W}{W}: Order of the White Shield gets +1/+0 until end of turn.
2 / 1
{W}{W}
Order of the White Shield
Creature - Human Knight
Protection from black

{W}: Order of the White Shield gains first strike until end of turn.

{W}{W}: Order of the White Shield gets +1/+0 until end of turn.
2 / 1
{W}{W}
Order of the White Shield
Creature - Human Knight
Protection from black

{W}: Order of the White Shield gains first strike until end of turn.

{W}{W}: Order of the White Shield gets +1/+0 until end of turn.
2 / 1
{W}{W}
Order of the White Shield
Creature - Human Knight
Protection from black

{W}: Order of the White Shield gains first strike until end of turn.

{W}{W}: Order of the White Shield gets +1/+0 until end of turn.
2 / 1
{4}
Skull Catapult
Artifact
{1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target.
{3}
Sol Grail
Artifact
As Sol Grail enters the battlefield, choose a color.

{T}: Add one mana of the chosen color.
{2}
Soldevi Digger
Artifact
{2}: Put the top card of your graveyard on the bottom of your library.
{2}{U}
Spiny Starfish
Creature - Starfish
{U}: Regenerate Spiny Starfish.

At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.
0 / 1
{U}
Word of Undoing
Instant
Return target creature and all white Auras you own attached to it to their owners' hands.
{U}
Word of Undoing
Instant
Return target creature and all white Auras you own attached to it to their owners' hands.
{U}
Word of Undoing
Instant
Return target creature and all white Auras you own attached to it to their owners' hands.
{U}
Word of Undoing
Instant
Return target creature and all white Auras you own attached to it to their owners' hands.