Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{3}{U}{U}{U}
Amnesia
Sorcery
Target player reveals their hand and discards all nonland cards.
{2}{G}{G}
Arboria
World Enchantment
Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
{R}
Artifact Blast
Instant
Counter target artifact spell.
{2}{B}
Artifact Possession
Enchantment - Aura
Enchant artifact

Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller.
{G}
Avoid Fate
Instant
Counter target instant or Aura spell that targets a permanent you control.
{2}{G}{G}
Barbed Foliage
Enchantment
Whenever a creature attacks you, it loses flanking until end of turn.

Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.
{3}{B}
Burden of Greed
Instant
Target player loses 1 life for each tapped artifact they control.
{4}{B}{B}
Catacomb Dragon
Creature - Dragon
Flying

Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.
4 / 4
{3}{R}{R}
Cinder Cloud
Instant
Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.
{3}{R}
Collapsing Borders
Enchantment
Domain -- At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.
{2}{B}{B}
Curse Artifact
Enchantment - Aura
Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.
{3}{U}
Delusions of Mediocrity
Enchantment
When Delusions of Mediocrity enters the battlefield, you gain 10 life.

When Delusions of Mediocrity leaves the battlefield, you lose 10 life.
{2}{B}
Demonic Torment
Enchantment - Aura
Enchant creature

Enchanted creature can't attack.

Prevent all combat damage that would be dealt by enchanted creature.
{4}{G}{G}
Desert Twister
Sorcery
Destroy target permanent.
{G}
Drop of Honey
Enchantment
At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures on the battlefield, sacrifice Drop of Honey.
{5}{W}{W}
Elesh Norn, Grand Cenobite
Legendary Creature - Phyrexian Praetor
Vigilance

Other creatures you control get +2/+2.

Creatures your opponents control get -2/-2.
4 / 7
{1}{G}
Emerald Dragonfly
Creature - Insect
Flying

{G}{G}: Emerald Dragonfly gains first strike until end of turn.
1 / 1
{4}{B}{B}
Enslave
Enchantment - Aura
Enchant creature

You control enchanted creature.

At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
{2}{U}
Erratic Mutation
Instant
Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.
{2}{W}
Fanatical Devotion
Enchantment
Sacrifice a creature: Regenerate target creature.
{3}{W}{W}
Fire and Brimstone
Instant
Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.
{R}{R}{R}
Game of Chaos
Sorcery
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
{G}
Glyph of Reincarnation
Instant
Cast this spell only after combat.

Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.
{R}
Goblin Spy
Creature - Goblin Rogue
Play with the top card of your library revealed.
1 / 1
{1}{B}{B}
Grave Robbers
Creature - Human Rogue
{B}, {T}: Exile target artifact card from a graveyard. You gain 2 life.
1 / 1
{3}{B}
Guardian Beast
Creature - Beast
As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.
2 / 4
{1}{G}{G}
Hail Storm
Instant
Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.
{3}{B}
Haunting Wind
Enchantment
Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.
{X}{X}{U}{U}{U}
Hour of Eternity
Sorcery
Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
{X}{U}{U}
Iceberg
Enchantment
Iceberg enters the battlefield with X ice counters on it.

{3}: Put an ice counter on Iceberg.

Remove an ice counter from Iceberg: Add {C}.
{U}{U}
Icy Prison
Enchantment
When Icy Prison enters the battlefield, exile target creature.

At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}.

When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.
{3}{U}
Illusions of Grandeur
Enchantment
Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Illusions of Grandeur enters the battlefield, you gain 20 life.

When Illusions of Grandeur leaves the battlefield, you lose 20 life.
{2}{U}
Imprisoned in the Moon
Enchantment - Aura
Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
{1}{B}
Imps' Taunt
Instant
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature attacks this turn if able.
{3}{W}{W}
Jabari's Influence
Instant
Cast this spell only after combat.

Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.
{3}{R}{R}
Kazuul, Tyrant of the Cliffs
Legendary Creature - Ogre Warrior
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.
5 / 4
{1}{G}
Lammastide Weave
Instant
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value.

Draw a card.
{2}{U}{U}
Land Equilibrium
Enchantment
If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.
{2}{U}
Long-Term Plans
Instant
Search your library for a card, then shuffle and put that card third from the top.
{1}{R}{R}
Mages' Contest
Instant
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
{1}{U}{U}
Mana Vortex
Enchantment
When you cast this spell, counter it unless you sacrifice a land.

At the beginning of each player's upkeep, that player sacrifices a land.

When there are no lands on the battlefield, sacrifice Mana Vortex.
{U}
Mask of the Mimic
Instant
As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.
{U}
Merchant Ship
Creature - Human
Merchant Ship can't attack unless defending player controls an Island.

Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.

When you control no Islands, sacrifice Merchant Ship.
0 / 2
{B}
Midnight Charm
Instant
Choose one --

• Midnight Charm deals 1 damage to target creature and you gain 1 life.

• Target creature gains first strike until end of turn.

• Tap target creature.
{2}{G}
Mindbender Spores
Creature - Fungus Wall
Defender (This creature can't attack.)

Flying

Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."
0 / 1
{B}
Misinformation
Instant
Put up to three target cards from an opponent's graveyard on top of their library in any order.
{1}{R}
Molten Influence
Instant
Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to them.
{2}{R}
Mudslide
Enchantment
Creatures without flying don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.
{G}
Natural Selection
Instant
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
{R}
Orcish Spy
Creature - Orc Rogue
{T}: Look at the top three cards of target player's library.
1 / 1
{2}{U}{U}
Parallax Tide
Enchantment
Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Parallax Tide: Exile target land.

When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide.
{2}{B}
Phyrexian Gremlins
Creature - Phyrexian Gremlin
You may choose not to untap Phyrexian Gremlins during your untap step.

{T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped.
1 / 1
{2}{B}
Phyrexian Tribute
Sorcery
As an additional cost to cast this spell, sacrifice two creatures.

Destroy target artifact.
{3}{W}
Presence of the Master
Enchantment
Whenever a player casts an enchantment spell, counter it.
{1}{B}
Priest of Yawgmoth
Creature - Phyrexian Human Cleric
{T}, Sacrifice an artifact: Add an amount of {B} equal to the sacrificed artifact's mana value.
1 / 2
{2}{G}{G}
Primal Order
Enchantment
At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.
{U}{U}
Psychic Barrier
Instant
Counter target creature spell. Its controller loses 1 life.
{4}{G}{G}
Recycle
Enchantment
Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.
{1}{G}{G}
Reincarnation
Instant
Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
{1}{B}{B}
Relic Bane
Enchantment - Aura
Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."
{2}{U}
Relic Bind
Enchantment - Aura
Enchant artifact an opponent controls

Whenever enchanted artifact becomes tapped, choose one --

• Relic Bind deals 1 damage to target player or planeswalker.

• Target player gains 1 life.
{4}{U}
Rishadan Brigand
Creature - Human Pirate
Flying

When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless they pay {3}.

Rishadan Brigand can block only creatures with flying.
3 / 2
{2}{U}
Rishadan Cutpurse
Creature - Human Pirate
When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless they pay {1}.
1 / 1
{3}{U}
Rishadan Footpad
Creature - Human Pirate
When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay {2}.
2 / 2
{2}{B}{B}
Ritual of the Machine
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Gain control of target nonartifact, nonblack creature.
{G}
Sandstorm
Instant
Sandstorm deals 1 damage to each attacking creature.
{1}{G}
Seedtime
Instant
Cast this spell only during your turn.

Take an extra turn after this one if an opponent cast a blue spell this turn.
{3}{W}
Shade of Trokair
Creature - Shade
{W}: Shade of Trokair gets +1/+1 until end of turn.

Suspend 3--{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
1 / 2
{2}{R}
Shaman's Trance
Instant
Other players can't play lands or cast spells from their graveyards this turn. You may play lands and cast spells from other players' graveyards this turn as though those cards were in your graveyard.
{1}{B}
Simulacrum
Instant
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
{U}
Siren's Call
Instant
Cast this spell only during an opponent's turn, before attackers are declared.

Creatures the active player controls attack this turn if able.

At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
{R}{R}
Skullscorch
Sorcery
Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.
{2}{G}
Song of the Dryads
Enchantment - Aura
Enchant permanent

Enchanted permanent is a colorless Forest land.
{X}{G}{G}
Squall Line
Instant
Squall Line deals X damage to each creature with flying and each player.
{3}{G}
Storm Seeker
Instant
Storm Seeker deals damage to target player equal to the number of cards in that player's hand.
{3}{B}
Stromgald Spy
Creature - Human Rogue
Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.
2 / 4
{3}{G}{G}
Stunted Growth
Sorcery
Target player chooses three cards from their hand and puts them on top of their library in any order.
{1}{G}
Sylvan Library
Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
{6}{G}{G}{G}
The Great Aurora
Sorcery
Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.
{1}{B}
Transmutation
Instant
Switch target creature's power and toughness until end of turn.
{U}
Vapor Snag
Instant
Return target creature to its owner's hand. Its controller loses 1 life.
{X}{U}
Venarian Glimmer
Instant
Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card.
{W}
Visions
Sorcery
Look at the top five cards of target player's library. You may then have that player shuffle that library.
{3}{U}
Vivisection
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.
{B}{B}
Warp Artifact
Enchantment - Aura
Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.
{2}{U}
Web of Inertia
Enchantment
At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
{X}{U}
Winter's Chill
Instant
Cast this spell only during combat before blockers are declared.

X can't be greater than the number of snow lands you control.

Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
{1}{B}{B}
Xenic Poltergeist
Creature - Spirit
{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
1 / 1