deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

Drain Dmg (EDH / Commander) [Revisión 19]

Para la mayoría de software de Magic, incluído Magic Workstation y Cockatrice:

For MTG Arena:

Para Magic Online (MTGO):

Para otros:

Para jugar tu mazo en un torneo ("Oficial DCI") necesitas tener una hoja de registro de mazo. ¡Desde aquí puedes descargar esa hoja rellenada con las cartas de este mazo!

(-> Tus preferencias)

Por favor, entiende que este no es un servicio oficial del DCI. Asegúrate de que la lista contiene todas las cartas de tu mazo y de que cumple todos los requisitos de los torneos oficiales DCI. Si adviertes algo erróneo, por favor, ¡comunícanoslo! DCI is a trademark of of Wizards of the Coast LLC.

Seleccione las columnas que desea ver:

Viendo una revisión 19. There is a more recent version of this deck.

The Flight of Dusk

This deck is a love letter to Liesa; using game mechanics to evoke her personality, techniques, history, and lore.

"We must know our enemies if we are to defeat our enemies" -- Liesa, Shroud of Dusk

Strategy

This deck uses a mid-range strategy that utilizes a high density of Hate Bear/Staxx pieces and Lifegain effects to control the board in the early game, and then cast Liesa and other large Fliers to pressure our opponents life totals in the mid-game - eventually securing the win with life loss effects and good ol' beatdown before anyone can stabilize. Don't make the mistake of assuming our hate/staxx effects are meant to lock down the game, though - eventually, people will find answers to them. Instead, think of them like anti-ramp, or road bumps that slow down the rest of the table to our more battlecruiser speed. In fact, the nature of Liesa means that everyone's life totals will trend down, so I find that she can actually facilitates faster games.

You should mulligan any hands that don't have one or more stax/tax effects that are relevant against at least two opposing commanders - or, a tutor to find ones that are. So, think carefully about what your opponents are going to try and abuse with their commanders, and target pieces that will limit their effectiveness in those areas. You then want to spend your first three or four turns playing those relevant pieces, until you can start casting Liesa. At this point, you want to keep Liesa on the field as much as possible, because players are going to be spending resources trying to remove or work around your stax/tax pieces, and we want to capitalize on that with as much life loss as possible. If done well, before too long, life totals should be relatively low, and simply Liesa's existence on the board will limit how many spells our opponents can reasonably resolve without dying. From here we can clean up by turning sideways, and hopefully winning.

Also keep in mind that Liesa will always cost exactly five mana. This means that once you can play her, you can theoretically keep playing her for the rest of the game, regardless of how many times she's been removed. If she's in your command zone, always ask yourself if any of the cards in your hand are actually better value than her. The life cost can become a problem in long games, but with a high enough density of life gain effects, one of which is built into Liesa herself, it's simply more difficult than usual for your opponents to keep your commander off the field. Politically, you can also avoid some removal spells by reminding people that you're just going to cast her again on your turn. Sometimes this is enough to make the value proposition not worth it, and they'll save or use that removal for something else that can't come back so easily.

Flavor

Gameplay isn't the only important part of this deck, though. Liesa is a fascinating character, who has unique motivations and methods for an Angel, and a compelling story arc because of that. I wanted this deck to feel like it had those same motivations and methods which make Liesa so interesting. As such, I've imposed a few very important deckbuilding restrictions in order to achieve that feel:

  • All Creatures must be either Angels (of her flight); Gods, Demons, and Innistrad Monsters (with which she consorts); or Humans (that she is sworn to protect).
  • Non-Cleric Humans or Monsters are kept to an absolute minimum, only being used when their mechanics strongly compliment the deck's playstyle and feel, and restricting monsters to only those found on Innistrad.
  • Whenever possible, cards (or artworks!) which evoke religious or Innistrad themes are preferred over other alternatives. For example: we use Wrath of God and Damnation instead of better board wipe options.

The two Praetors are the only exceptions to the above rules, because they feel a lot like Demons in spirit, and I think Liesa might indeed see some value in learning from, and making deals with them. Also, as of MOM, it's officially canon that Phyrexians are on Innistrad =D Otherwise, this deck is built to be as strong and competitive as possible without deviating from those limitations. I've utilized the sideboard as a second maybeboard to separate them into two categories: You can strengthen the deck by adhering to the above rules more loosely (Sideboard), or weaken the deck with more flavorful alternatives (Maybeboard) - whatever better suites your own personal preferences, playstyle, playgroup, etc.

Liesa <3

Banquillo

¡Este mazo parece ser legal para EDH / Commander!

Turno: Your life: Opponent's life: Poison counters:
Mano (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

Nombre

Tipo

Notes

Power

Toughness

card

Tipo

Notes

Power

Toughness

 

Counters

Move this card to:

Actions

2-sided (coin flip)
6-sided (d6)
20-sided (d20)
Sides:

Auto-draw

Auto-untap

Double-click to open card details.

Move selected to:

Probabilidad combinada

Cantidad min:
Carta:

Calculo personalizado

¿Si juego una carta veces en mi mazo de ? cartas, cuan probable es robarla veces?
  Nombre Mano Turno 1 Turno 2 Turno 3 Turno 4 Turno 5 Turno 6 Turno 7 Turno 8 Turno 9 Turno 10

Probabilidades adicionales

Integrar en foros o sitios web

Para foros y blogs, por favor selecciona una de las opciones de BB-Code. Para paginas web y foros que soportan HTML (por ejemplo los foros de Wizards Community) puedes usar las opciones HTML!

Enlazar a este mazo

Here are some suggestions for cards you could add to your deck, based on decks that other players have built with this Commander.

Please add some cards to the deck to see card suggestions.

Unfortunately, we could not detect a Commander in this deck. Please choose it here to view card suggestions. To make sure this deck is analyzed properly in the future, please flag your Commander in the deckbuilder or put it in a separate section called "Commander".
Score Nombre de la carta Tipo Maná Rareza Salt
Powered by edhrec.com!
Estas son todas las revisiones de este mazo. Pulsa en una revisión para ver como era el mazo antes.
  Comparar Revisión Creado Por
Revisión 38 Marzo 28, 2024 JamesNZ
Revisión 37 Marzo 27, 2024 JamesNZ
Revisión 36 Marzo 27, 2024 JamesNZ
Revisión 35 Marzo 27, 2024 JamesNZ
Revisión 34 Febrero 29, 2024 JamesNZ
Revisión 33 Septiembre 21, 2023 JamesNZ
Revisión 32 Septiembre 21, 2023 JamesNZ
Revisión 31 Septiembre 14, 2023 JamesNZ
Revisión 30 Septiembre 13, 2023 JamesNZ
Revisión 29 Septiembre 13, 2023 JamesNZ
Revisión 28 Septiembre 13, 2023 JamesNZ
Revisión 27 Septiembre 2, 2023 JamesNZ
Revisión 26 Septiembre 1, 2023 JamesNZ
Revisión 25 Septiembre 1, 2023 JamesNZ
Revisión 24 Septiembre 1, 2023 JamesNZ
Revisión 23 Agosto 31, 2023 JamesNZ
Revisión 22 Agosto 25, 2023 JamesNZ
Revisión 21 Agosto 25, 2023 JamesNZ
Revisión 20 Agosto 25, 2023 JamesNZ
» Revisión 19 Agosto 25, 2023 JamesNZ
Revisión 18 Agosto 25, 2023 JamesNZ
Revisión 17 Agosto 25, 2023 JamesNZ
Revisión 16 Agosto 25, 2023 JamesNZ
Revisión 15 Agosto 25, 2023 JamesNZ
Revisión 14 Agosto 25, 2023 JamesNZ
Revisión 13 Agosto 25, 2023 JamesNZ
Revisión 12 Agosto 25, 2023 JamesNZ
Revisión 11 Agosto 25, 2023 JamesNZ
Revisión 10 Agosto 24, 2023 JamesNZ
Revisión 9 Agosto 24, 2023 JamesNZ
Revisión 8 Agosto 24, 2023 JamesNZ
Revisión 7 Agosto 24, 2023 JamesNZ
Revisión 6 Agosto 24, 2023 JamesNZ
Revisión 5 Agosto 24, 2023 JamesNZ
Revisión 4 Agosto 24, 2023 JamesNZ
Revisión 3 Agosto 24, 2023 JamesNZ
Revisión 2 Agosto 24, 2023 JamesNZ
Revisión 1 Agosto 24, 2023 JamesNZ
No hay comentarios sobre este mazo.
Los nombres de cartas en ingles van a ser vinculados automáticamente.
Además, puedes usar BBCode aquí (como [b][/b], [url=...][/url] y mas).

An error with your login session occured:
unknown
You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.
If the problem persists, please contact us.