When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.
Delirium -- Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.
1 /
2
{2}{W}
Desperate Sentry
Creature - Human Soldier
When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.
Delirium -- Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.
1 /
2
{2}{W}
Desperate Sentry
Creature - Human Soldier
When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.
Delirium -- Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.
1 /
2
{2}{W}
Drogskol Shieldmate
Creature - Spirit Soldier
Flash (You may cast this spell any time you could cast an instant.)
When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.
2 /
3
{5}{B}{B}
Dusk Feaster
Creature - Vampire
Delirium -- This spell costs {2} less to cast if there are four or more card types among cards in your graveyard.
Flying
4 /
5
{3}{W}
Faith Unbroken
Enchantment - Aura
Enchant creature you control
When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.
Enchanted creature gets +2/+2.
{3}{B}
Gavony Unhallowed
Creature - Zombie
Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.
2 /
4
{1}{W}
Geist of the Lonely Vigil
Creature - Spirit Cleric
Defender, flying
Delirium -- Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.
2 /
3
{B}
Graf Harvest
Enchantment
Zombies you control have menace. (They can't be blocked except by two or more creatures.)
{3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
{1}{B}
Graf Rats
Creature - Rat
At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.
2 /
1
{1}{W}
Guardian of Pilgrims
Creature - Spirit Cleric
When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.
2 /
2
{3}{B}
Haunted Dead
Creature - Zombie
When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.
{1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
2 /
2
{2}{W}
Ironclad Slayer
Creature - Human Warrior
When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.
3 /
2
{2}{W}
Ironwright's Cleansing
Sorcery
Exile target artifact or enchantment.
{2}{B}
Liliana's Elite
Creature - Zombie
Liliana's Elite gets +1/+1 for each creature card in your graveyard.
1 /
1
{1}{W}
Lunarch Mantle
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
{4}{B}
Markov Crusader
Creature - Vampire Knight
Lifelink
Markov Crusader has haste as long as you control another Vampire.
4 /
3
{4}{B}
Midnight Scavengers
Creature - Human Rogue
When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.
(Melds with Graf Rats.)
3 /
3
{4}{B}
Midnight Scavengers
Creature - Human Rogue
When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.
(Melds with Graf Rats.)
3 /
3
{1}{B}
Olivia's Dragoon
Creature - Vampire Berserker
Discard a card: Olivia's Dragoon gains flying until end of turn.
2 /
2
{1}{B}
Olivia's Dragoon
Creature - Vampire Berserker
Discard a card: Olivia's Dragoon gains flying until end of turn.
2 /
2
{1}{W}
Peace of Mind
Enchantment
{W}, Discard a card: You gain 3 life.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{3}{W}
Sanctifier of Souls
Creature - Human Cleric
Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.
{2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
2 /
3
{1}{W}
Selfless Spirit
Creature - Spirit Cleric
Flying
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
2 /
1
{1}{W}
Sigardian Priest
Creature - Human Cleric
{1}, {T}: Tap target non-Human creature.
1 /
2
{2}{B}
Skirsdag Supplicant
Creature - Human Cleric
{B}, {T}, Discard a card: Each player loses 2 life.
2 /
3
{3}{W}
Spectral Reserves
Sorcery
Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.
{1}
Stitcher's Graft
Artifact - Equipment
Equipped creature gets +3/+3.
Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.
Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.
Equip {2}
{B}
Strange Augmentation
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
Delirium -- Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.
{4}{W}{W}
Subjugator Angel
Creature - Angel
Flying
When Subjugator Angel enters the battlefield, tap all creatures your opponents control.
4 /
3
{1}{B}{B}
Succumb to Temptation
Instant
You draw two cards and you lose 2 life.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{W}
Thraben Standard Bearer
Creature - Human Soldier
{1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token.
1 /
1
{1}{B}
Wailing Ghoul
Creature - Zombie
When Wailing Ghoul enters the battlefield, mill two cards.
1 /
3
{1}{B}
Whispers of Emrakul
Sorcery
Target opponent discards a card at random.
Delirium -- If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.