As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
{2}{U}{U}{U}
Azami, Lady of Scrolls
Legendary Creature - Human Wizard
Tap an untapped Wizard you control: Draw a card.
0 /
2
{3}
Cloud Key
Artifact
As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.
Spells you cast of the chosen type cost {1} less to cast.
{4}{U}{U}
Consecrated Sphinx
Creature - Sphinx
Flying
Whenever an opponent draws a card, you may draw two cards.
4 /
6
{U}{U}
Counterspell
Instant
Counter target spell.
{U}
Dispel
Instant
Counter target instant spell.
{1}{U}
Dramatic Reversal
Instant
Untap all nonland permanents you control.
{1}{U}
Flash Counter
Instant
Counter target instant spell.
{2}{U}
Fraying Sanity
Enchantment - Aura Curse
Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
{1}
Grindstone
Artifact
{3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
{2}{U}
Hullbreacher
Creature - Merfolk Pirate
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
3 /
2
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}
Isochron Scepter
Artifact
Imprint -- When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand.
{2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
{1}{U}{U}
Jace's Archivist
Creature - Vedalken Wizard
{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
2 /
2
{1}{U}{U}{U}
Jace, Wielder of Mysteries
Legendary Planeswalker - Jace
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
-8: Draw seven cards. Then if your library has no cards in it, you win the game.
L:
4
{6}
Keening Stone
Artifact
{5}, {T}: Target player mills X cards, where X is the number of cards in that player's graveyard.
{3}
Kefnet's Monument
Legendary Artifact
Blue creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
{2}{U}
Laboratory Maniac
Creature - Human Wizard
If you would draw a card while your library has no cards in it, you win the game instead.
2 /
2
{1}{U}{U}
Lullmage Mentor
Creature - Merfolk Wizard
Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token.
Tap seven untapped Merfolk you control: Counter target spell.
2 /
2
{4}
Maskwood Nexus
Artifact
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
{3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
{2}
Mesmeric Orb
Artifact
Whenever a permanent becomes untapped, that permanent's controller mills a card.
{U}{U}
Muddle the Mixture
Instant
Counter target instant or sorcery spell.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Paradigm Shift
Sorcery
Exile all cards from your library. Then shuffle your graveyard into your library.
{U}{U}{U}
Patron Wizard
Creature - Human Wizard
Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.
2 /
2
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
1 /
3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
1 /
3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
1 /
3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
1 /
3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
1 /
3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
1 /
3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
1 /
3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
1 /
3
{2}{U}{U}
Riptide Director
Creature - Human Wizard
{2}{U}{U}, {T}: Draw a card for each Wizard you control.
2 /
3
{2}
Sapphire Medallion
Artifact
Blue spells you cast cost {1} less to cast.
{4}{U}
Sea Gate Loremaster
Creature - Merfolk Wizard Ally
{T}: Draw a card for each Ally you control.
1 /
3
{3}{U}{U}
Step Through
Sorcery
Return two target creatures to their owners' hands.
Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
{3}{U}{U}
Supreme Inquisitor
Creature - Human Wizard
Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles.
1 /
3
{U}
Swan Song
Instant
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
{U}{U}
Thassa's Oracle
Creature - Merfolk Wizard
When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
1 /
3
{2}{U}
Zellix, Sanity Flayer
Legendary Creature - Horror
Hive Mind -- Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token.
{1}, {T}: Target player mills three cards.
Choose a Background (You can have a Background as a second commander.)