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Select Main Deck Cards

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Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).

{T}: Add {C}.

{T}, Pay {E}: Add one mana of any color.
--
Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).

{T}: Add {C}.

{T}, Pay {E}: Add one mana of any color.
--
Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).

{T}: Add {C}.

{T}, Pay {E}: Add one mana of any color.
--
Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).

{T}: Add {C}.

{T}, Pay {E}: Add one mana of any color.
--
Botanical Sanctum
Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {G} or {U}.
--
Botanical Sanctum
Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {G} or {U}.
--
Botanical Sanctum
Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {G} or {U}.
--
Botanical Sanctum
Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {G} or {U}.
{10}
Decimator of the Provinces
Creature - Eldrazi Boar
Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.

Trample, haste
7 / 7
{8}
Distended Mindbender
Creature - Eldrazi Insect
Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, target opponent reveals their hand. You choose from it a nonland card with mana value 3 or less and a card with mana value 4 or greater. That player discards those cards.
5 / 5
{8}
Elder Deep-Fiend
Creature - Eldrazi Octopus
Flash

Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, tap up to four target permanents.
5 / 6
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{1}{G}
Grapple with the Past
Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
{1}{G}
Grapple with the Past
Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
{1}{G}
Grapple with the Past
Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
{1}{G}
Grapple with the Past
Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
{3}{B}
Haunted Dead
Creature - Zombie
When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.

{1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
2 / 2
{3}{B}
Haunted Dead
Creature - Zombie
When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.

{1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
2 / 2
{3}{B}
Haunted Dead
Creature - Zombie
When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.

{1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
2 / 2
{3}{B}
Haunted Dead
Creature - Zombie
When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.

{1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
2 / 2
--
Hissing Quagmire
Land
Hissing Quagmire enters the battlefield tapped.

{T}: Add {B} or {G}.

{1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
--
Hissing Quagmire
Land
Hissing Quagmire enters the battlefield tapped.

{T}: Add {B} or {G}.

{1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
{4}{G}
Ishkanah, Grafwidow
Legendary Creature - Spider
Reach

Delirium -- When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.

{6}{B}: Target opponent loses 1 life for each Spider you control.
3 / 5
{4}{G}
Ishkanah, Grafwidow
Legendary Creature - Spider
Reach

Delirium -- When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.

{6}{B}: Target opponent loses 1 life for each Spider you control.
3 / 5
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{B}{B}
Liliana, the Last Hope
Legendary Planeswalker - Liliana
+1: Up to one target creature gets -2/-1 until your next turn.

-2: Mill two cards, then you may return a creature card from your graveyard to your hand.

-7: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
L: 3
{1}{B}{B}
Liliana, the Last Hope
Legendary Planeswalker - Liliana
+1: Up to one target creature gets -2/-1 until your next turn.

-2: Mill two cards, then you may return a creature card from your graveyard to your hand.

-7: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
L: 3
{2}{B}{B}
Mindwrack Demon
Creature - Demon
Flying, trample

When Mindwrack Demon enters the battlefield, mill four cards.

Delirium -- At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
4 / 5
{2}{B}{B}
Mindwrack Demon
Creature - Demon
Flying, trample

When Mindwrack Demon enters the battlefield, mill four cards.

Delirium -- At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
4 / 5
{2}{B}{B}
Mindwrack Demon
Creature - Demon
Flying, trample

When Mindwrack Demon enters the battlefield, mill four cards.

Delirium -- At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
4 / 5
{U}
Minister of Inquiries
Creature - Vedalken Advisor
When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters).

{T}, Pay {E}: Target player mills three cards.
1 / 2
{U}
Minister of Inquiries
Creature - Vedalken Advisor
When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters).

{T}, Pay {E}: Target player mills three cards.
1 / 2
{U}
Minister of Inquiries
Creature - Vedalken Advisor
When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters).

{T}, Pay {E}: Target player mills three cards.
1 / 2
{U}
Minister of Inquiries
Creature - Vedalken Advisor
When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters).

{T}, Pay {E}: Target player mills three cards.
1 / 2
{2}{U}
Oath of Jace
Legendary Enchantment
When Oath of Jace enters the battlefield, draw three cards, then discard two cards.

At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
{2}{U}
Oath of Jace
Legendary Enchantment
When Oath of Jace enters the battlefield, draw three cards, then discard two cards.

At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
{2}{U}
Oath of Jace
Legendary Enchantment
When Oath of Jace enters the battlefield, draw three cards, then discard two cards.

At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
{1}{U}{B}
Prized Amalgam
Creature - Zombie
Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.
3 / 3
{1}{U}{B}
Prized Amalgam
Creature - Zombie
Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.
3 / 3
{1}{U}{B}
Prized Amalgam
Creature - Zombie
Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.
3 / 3
{1}{U}{B}
Prized Amalgam
Creature - Zombie
Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.
3 / 3
{2}
Scrapheap Scrounger
Artifact Creature - Construct
Scrapheap Scrounger can't block.

{1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.
3 / 2
{2}
Scrapheap Scrounger
Artifact Creature - Construct
Scrapheap Scrounger can't block.

{1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.
3 / 2
{2}
Scrapheap Scrounger
Artifact Creature - Construct
Scrapheap Scrounger can't block.

{1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.
3 / 2
{2}
Scrapheap Scrounger
Artifact Creature - Construct
Scrapheap Scrounger can't block.

{1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.
3 / 2
--
Sunken Hollow
Land - Island Swamp
({T}: Add {U} or {B}.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
--
Sunken Hollow
Land - Island Swamp
({T}: Add {U} or {B}.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{G}
Vessel of Nascency
Enchantment
{1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
{G}
Vessel of Nascency
Enchantment
{1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
{G}
Vessel of Nascency
Enchantment
{1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
{G}
Vessel of Nascency
Enchantment
{1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.