Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
2 /
2
{1}{W}
Binding Mummy
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
2 /
2
{B}
Bone Splinters
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
{B}
Bone Splinters
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
{1}{B}
Cemetery Recruitment
Sorcery
Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
{1}{B}
Cemetery Recruitment
Sorcery
Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
--
Cradle of the Accursed
Land - Desert
{T}: Add {C}.
{3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
--
Cradle of the Accursed
Land - Desert
{T}: Add {C}.
{3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
{2}{B}{B}
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{1}{B}
Doomed Dissenter
Creature - Human
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
1 /
1
{1}{B}
Doomed Dissenter
Creature - Human
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
1 /
1
{3}{B}
Dutiful Return
Sorcery
Return up to two target creature cards from your graveyard to your hand.
{1}{B}
Font of Return
Enchantment
{3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.
{1}{B}{B}
Ghoulraiser
Creature - Zombie
When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.
2 /
2
{B}
Graf Harvest
Enchantment
Zombies you control have menace. (They can't be blocked except by two or more creatures.)
{3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
{B}
Graf Harvest
Enchantment
Zombies you control have menace. (They can't be blocked except by two or more creatures.)
{3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 /
2
{1}{B}{B}
Liliana, Heretical Healer
Legendary Creature - Human Cleric
Lifelink
Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.
2 /
3
--
Liliana, Defiant Necromancer
Legendary Planeswalker - Liliana
+2: Each player discards a card.
-X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.
-8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."
2 /
3
{2}{B}
Lord of the Accursed
Creature - Zombie
Other Zombies you control get +1/+1.
{1}{B}, {T}: All Zombies gain menace until end of turn.
2 /
3
{2}{B}
Lord of the Accursed
Creature - Zombie
Other Zombies you control get +1/+1.
{1}{B}, {T}: All Zombies gain menace until end of turn.
2 /
3
{1}{W}
Mighty Leap
Instant
Target creature gets +2/+2 and gains flying until end of turn.
{1}{W}
Mighty Leap
Instant
Target creature gets +2/+2 and gains flying until end of turn.
{1}{B}{B}
Morbid Plunder
Sorcery
Return up to two target creature cards from your graveyard to your hand.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{B}
Raise Dead
Sorcery
Return target creature card from your graveyard to your hand.
{B}
Raise Dead
Sorcery
Return target creature card from your graveyard to your hand.
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
{4}{B}
Rotting Mastodon
Creature - Zombie Elephant
2 /
8
{4}{B}
Rotting Mastodon
Creature - Zombie Elephant
2 /
8
--
Scoured Barrens
Land
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}.
--
Scoured Barrens
Land
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}.
--
Scoured Barrens
Land
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}.
--
Scoured Barrens
Land
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}.
{B}{B}
Sign in Blood
Sorcery
Target player draws two cards and loses 2 life.
{B}{B}
Sign in Blood
Sorcery
Target player draws two cards and loses 2 life.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{4}{B}{B}
Stir the Sands
Sorcery
Create three 2/2 black Zombie creature tokens.
Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.)
When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
{4}{B}{B}
Stir the Sands
Sorcery
Create three 2/2 black Zombie creature tokens.
Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.)
When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
{4}{B}{B}
Stir the Sands
Sorcery
Create three 2/2 black Zombie creature tokens.
Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.)
When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
--
Sunscorched Desert
Land - Desert
When Sunscorched Desert enters the battlefield, it deals 1 damage to target player or planeswalker.
{T}: Add {C}.
{B}
Supernatural Stamina
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
{B}
Supernatural Stamina
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{B}
Tattered Mummy
Creature - Zombie Jackal
When Tattered Mummy dies, each opponent loses 2 life.
1 /
2
{1}{B}
Tattered Mummy
Creature - Zombie Jackal
When Tattered Mummy dies, each opponent loses 2 life.
1 /
2
{1}{B}
Tattered Mummy
Creature - Zombie Jackal
When Tattered Mummy dies, each opponent loses 2 life.
1 /
2
{1}{B}
Tattered Mummy
Creature - Zombie Jackal
When Tattered Mummy dies, each opponent loses 2 life.
1 /
2
{2}{W}
Those Who Serve
Creature - Zombie
2 /
4
{2}{W}
Those Who Serve
Creature - Zombie
2 /
4
{1}{B}
Trespasser's Curse
Enchantment - Aura Curse
Enchant player
Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
{W}{B}
Wayward Servant
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
2 /
2
{W}{B}
Wayward Servant
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
2 /
2
{W}{B}
Wayward Servant
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
2 /
2
{W}{B}
Wayward Servant
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
2 /
2
{1}{B}
Without Weakness
Instant
Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{B}
Without Weakness
Instant
Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Cycling {2} ({2}, Discard this card: Draw a card.)