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Select Main Deck Cards

{2}{B}{B}
Abyssal Specter
Creature - Specter
Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.
2 / 3
{3}{G}
Blightwidow
Creature - Phyrexian Spider
Reach (This creature can block creatures with flying.)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
2 / 4
{3}{B}
Blood Tithe
Sorcery
Each opponent loses 3 life. You gain life equal to the life lost this way.
{2}{G}
Brindle Boar
Creature - Boar
Sacrifice Brindle Boar: You gain 4 life.
2 / 2
{3}{R}
Canyon Minotaur
Creature - Minotaur Warrior
3 / 3
{3}{R}
Canyon Minotaur
Creature - Minotaur Warrior
3 / 3
{2}{B}{R}{G}
Carrion Thrash
Creature - Viashino Warrior
When Carrion Thrash dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.
4 / 4
{5}{B}
Caustic Hound
Creature - Phyrexian Dog
When Caustic Hound dies, each player loses 4 life.
4 / 4
{3}{R}
Changeling Berserker
Creature - Shapeshifter
Changeling (This card is every creature type.)

Haste

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
5 / 3
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{3}{R}
Demolish
Sorcery
Destroy target artifact or land.
{3}{B}
Demon's Jester
Creature - Imp
Flying

Hellbent -- Demon's Jester gets +2/+1 as long as you have no cards in hand.
2 / 2
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{3}{B}{R}{G}
Dragon Appeasement
Enchantment
Skip your draw step.

Whenever you sacrifice a creature, you may draw a card.
{1}{B}
Drudge Skeletons
Creature - Skeleton
{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1 / 1
{1}{B}
Drudge Skeletons
Creature - Skeleton
{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1 / 1
{1}{B}
Drudge Skeletons
Creature - Skeleton
{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1 / 1
{G}
Dryad's Favor
Enchantment - Aura
Enchant creature

Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)
{2}{B}
Dusk Imp
Creature - Imp
Flying
2 / 1
{2}{B}
Dusk Imp
Creature - Imp
Flying
2 / 1
{5}{G}{G}
Duskdale Wurm
Creature - Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
7 / 7
{3}{B}
Flesh-Eater Imp
Creature - Phyrexian Imp
Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn.
2 / 2
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{B}{B}
Foul Imp
Creature - Imp
Flying

When Foul Imp enters the battlefield, you lose 2 life.
2 / 2
{G}
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
{3}{G}
Giant Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
2 / 4
{3}{G}
Giant Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
2 / 4
{X}{G}
Green Sun's Zenith
Sorcery
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
{G}
Hornet Sting
Instant
Hornet Sting deals 1 damage to any target.
{6}{G}
Howl of the Night Pack
Sorcery
Create a 2/2 green Wolf creature token for each Forest you control.
{2}{B}{B}
Howling Banshee
Creature - Spirit
Flying

When Howling Banshee enters the battlefield, each player loses 3 life.
3 / 3
{1}{R}
Incinerate
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{1}{R}
Incinerate
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{3}{R}{R}
Jagged Lightning
Sorcery
Jagged Lightning deals 3 damage to each of two target creatures.
{G}{G}
Juvenile Gloomwidow
Creature - Spider
Reach (This creature can block creatures with flying.)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
1 / 3
{1}{B}{B}
Knight of Dusk
Creature - Human Knight
{B}{B}: Destroy target creature blocking Knight of Dusk.
2 / 2
{4}{R}
Lava Axe
Sorcery
Lava Axe deals 5 damage to target player or planeswalker.
{4}{R}
Lava Axe
Sorcery
Lava Axe deals 5 damage to target player or planeswalker.
{3}{B}
Loch Korrigan
Creature - Spirit
{U/B}: Loch Korrigan gets +1/+1 until end of turn.
1 / 1
{2}{B}
Megrim
Enchantment
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
{2}{B}
Mind Rot
Sorcery
Target player discards two cards.
{1}{G}{G}
Mirri, Cat Warrior
Legendary Creature - Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
2 / 3
{1}{R}
Molten Frame
Instant
Destroy target artifact creature.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{3}{G}{G}
Natural Spring
Sorcery
Target player gains 8 life.
{1}{G}
Naturalize
Instant
Destroy target artifact or enchantment.
{3}
Obelisk of Jund
Artifact
{T}: Add {B}, {R}, or {G}.
{2}{G}{G}{G}
Overrun
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
{G}
Primal Cocoon
Enchantment - Aura
Enchant creature

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
{3}{G}
Prized Unicorn
Creature - Unicorn
All creatures able to block Prized Unicorn do so.
2 / 2
{4}{G}{G}{G}
Quilled Slagwurm
Creature - Phyrexian Wurm
8 / 8
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{1}{B}
Ravenous Rats
Creature - Rat
When Ravenous Rats enters the battlefield, target opponent discards a card.
1 / 1
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{1}{G}
River Boa
Creature - Snake
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

{G}: Regenerate River Boa.
2 / 1
{1}{G}
Runeclaw Bear
Creature - Bear
2 / 2
{1}{G}
Runeclaw Bear
Creature - Bear
2 / 2
{1}{G}
Runeclaw Bear
Creature - Bear
2 / 2
{2}{B}
Sadistic Augermage
Creature - Human Wizard
When Sadistic Augermage dies, each player puts a card from their hand on top of their library.
3 / 1
{4}{G}
Spined Wurm
Creature - Wurm
5 / 4
{4}{G}
Spined Wurm
Creature - Wurm
5 / 4
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}{G}{G}
Tangle Mantis
Creature - Insect
Trample
3 / 4
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{1}{B}
Terror
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
{1}{G}{G}
Trained Armodon
Creature - Elephant
3 / 3
{1}{G}{G}
Troll Ascetic
Creature - Troll Shaman
Hexproof (This creature can't be the target of spells or abilities your opponents control.)

{1}{G}: Regenerate Troll Ascetic.
3 / 2
{1}{R}
Viashino Slaughtermaster
Creature - Viashino Warrior
Double strike

{B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn.
1 / 1
{1}{R}
Volcanic Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
{1}{R}
Volcanic Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
{1}{R}
Volcanic Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
{G}
Wall of Vines
Creature - Plant Wall
Defender (This creature can't attack.)

Reach (This creature can block creatures with flying.)
0 / 3
{G}
Wall of Wood
Creature - Wall
Defender (This creature can't attack.)
0 / 3
{G}
Wall of Wood
Creature - Wall
Defender (This creature can't attack.)
0 / 3