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Select Sideboard Cards

{2}{W}
Aerial Surveyor
Artifact - Vehicle
Flying

Whenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Crew 2
3 / 4
{3}
Aethersphere Harvester
Artifact - Vehicle
Flying

When Aethersphere Harvester enters the battlefield, you get {E}{E} (two energy counters).

Pay {E}: Aethersphere Harvester gains lifelink until end of turn.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
3 / 5
{5}
Aradara Express
Artifact - Vehicle
Menace

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
8 / 6
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{1}{W}
Armed and Armored
Instant
Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.
{2}{B}
Armix, Filigree Thrasher
Legendary Artifact Creature - Golem
Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard.

Partner (You can have two commanders if both have partner.)
3 / 2
{4}{W}{W}
Austere Command
Sorcery
Choose two --

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.
{5}
Ballista Charger
Artifact - Vehicle
Whenever Ballista Charger attacks, it deals 1 damage to any target.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
6 / 6
{4}
Bomat Bazaar Barge
Artifact - Vehicle
When Bomat Bazaar Barge enters the battlefield, draw a card.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
5 / 5
{B}
Bone Shards
Sorcery
As an additional cost to cast this spell, sacrifice a creature or discard a card.

Destroy target creature or planeswalker.
{2}{W}
Born to Drive
Enchantment - Aura
Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control.

Channel -- {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."
{1}{B}
Cabal Initiate
Creature - Human Warlock
Discard a card: Cabal Initiate gains lifelink until end of turn.

Threshold -- Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.
2 / 1
--
Caves of Koilos
Land
{T}: Add {C}.

{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}
Cultivator's Caravan
Artifact - Vehicle
{T}: Add one mana of any color.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
5 / 5
{2}{B}
Dark Deal
Sorcery
Each player discards all the cards in their hand, then draws that many cards minus one.
{2}{W}
Digsite Engineer
Creature - Dwarf Artificer
Whenever you cast an artifact spell, you may pay {2}. If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
3 / 3
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
{B}
Dockside Chef
Enchantment Creature - Human Citizen
{1}{B}, Sacrifice an artifact or creature: Draw a card.
1 / 2
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
{4}
Fleetwheel Cruiser
Artifact - Vehicle
Trample, haste

When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
5 / 3
--
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped.

{T}: Add {W} or {B}.
{3}
Foundry Inspector
Artifact Creature - Construct
Artifact spells you cast cost {1} less to cast.
3 / 2
{1}{W}
Giant Ox
Creature - Ox
Giant Ox crews Vehicles using its toughness rather than its power.
0 / 6
{1}{W}
Gift of Estates
Sorcery
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
{2}
Gold Myr
Artifact Creature - Myr
{T}: Add {W}.
1 / 1
--
Goldmire Bridge
Artifact Land
Goldmire Bridge enters the battlefield tapped.

Indestructible

{T}: Add {W} or {B}.
{1}{W}{B}
Greasefang, Okiba Boss
Legendary Creature - Rat Pilot
At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.
4 / 3
{W}{B}
Hidden Stockpile
Enchantment
Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

{1}, Sacrifice a creature: Scry 1.
{W}
Hotshot Mechanic
Artifact Creature - Fox Pilot
Hotshot Mechanic crews Vehicles as though its power were 2 greater.
2 / 1
{3}
Jalum Tome
Artifact
{2}, {T}: Draw a card, then discard a card.
{2}{B}{B}
King Macar, the Gold-Cursed
Legendary Creature - Human Noble
Inspired -- Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
2 / 3
{2}
Liquimetal Torque
Artifact
{T}: Add {C}.

{T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
{2}
Mask of Memory
Artifact - Equipment
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
--
Mech Hangar
Land
{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.

{3}, {T}: Target Vehicle becomes an artifact creature until end of turn.
{2}
Mechtitan Core
Artifact - Vehicle
{5}, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control.

Crew 2
2 / 4
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
{5}
Mirrorworks
Artifact
Whenever another nontoken artifact enters the battlefield under your control, you may pay {2}. If you do, create a token that's a copy of that artifact.
{3}
Mobile Garrison
Artifact - Vehicle
Whenever Mobile Garrison attacks, untap another target artifact or creature you control.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
3 / 4
{1}{W}{B}
Mortify
Instant
Destroy target creature or enchantment.
{1}{B}
Mukotai Soulripper
Artifact - Vehicle
Whenever Mukotai Soulripper attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on Mukotai Soulripper and it gains menace until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
4 / 3
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{3}
Network Terminal
Artifact
{T}: Add one mana of any color.

{1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card.
{B}
Okiba Reckoner Raid
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter.)

I, II -- Each opponent loses 1 life and you gain 1 life.

III -- Exile this Saga, then return it to the battlefield transformed under your control.
--
Nezumi Road Captain
Enchantment Creature - Rat Rogue

Menace

Vehicles you control have menace. (They can't be blocked except by two or more creatures.)
{1}{W}
Oreskos Explorer
Creature - Cat Scout
When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
2 / 2
{8}{W}{W}
Organic Extinction
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Destroy all nonartifact creatures.
{2}{B}{B}
Oriq Loremage
Creature - Human Warlock
{T}: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on Oriq Loremage.
3 / 3
{2}
Ornithopter of Paradise
Artifact Creature - Thopter
Flying

{T}: Add one mana of any color.
0 / 2
--
Orzhov Basilica
Land
Orzhov Basilica enters the battlefield tapped.

When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.

{T}: Add {W}{B}.
--
Orzhov Guildgate
Land - Gate
Orzhov Guildgate enters the battlefield tapped.

{T}: Add {W} or {B}.
{2}
Orzhov Signet
Artifact
{1}, {T}: Add {W}{B}.
{4}
Ovalchase Dragster
Artifact - Vehicle
Trample, haste

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
6 / 1
{1}{B}
Pack Rat
Creature - Rat
Pack Rat's power and toughness are each equal to the number of Rats you control.

{2}{B}, Discard a card: Create a token that's a copy of Pack Rat.
* / *
{3}
Palladium Myr
Artifact Creature - Myr
{T}: Add {C}{C}.
2 / 2
{6}{W}{W}
Parhelion II
Legendary Artifact - Vehicle
Flying, first strike, vigilance

Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
5 / 5
{3}
Peacewalker Colossus
Artifact - Vehicle
{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
6 / 6
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{B}
Ransack the Lab
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{3}{W}
Rebbec, Architect of Ascension
Legendary Creature - Human Artificer
Artifacts you control have protection from each mana value among artifacts you control.

Partner (You can have two commanders if both have partner.)
3 / 4
{2}
Reckoner Bankbuster
Artifact - Vehicle
Reckoner Bankbuster enters the battlefield with three charge counters on it.

{2}, {T}, Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."

Crew 3
4 / 4
{1}{B}
Reckoner's Bargain
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

You gain life equal to the sacrificed permanent's mana value. Draw two cards.
{W}{B}
Rite of Oblivion
Sorcery
As an additional cost to cast this spell, sacrifice a nonland permanent.

Exile target nonland permanent.

Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
--
Rogue's Passage
Land
{T}: Add {C}.

{4}, {T}: Target creature can't be blocked this turn.
--
Scoured Barrens
Land
Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

{T}: Add {W} or {B}.
--
Shineshadow Snarl
Land
As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped.

{T}: Add {W} or {B}.
{5}
Skysovereign, Consul Flagship
Legendary Artifact - Vehicle
Flying

Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
6 / 5
{2}
Smuggler's Copter
Artifact - Vehicle
Flying

Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
3 / 3
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{4}
Solemn Simulacrum
Artifact Creature - Golem
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.
2 / 2
{3}{W}{B}
Spirit-Sister's Call
Enchantment
At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
{1}{W}
Sram, Senior Edificer
Legendary Creature - Dwarf Advisor
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
2 / 2
{4}
Surgehacker Mech
Artifact - Vehicle
Menace

When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.

Crew 4
5 / 5
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
{3}{W}
Teleportation Circle
Enchantment
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
--
Temple of Silence
Land
Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1.

{T}: Add {W} or {B}.
{7}
Thundersteel Colossus
Artifact - Vehicle
Trample, haste

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
7 / 7
{1}{B}
Unmarked Grave
Sorcery
Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
{B}
Village Rites
Instant
As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.
{B}
Viscera Seer
Creature - Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
1 / 1

{2}{W}
Ghostly Prison
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
--
Guildless Commons
Land
Guildless Commons enters the battlefield tapped.

When Guildless Commons enters the battlefield, return a land you control to its owner's hand.

{T}: Add {C}{C}.
{1}
Witch's Oven
Artifact
{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")