Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{1}{W}{W}
Abolish
Instant
You may discard a Plains card rather than pay this spell's mana cost.

Destroy target artifact or enchantment.
{2}{W}
Aerial Surveyor
Artifact - Vehicle
Flying

Whenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Crew 2
3 / 4
{4}
Arcane Spyglass
Artifact
{2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.

Remove three charge counters from Arcane Spyglass: Draw a card.
{3}{W}
Armored Ascension
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.
{9}
Artisan of Kozilek
Creature - Eldrazi
When you cast this spell, you may return target creature card from your graveyard to the battlefield.

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
10 / 9
{2}{W}
Aura Fracture
Enchantment
Sacrifice a land: Destroy target enchantment.
--
Bant Panorama
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
{2}
Blackblade Reforged
Legendary Artifact - Equipment
Equipped creature gets +1/+1 for each land you control.

Equip legendary creature {3}

Equip {7}
{4}{W}
Bond of Discipline
Sorcery
Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.
{2}{W}
Boreas Charger
Creature - Pegasus
Flying

When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
2 / 1
{W}{W}
Brought Back
Instant
Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
{3}
Burnished Hart
Artifact Creature - Elk
{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
2 / 2
{2}{W}
Canyon Jerboa
Creature - Mouse
Landfall -- Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
1 / 2
{4}{W}
Charge Across the Araba
Instant - Arcane
Sweep -- Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
{1}{W}{W}
Council's Judgment
Sorcery
Will of the council -- Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
--
Cryptic Caves
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.
{1}{W}
Darksteel Mutation
Enchantment - Aura
Enchant creature

Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
{1}{W}
Deep Gnome Terramancer
Creature - Gnome Wizard
Flash

Mold Earth -- Whenever one or more lands enter the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
2 / 2
{W}{W}
Eight-and-a-Half-Tails
Legendary Creature - Fox Cleric
{1}{W}: Target permanent you control gains protection from white until end of turn.

{1}: Target spell or permanent becomes white until end of turn.
2 / 2
{2}{W}{W}
Emeria Angel
Creature - Angel
Flying

Landfall -- Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
3 / 3
{5}{W}{W}
Emeria Shepherd
Creature - Angel
Flying

Landfall -- Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
4 / 4
--
Emeria, the Sky Ruin
Land
Emeria, the Sky Ruin enters the battlefield tapped.

At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.

{T}: Add {W}.
{2}
Endless Atlas
Artifact
{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.
--
Esper Panorama
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
{1}{W}
Fearless Fledgling
Creature - Griffin
Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.
1 / 1
{3}{W}
Felidar Retreat
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, choose one --

• Create a 2/2 white Cat Beast creature token.

• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
--
Flagstones of Trokair
Legendary Land
{T}: Add {W}.

When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
{4}
Ghirapur Orrery
Artifact
Each player may play an additional land on each of their turns.

At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
{1}{W}
Gift of Estates
Sorcery
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
--
Guildless Commons
Land
Guildless Commons enters the battlefield tapped.

When Guildless Commons enters the battlefield, return a land you control to its owner's hand.

{T}: Add {C}{C}.
{1}{W}
Kabira Takedown
Instant
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
--
Kabira Plateau
Land

Kabira Plateau enters the battlefield tapped.

{T}: Add {W}.
--
Karoo
Land
Karoo enters the battlefield tapped.

When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.

{T}: Add {C}{W}.
{3}{W}
Keeper of the Accord
Creature - Human Soldier
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.

At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
3 / 4
{W}{W}
Knight of the White Orchid
Creature - Human Knight
First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
2 / 2
{3}{W}
Kor Cartographer
Creature - Kor Scout
When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
2 / 2
{1}{W}
Loyal Warhound
Creature - Dog
Vigilance

When Loyal Warhound enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
3 / 1
{3}{W}
Mangara, the Diplomat
Legendary Creature - Human Cleric
Lifelink

Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.

Whenever an opponent casts their second spell each turn, draw a card.
2 / 4
{2}{W}
Mentor of the Meek
Creature - Human Soldier
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
2 / 2
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{3}
Navigation Orb
Artifact
{2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{1}{W}
Oath of Lieges
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle.
{6}{W}{W}
Ondu Inversion
Sorcery
Destroy all nonland permanents.
--
Ondu Skyruins
Land

Ondu Skyruins enters the battlefield tapped.

{T}: Add {W}.
{1}{W}
Oreskos Explorer
Creature - Cat Scout
When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
2 / 2
{W}
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{1}{W}
Pegasus Stampede
Sorcery
Buyback--Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Create a 1/1 white Pegasus creature token with flying.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{W}
Planar Birth
Sorcery
Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.
{3}{W}
Prowling Felidar
Creature - Cat Beast
Vigilance

Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.
2 / 3
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{1}
Renegade Map
Artifact
Renegade Map enters the battlefield tapped.

{T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{3}{W}
Retreat to Emeria
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, choose one --

• Create a 1/1 white Kor Ally creature token.

• Creatures you control get +1/+1 until end of turn.
{2}{W}{W}
Return to Dust
Instant
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
--
Rogue's Passage
Land
{T}: Add {C}.

{4}, {T}: Target creature can't be blocked this turn.
{1}{W}
Ruin Ghost
Creature - Spirit
{W}, {T}: Exile target land you control, then return it to the battlefield under your control.
1 / 1
{1}{W}{W}
Rumor Gatherer
Creature - Elf Wizard
Alliance -- Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.
2 / 1
{3}{W}
Scholarship Sponsor
Creature - Human Advisor
When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.
3 / 3
{2}{W}
Scouting Hawk
Creature - Bird
Flying

Keen Sight -- When Scouting Hawk enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
1 / 1
{1}{W}{W}
Second Sunrise
Instant
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
{2}{W}{W}
Settle the Wreckage
Instant
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
{3}
Skyscanner
Artifact Creature - Thopter
Flying

When Skyscanner enters the battlefield, draw a card.
1 / 1
{4}
Solemn Simulacrum
Artifact Creature - Golem
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.
2 / 2
{2}{W}
Space Marine Scout
Creature - Astartes Scout
First strike, vigilance

Concealed Position -- When Space Marine Scout enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
2 / 1
{3}{W}
Stoic Farmer
Creature - Dwarf Peasant
When Stoic Farmer enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle.

Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
3 / 3
{3}
Strata Scythe
Artifact - Equipment
Imprint -- When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle.

Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.

Equip {3}
{4}{W}{W}
Sun Titan
Creature - Giant
Vigilance

Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
6 / 6
{2}
Surveyor's Scope
Artifact
{T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle.
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
{2}
Thaumatic Compass
Artifact
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.
--
Spires of Orazca
Land

(Transforms from Thaumatic Compass.)

{T}: Add {C}.

{T}: Untap target attacking creature an opponent controls and remove it from combat.
{2}{W}{W}
Trove Warden
Creature - Cat Beast
Vigilance

Landfall -- Whenever a land enters the battlefield under your control, exile target permanent card with mana value 3 or less from your graveyard.

When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.
3 / 4
{2}
Walking Atlas
Artifact Creature - Construct
{T}: You may put a land card from your hand onto the battlefield.
1 / 1
--
Warped Landscape
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{1}
Wayfarer's Bauble
Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{W}
Weathered Wayfarer
Creature - Human Nomad Cleric
{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
1 / 1
{2}
Zenith Chronicler
Artifact Creature - Phyrexian Construct
Whenever a player casts their first multicolored spell each turn, each other player draws a card.
3 / 1
{0}
Zuran Orb
Artifact
Sacrifice a land: You gain 2 life.