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Select Main Deck Cards

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{1}{R}
Cleansing Wildfire
Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Draw a card.
{1}{R}
Cleansing Wildfire
Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Draw a card.
{1}{R}
Cleansing Wildfire
Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Draw a card.
{1}{R}
Cleansing Wildfire
Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Draw a card.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Drossforge Bridge
Artifact Land
Drossforge Bridge enters the battlefield tapped.

Indestructible

{T}: Add {B} or {R}.
--
Drossforge Bridge
Artifact Land
Drossforge Bridge enters the battlefield tapped.

Indestructible

{T}: Add {B} or {R}.
--
Drossforge Bridge
Artifact Land
Drossforge Bridge enters the battlefield tapped.

Indestructible

{T}: Add {B} or {R}.
--
Drossforge Bridge
Artifact Land
Drossforge Bridge enters the battlefield tapped.

Indestructible

{T}: Add {B} or {R}.
{R}
Experimental Synthesizer
Artifact
When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.

{2}{R}, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.
{R}
Experimental Synthesizer
Artifact
When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.

{2}{R}, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.
{R}
Experimental Synthesizer
Artifact
When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.

{2}{R}, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.
{R}
Experimental Synthesizer
Artifact
When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.

{2}{R}, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.
{R}
Galvanic Blast
Instant
Galvanic Blast deals 2 damage to any target.

Metalcraft -- Galvanic Blast deals 4 damage instead if you control three or more artifacts.
{R}
Galvanic Blast
Instant
Galvanic Blast deals 2 damage to any target.

Metalcraft -- Galvanic Blast deals 4 damage instead if you control three or more artifacts.
{R}
Galvanic Blast
Instant
Galvanic Blast deals 2 damage to any target.

Metalcraft -- Galvanic Blast deals 4 damage instead if you control three or more artifacts.
{R}
Galvanic Blast
Instant
Galvanic Blast deals 2 damage to any target.

Metalcraft -- Galvanic Blast deals 4 damage instead if you control three or more artifacts.
{2}
Ichor Wellspring
Artifact
When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.
{2}
Ichor Wellspring
Artifact
When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.
{2}
Ichor Wellspring
Artifact
When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.
{2}
Ichor Wellspring
Artifact
When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
--
Maestros Theater
Land
When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
--
Maestros Theater
Land
When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
--
Maestros Theater
Land
When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
--
Maestros Theater
Land
When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
{1}{R}{R}
Molten Rain
Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
{1}{R}{R}
Molten Rain
Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
{1}{R}{R}
Molten Rain
Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
{1}{R}{R}
Molten Rain
Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{R}{R}
Pillage
Sorcery
Destroy target artifact or land. It can't be regenerated.
{1}{R}{R}
Pillage
Sorcery
Destroy target artifact or land. It can't be regenerated.
{1}{R}
Reckless Impulse
Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
{1}{R}
Reckless Impulse
Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
{1}{R}
Reckless Impulse
Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
{1}{R}
Reckless Impulse
Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
{X}{R}{R}
Rolling Thunder
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
{X}{R}{R}
Rolling Thunder
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
{2}{R}
Stone Rain
Sorcery
Destroy target land.
{2}{R}
Stone Rain
Sorcery
Destroy target land.
{2}{R}
Stone Rain
Sorcery
Destroy target land.
{2}{R}
Stone Rain
Sorcery
Destroy target land.
{U/R}{U/R}
Teach by Example
Instant
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
{U/R}{U/R}
Teach by Example
Instant
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
{U/R}{U/R}
Teach by Example
Instant
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
{U/R}{U/R}
Teach by Example
Instant
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
{R}
Voltage Surge
Instant
As an additional cost to cast this spell, you may sacrifice an artifact.

Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead.
{R}
Voltage Surge
Instant
As an additional cost to cast this spell, you may sacrifice an artifact.

Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead.
{R}
Voltage Surge
Instant
As an additional cost to cast this spell, you may sacrifice an artifact.

Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead.

{R}
Kuldotha Rebirth
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.

Create three 1/1 red Goblin creature tokens.
{R}
Kuldotha Rebirth
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.

Create three 1/1 red Goblin creature tokens.
{R}
Kuldotha Rebirth
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.

Create three 1/1 red Goblin creature tokens.
{R}
Kuldotha Rebirth
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.

Create three 1/1 red Goblin creature tokens.
{1}
Nihil Spellbomb
Artifact
{T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard.

When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
{1}
Nihil Spellbomb
Artifact
{T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard.

When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
{1}
Nihil Spellbomb
Artifact
{T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard.

When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
{R}
Pyroblast
Instant
Choose one --

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.
{R}
Pyroblast
Instant
Choose one --

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.
{X}{R}{R}
Rolling Thunder
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}{R}
Swirling Sandstorm
Sorcery
Threshold -- Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.
{3}{R}
Swirling Sandstorm
Sorcery
Threshold -- Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.
{3}{R}
Swirling Sandstorm
Sorcery
Threshold -- Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.
{3}{R}
Swirling Sandstorm
Sorcery
Threshold -- Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.