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Select Main Deck Cards

{2}{G}{G}
Abundance
Enchantment
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
{3}{G}{G}
Arashi, the Sky Asunder
Legendary Creature - Spirit
{X}{G}, {T}: Arashi, the Sky Asunder deals X damage to target creature with flying.

Channel -- {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying.
5 / 5
{G}
Aspect of Hydra
Instant
Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
{2}{G}
Beastmaster's Magemark
Enchantment - Aura
Enchant creature

Creatures you control that are enchanted get +1/+1.

Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
{2}{G}
Blanchwood Armor
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.
{7}{G}{G}
Body of Jukai
Creature - Spirit
Trample

Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.)
8 / 5
{5}{G}{G}
Bounteous Kirin
Legendary Creature - Kirin Spirit
Flying

Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
4 / 4
{3}{G}{G}
Briarknit Kami
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
3 / 3
{1}{G}{G}
Budoka Pupil
Creature - Human Monk
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil.

At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.
2 / 2
--
Ichiga, Who Topples Oaks
Legendary Creature - Spirit

Trample

Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.
2 / 2
{3}{G}
Burr Grafter
Creature - Spirit
Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
2 / 2
{G}
Commune with Nature
Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{3}{G}
Dawn's Reflection
Enchantment - Aura
Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
{4}{G}
Dosan's Oldest Chant
Sorcery
You gain 6 life.

Draw a card.
{1}{G}
Dripping-Tongue Zubera
Creature - Zubera Spirit
When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.
1 / 2
{2}{G}
Elder Pine of Jukai
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)
2 / 1
{1}{G}
Evolution Charm
Instant
Choose one --

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

• Return target creature card from your graveyard to your hand.

• Target creature gains flying until end of turn.
{3}{G}{G}
Feast of Worms
Sorcery - Arcane
Destroy target land. If that land was legendary, its controller sacrifices another land.
{3}{G}
Feral Deceiver
Creature - Spirit
{1}: Look at the top card of your library.

{2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.
3 / 2
{4}{G}
Fiddlehead Kami
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.
3 / 3
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{G}{G}
Forked-Branch Garami
Creature - Spirit
Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)
4 / 4
{G}
Genju of the Cedars
Enchantment - Aura
Enchant Forest

{2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
{2}{G}
Ghost-Lit Nourisher
Creature - Spirit
{2}{G}, {T}: Target creature gets +2/+2 until end of turn.

Channel -- {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.
2 / 1
{2}{G}
Gift of Paradise
Enchantment - Aura
Enchant land

When Gift of Paradise enters the battlefield, you gain 3 life.

Enchanted land has "{T}: Add two mana of any one color."
{1}{G}{G}
Gnarled Mass
Creature - Spirit
3 / 3
{G}
Hana Kami
Creature - Spirit
{1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.
1 / 1
{4}{G}
Harbinger of Spring
Creature - Spirit
Protection from non-Spirit creatures

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
2 / 1
{3}{G}
Haru-Onna
Creature - Spirit
When Haru-Onna enters the battlefield, draw a card.

Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.
2 / 1
{2}{G}
Inner Calm, Outer Strength
Instant - Arcane
Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
{3}{G}
Joyous Respite
Sorcery - Arcane
You gain 1 life for each land you control.
{3}{G}{G}{G}
Jugan, the Rising Star
Legendary Creature - Dragon Spirit
Flying

When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.
5 / 5
{2}{G}
Kami of the Hunt
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.
2 / 2
{3}{G}
Kami of the Tended Garden
Creature - Spirit
At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay {G}.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
4 / 4
{4}{G}
Kodama of the Center Tree
Legendary Creature - Spirit
Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.

Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)
* / *
{G}
Kodama's Might
Instant - Arcane
Target creature gets +2/+2 until end of turn.

Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
{1}{G}
Loam Dweller
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
2 / 2
{3}{G}
Might of Oaks
Instant
Target creature gets +7/+7 until end of turn.
{2}{G}
Moldervine Cloak
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/+3.

Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
{5}{G}
Moss Kami
Creature - Spirit
Trample
5 / 5
{2}{G}{G}
Mwonvuli Acid-Moss
Sorcery
Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.
{4}{G}{G}
Nightsoil Kami
Creature - Spirit
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
6 / 4
{G}{G}
Nourish
Instant
You gain 6 life.
{4}{G}{G}
Orbweaver Kumo
Creature - Spirit
Reach (This creature can block creatures with flying.)

Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
3 / 4
{1}{G}
Overgrown Arch
Creature - Plant Wall
Defender

{T}: You gain 1 life.

{2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
0 / 4
{2}{G}
Overgrowth
Enchantment - Aura
Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
{1}{G}
Petalmane Baku
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku.

{1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color.
1 / 2
{G}
Promised Kannushi
Creature - Human Druid
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
1 / 1
{3}{G}
Reap and Sow
Sorcery
Choose one --

• Destroy target land.

• Search your library for a land card, put that card onto the battlefield, then shuffle.

Entwine {1}{G} (Choose both if you pay the entwine cost.)
{2}{G}{G}
Rootrunner
Creature - Spirit
{G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
3 / 3
{5}{G}
Scaled Hulk
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn.
4 / 4
{3}{G}
Seek the Horizon
Sorcery
Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
{1}{G}
Shinen of Life's Roar
Creature - Spirit
All creatures able to block Shinen of Life's Roar do so.

Channel -- {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.
1 / 2
{2}{G}
Snake Umbra
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
{1}{G}
Soilshaper
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.
1 / 1
{X}{G}
Stream of Life
Sorcery
Target player gains X life.
{4}{G}{G}
Strength of the Pack
Sorcery
Put two +1/+1 counters on each creature you control.
{6}{G}{G}
Thousand-legged Kami
Creature - Spirit
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
6 / 6
{X}{G}
Thrive
Sorcery
Put a +1/+1 counter on each of X target creatures.
{G}
Traproot Kami
Creature - Spirit
Defender; reach (This creature can block creatures with flying.)

Traproot Kami's toughness is equal to the number of Forests on the battlefield.
0 / *
{2}{G}
Unchecked Growth
Instant - Arcane
Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.
{4}{G}
Venerable Kumo
Creature - Spirit
Reach (This creature can block creatures with flying.)

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
2 / 3
{6}{G}
Vine Kami
Creature - Spirit
Menace (This creature can't be blocked except by two or more creatures.)

Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
4 / 4
{1}{G}
Vital Surge
Instant - Arcane
You gain 3 life.

Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)