Target player reveals their hand and discards all nonland cards.
{3}{U}{U}{U}
Amnesia
Sorcery
Target player reveals their hand and discards all nonland cards.
{2}{U}{U}
Charix, the Raging Isle
Legendary Creature - Leviathan Crab
Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.
{3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
0 /
17
{2}{U}{U}
Charix, the Raging Isle
Legendary Creature - Leviathan Crab
Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.
{3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
0 /
17
{2}{U}{U}
Control Magic
Enchantment - Aura
Enchant creature
You control enchanted creature.
{2}{U}{U}
Control Magic
Enchantment - Aura
Enchant creature
You control enchanted creature.
{2}{U}{U}
Control Magic
Enchantment - Aura
Enchant creature
You control enchanted creature.
{2}{U}{U}
Control Magic
Enchantment - Aura
Enchant creature
You control enchanted creature.
{U}{U}
Counterspell
Instant
Counter target spell.
{U}{U}
Counterspell
Instant
Counter target spell.
{U}{U}
Counterspell
Instant
Counter target spell.
{U}{U}
Counterspell
Instant
Counter target spell.
{3}{U}{U}
Djinn of Wishes
Creature - Djinn
Flying
Djinn of Wishes enters the battlefield with three wish counters on it.
{2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
4 /
4
{3}{U}{U}
Djinn of Wishes
Creature - Djinn
Flying
Djinn of Wishes enters the battlefield with three wish counters on it.
{2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
4 /
4
{3}{U}{U}
Djinn of Wishes
Creature - Djinn
Flying
Djinn of Wishes enters the battlefield with three wish counters on it.
{2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
4 /
4
{3}{U}{U}
Djinn of Wishes
Creature - Djinn
Flying
Djinn of Wishes enters the battlefield with three wish counters on it.
{2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
4 /
4
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{5}{U}
Keiga, the Tide Star
Legendary Creature - Dragon Spirit
Flying
When Keiga, the Tide Star dies, gain control of target creature.
5 /
5
{5}{U}
Keiga, the Tide Star
Legendary Creature - Dragon Spirit
Flying
When Keiga, the Tide Star dies, gain control of target creature.
5 /
5
{5}{U}
Keiga, the Tide Star
Legendary Creature - Dragon Spirit
Flying
When Keiga, the Tide Star dies, gain control of target creature.
5 /
5
{5}{U}
Keiga, the Tide Star
Legendary Creature - Dragon Spirit
Flying
When Keiga, the Tide Star dies, gain control of target creature.
5 /
5
{2}{U}{U}
Sleep
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
{2}{U}{U}
Sleep
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
{2}{U}{U}
Sleep
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
{2}{U}{U}
Sleep
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
{2}{U}
Slow Motion
Enchantment - Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}.
When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
{2}{U}
Slow Motion
Enchantment - Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}.
When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
{2}{U}
Slow Motion
Enchantment - Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}.
When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
{2}{U}
Slow Motion
Enchantment - Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}.
When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
{U}
Unstable Mutation
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
{U}
Unstable Mutation
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
{U}
Unstable Mutation
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
{U}
Unstable Mutation
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
{U}
Veiled Sentry
Enchantment
When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value.
{U}
Veiled Sentry
Enchantment
When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value.
{U}
Veiled Sentry
Enchantment
When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value.
{U}
Veiled Sentry
Enchantment
When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value.
{3}{U}{U}
Willbreaker
Creature - Human Wizard
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.
2 /
3
{3}{U}{U}
Willbreaker
Creature - Human Wizard
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.