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Visualizando revisão 19. There is a more recent version of this deck.
After the exhausting chaos of The Ban Game and watching as she turned Silumgar, the Drifting Death, into the God of the moon, Dr. Kylie Moriarty thought she could at last take a nice rest. This was permitted for 48 hours, after which the rest was immediately stopped by the arrival of Klothys. What the real Klothys was doing in England is a question better not asked.
Klothys took one look at the polluted state of Planet Earth and decided she was going to restore its proper destiny, which will be no safer on Planet Earth than it would on Theros. Even Kylie and her clones of planeswalkers and gods aren't enough to stop her, but a game is.
Klothys is not interested in the game Kylie offers, but allows her to create a clone of her and play the game with her. If the game is won, Planet Earth will not be revised, but instructions for Kylie on how she can do it in a gentler way no one will notice will be left behind for her. However, if she loses, every part of the planet except Great Britain will be subject to radical distortion, a process only Pharika's clone dared to say was "Klothys killing the patient to save it," and she was quite right. So it's a question of who will win. The game is a race between the clone of Klothys' Chance Encounter and Dr. Moriarty's Helix Pinnacle. Whomever wins decides the fate of the planet.
The clone of Vivien Reid is opposed to this and argues with Klothys, so she tells Vivien that she will assist Kylie, and prays to herself that the two women succeed.
The trouble is, only Pharika notices that all this energy has created another problem; Xenagos, God of Revels, has been reborn, a flaw in Klothys' design she did not see.
They bring the new Xenagos clone back into check, but now that Klothys knows doing things her way will only make more of him, she concedes and gives Kylie the formula. Then she leaves. Xenagos has left, too, off to find something else to put his energy behind. But he leaves five additional dragons to appease Klothys.
Trouble is, planeswalkers have come looking for whomever it was that made Silumgar a god. It doesn't take the collected gang long to realize it was Klothys who told them where Dr. Moriarty was, a little revenge for showing Klothys wrong.
The assembled group has no choice but to go back into battle again, with the clone of Klothys determined to make right what the original Klothys made wrong. She promptly takes charge, forcing the enemy planeswalkers into the game as Kylie and Klothys' clone now work together to win.
The deck vexed me for a long time because I don't understand red. It's a color I barely use and don't think should exist at all. But for some time, I've had a Klothys I didn't know how to use. And at last, I noticed I had enough reserve dragons that I went ahead and made partial dragon tribal, with green to accomplish all the other things. What tied the deck together was having a bunch of red draw and discard enchantments.
This deck is simple and uncomplicated. It simply goes on a frequent land hunt, either with creatures or with draw. As a red/green deck should, it revels in anti-artifact/anti-enchantment magic, with three ways of reshuffling the entire graveyard back into the library.
With Liquimetal Coating, the cards can even be used to destroy an attacker. Though it can be used for that in an emergency, Liquimetal Coating isn't for that. The same combination of Liquimetal Coating and Lifecraft Awaking that will protect Liliana's Contract in The Ban Game will also protect Chance Encounter when the board is right. Helix Pinnacle is never in need of such protections.
This is also my first time owning, or playing, a Xenagos. This Xenagos, under control by Dr. Moriarty's medications, is an assistant to the Klothys clone rather than an enemy and he is no longer in this deck, having gone with her elsewhere.
I hope this deck proves fun.
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