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{3}
Academy Manufactor
Artifact Creature - Assembly-Worker
If you would create a Clue, Food, or Treasure token, instead create one of each.
1 / 3
{1}{W}{U}
Alquist Proft, Master Sleuth
Legendary Creature - Human Detective
Vigilance

When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

{X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life.
3 / 3
{2}{W}
Angelic Sleuth
Creature - Angel Advisor
Flying

Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
2 / 3
{1}{U}
Arcane Denial
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{2}{W}
Armed with Proof
Enchantment
When Armed with Proof enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}.
{1}{W}
Astrid Peth
Legendary Creature - Human
Whenever Astrid Peth enters the battlefield or attacks, create a Food token.

Brand-new Sky -- Whenever you sacrifice a Clue or Food, Astrid Peth explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2 / 2
--
Azorius Chancery
Land
Azorius Chancery enters the battlefield tapped.

When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.

{T}: Add {W}{U}.
{3}{G}
Briarbridge Patrol
Creature - Human Warrior
Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
3 / 3
--
Brokers Hideout
Land
When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
{2}{W}
Bygone Bishop
Creature - Spirit Cleric
Flying

Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
2 / 3
{3}{G}
Case of the Locked Hothouse
Enchantment - Case
You may play an additional land on each of your turns.

To solve -- You control seven or more lands. (If unsolved, solve at the beginning of your end step.)

Solved -- You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
{1}{W}
Case of the Pilfered Proof
Enchantment - Case
Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it.

To solve -- You control three or more Detectives. (If unsolved, solve at the beginning of your end step.)

Solved -- If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{G}
Confront the Unknown
Instant
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
--
Conservatory
Land
Conservatory enters the battlefield tapped.

{T}: Add {G} or {W}.

{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{1}{U}
Deduce
Instant
Draw a card. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
--
Deserted Beach
Land
Deserted Beach enters the battlefield tapped unless you control two or more other lands.

{T}: Add {W} or {U}.
{2}{U}
Detective of the Month
Creature - Human Detective
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

As long as you have the city's blessing, Detectives you control can't be blocked.

Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.
2 / 3
{X}{W}{U}
Disorder in the Court
Instant
Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
--
Dreamroot Cascade
Land
Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands.

{T}: Add {G} or {U}.
{1}{U}
Erdwal Illuminator
Creature - Spirit
Flying

Whenever you investigate for the first time each turn, investigate an additional time.
1 / 3
{3}{U}
Ethereal Investigator
Creature - Spirit
Flying

When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
2 / 3
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{G}
Fae Offering
Enchantment
At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.
{1}{W}
Fateful Absence
Instant
Destroy target creature or planeswalker. Its controller investigates. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{3}{U}
Five Hundred Year Diary
Legendary Artifact - Clue
Five Hundred Year Diary enters the battlefield tapped.

{T}: Add {U} for each Clue you control.

{2}, Sacrifice Five Hundred Year Diary: Draw a card.
{2}{U}
Fleeting Memories
Enchantment
When Fleeting Memories enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, target player mills three cards.
{2}{U}
Follow the Bodies
Sorcery
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)

Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{2}{U}
Forensic Gadgeteer
Creature - Vedalken Artificer Detective
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Activated abilities of artifacts you control cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
2 / 3
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{G}
Graf Mole
Creature - Mole Beast
Whenever you sacrifice a Clue, you gain 3 life.
2 / 4
{3}{G}
Innocuous Researcher
Creature - Centaur Detective
Parley -- Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card.

At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn.
3 / 4
{2}
Investigator's Journal
Artifact - Clue
Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.

{2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card.

{2}, Sacrifice Investigator's Journal: Draw a card.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{G}
Jaheira, Friend of the Forest
Legendary Creature - Human Elf Druid
Tokens you control have "{T}: Add {G}."

Choose a Background (You can have a Background as a second commander.)
2 / 3
{5}{U}
Kappa Cannoneer
Artifact Creature - Turtle Warrior
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Ward {4}

Whenever Kappa Cannoneer or another artifact enters the battlefield under your control, put a +1/+1 counter on Kappa Cannoneer and it can't be blocked this turn.
4 / 4
{2}{G}{U}{ // }{G}{U}
Kellan, Inquisitive Prodigy // Tail the Suspect
Legendary Creature - Human Faerie Detective // Sorcery - Adventure
Flying, vigilance

Whenever Kellan, Inquisitive Prodigy attacks, destroy up to one target artifact. If you controlled that permanent, draw a card.



Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
3 / 4
--
Kitchen
Land
Kitchen enters the battlefield tapped.

{T}: Add {G} or {U}.

{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{3}{W}{U}
Knowledge Is Power
Enchantment
Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.
{2}{G}
Kodama's Reach
Sorcery - Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{4}
Krark-Clan Ironworks
Artifact
Sacrifice an artifact: Add {C}{C}.
{1}{W/U}{W/U}
Lavinia, Foil to Conspiracy
Legendary Creature - Human Detective
Vigilance

Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

{T}: Add {C}{C}. Activate only during an opponent's turn.
2 / 3
{G}{U}
Lonis, Cryptozoologist
Legendary Creature - Snake Elf Scout
Whenever another nontoken creature enters the battlefield under your control, investigate.

{T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
1 / 2
{2}{U}
Martha Jones
Legendary Creature - Human Cleric
Woman Who Walked the Earth -- When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn.

Doctor's companion (You can have two commanders if the other is the Doctor.)
3 / 2
{2}{W}{W}
Merchant of Truth
Creature - Angel Detective
Flying

Whenever a nontoken creature you control dies, investigate.

Clues you control have exalted. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
2 / 5
{G}{W}{U}
Morska, Undersea Sleuth
Legendary Creature - Vedalken Fish Detective
You have no maximum hand size.

At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth.
2 / 3
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{W}{U}
No More Lies
Instant
Counter target spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{2}{W}{W}
No Witnesses
Sorcery
Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{W}{U}
Officious Interrogation
Instant
This spell costs {W}{U} more to cast for each target beyond the first.

Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.
{1}{G}
On the Trail
Enchantment
Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.
{1}{U}
Ongoing Investigation
Enchantment
Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

{1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life.
--
Overgrown Farmland
Land
Overgrown Farmland enters the battlefield tapped unless you control two or more other lands.

{T}: Add {G} or {W}.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{U}
Proft's Eidetic Memory
Legendary Enchantment
When Proft's Eidetic Memory enters the battlefield, draw a card.

You have no maximum hand size.

At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{2}{W}{W}
Return to Dust
Instant
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
{2}{G}
Root Out
Sorcery
Destroy target artifact or enchantment.

Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{3}{W}
Search the Premises
Enchantment
Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
--
Seaside Citadel
Land
Seaside Citadel enters the battlefield tapped.

{T}: Add {G}, {W}, or {U}.
{U}
Secrets of the Key
Instant
Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Flashback {3}{U}
--
Selesnya Sanctuary
Land
Selesnya Sanctuary enters the battlefield tapped.

When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.

{T}: Add {G}{W}.
{3}{U}{U}
Senator Peacock
Legendary Creature - Human Advisor
Artifacts you control are Clues in addition to their other types and have "{2}, Sacrifice this artifact: Draw a card."

Whenever you sacrifice a Clue, target creature can't be blocked this turn.
3 / 4
{1}{W}
Serene Sleuth
Creature - Human Detective
When Serene Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.
2 / 2
{1}{G}
Sharp-Eyed Rookie
Creature - Human Detective
Vigilance

Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
2 / 2
--
Simic Growth Chamber
Land
Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.

{T}: Add {G}{U}.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
--
Spara's Headquarters
Land - Forest Plains Island
({T}: Add {G}, {W}, or {U}.)

Spara's Headquarters enters the battlefield tapped.

Cycling {3} ({3}, Discard this card: Draw a card.)
--
Study
Land
Study enters the battlefield tapped.

{T}: Add {W} or {U}.

{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{1}{W}{W}{U}
Supreme Verdict
Sorcery
This spell can't be countered.

Destroy all creatures.
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{5}
Tamiyo's Journal
Legendary Artifact
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

{T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
{5}{U}{U}
Tangletrove Kelp
Artifact Creature - Clue Plant
Ward {2}

At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn.

{2}, Sacrifice Tangletrove Kelp: Draw a card.
6 / 6
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{U}{U}
Tezzeret, Betrayer of Flesh
Legendary Planeswalker - Tezzeret
The first activated ability of an artifact you activate each turn costs {2} less to activate.

+1: Draw two cards. Then discard two cards unless you discard an artifact card.

-2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.

-6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."
L: 4
{3}{W}{U}
The Seventh Doctor
Legendary Creature - Time Lord Doctor
When The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
3 / 6
{2}{G}{U}
The Third Doctor
Legendary Creature - Time Lord Doctor
Trample

The Third Doctor gets +1/+1 for each noncreature token you control.

When The Third Doctor enters the battlefield, create your choice of a Clue token, a Food token, or a Treasure token.
2 / 2
{2}{W}
Thorough Investigation
Enchantment
Whenever you attack, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)
{2}{G}
Tireless Tracker
Creature - Human Scout
Landfall -- Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
3 / 2
{2}{G}
Ulvenwald Mysteries
Enchantment
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
{2}{W}
Wojek Investigator
Creature - Angel Detective
Flying, vigilance

At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
2 / 4

--
Clue
Token Artifact - Clue
Colorless

{2}, Sacrifice this artifact: Draw a card.
--
Food
Token Artifact - Food
Colorless

{2}, {T}, Sacrifice this artifact: You gain 3 life.
--
Human Soldier
Token Creature - Human Soldier
White
1 / 1
--
Spirit
Token Creature - Spirit
White

Flying
1 / 1
--
Treasure
Token Artifact - Treasure
Colorless

{T}, Sacrifice this artifact: Add one mana of any color.