Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 /
3
{3}{B}
Bog Wraith
Creature - Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 /
3
{3}{B}
Bog Wraith
Creature - Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 /
3
{1}{W}
Circle of Protection: Black
Enchantment
{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
{1}
Crystal Rod
Artifact
Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.
{1}{W}
Disenchant
Instant
Destroy target artifact or enchantment.
{1}{B}
Drudge Skeletons
Creature - Skeleton
{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1 /
1
{1}{B}
Drudge Skeletons
Creature - Skeleton
{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1 /
1
{1}{B}
Drudge Skeletons
Creature - Skeleton
{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1 /
1
{W}
Healing Salve
Instant
Choose one --
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
{3}{R}
Hill Giant
Creature - Giant
3 /
3
{3}{R}
Hill Giant
Creature - Giant
3 /
3
{3}{R}
Hill Giant
Creature - Giant
3 /
3
{W}
Holy Strength
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2.
{W}
Holy Strength
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2.
{1}{B}{B}
Hypnotic Specter
Creature - Specter
Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
2 /
2
{1}{B}{B}
Hypnotic Specter
Creature - Specter
Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
2 /
2
{1}
Iron Star
Artifact
Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.
{4}
Jade Statue
Artifact
{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
{4}
Juggernaut
Artifact Creature - Juggernaut
Juggernaut attacks each combat if able.
Juggernaut can't be blocked by Walls.
5 /
3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{5}{B}
Nightmare
Creature - Nightmare Horse
Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
* /
*
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{B}
Raise Dead
Sorcery
Return target creature card from your graveyard to your hand.
{2}{W}{W}
Resurrection
Sorcery
Return target creature card from your graveyard to the battlefield.
{1}{W}
Samite Healer
Creature - Human Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
1 /
1
{2}{B}
Scathe Zombies
Creature - Zombie
2 /
2
{2}{B}
Scathe Zombies
Creature - Zombie
2 /
2
{2}{B}
Scathe Zombies
Creature - Zombie
2 /
2
{2}{B}
Scathe Zombies
Creature - Zombie
2 /
2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{B}
Terror
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
{2}{R}
Uthden Troll
Creature - Troll
{R}: Regenerate Uthden Troll.
2 /
2
{2}{R}
Uthden Troll
Creature - Troll
{R}: Regenerate Uthden Troll.
2 /
2
{2}{B}
Wall of Bone
Creature - Skeleton Wall
Defender (This creature can't attack.)
{B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1 /
4
{3}{W}
Wall of Swords
Creature - Wall
Defender (This creature can't attack.)
Flying
3 /
5
{3}{W}
Wall of Swords
Creature - Wall
Defender (This creature can't attack.)
Flying
3 /
5
{B}
Weakness
Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-1.
{1}
Wooden Sphere
Artifact
Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.
{4}{G}{G}
Craw Wurm
Creature - Wurm
6 /
4
{G}
Fog
Instant
Prevent all combat damage that would be dealt this turn.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{G}
Giant Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
2 /
4
{3}{G}
Giant Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
2 /
4
{3}{G}
Giant Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
2 /
4
{3}{G}
Giant Spider
Creature - Spider
Reach (This creature can block creatures with flying.)