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Select Main Deck Cards

{2}{B}{B}
Agonizing Memories
Sorcery
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
{1}{B}
Agonizing Remorse
Sorcery
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
{B}
Appetite for Brains
Sorcery
Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card.
{1}{B}{B}
Ashes to Ashes
Sorcery
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
{1}{U/B}{U/B}
Ashiok, Dream Render
Legendary Planeswalker - Ashiok
Spells and abilities your opponents control can't cause their controller to search their library.

-1: Target player mills four cards. Then exile each opponent's graveyard.
L: 5
{1}{U}{B}
Ashiok, Nightmare Weaver
Legendary Planeswalker - Ashiok
+2: Exile the top three cards of target opponent's library.

-X: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

-10: Exile all cards from all opponents' hands and graveyards.
L: 3
{3}{B}
Baleful Mastery
Instant
You may pay {1}{B} rather than pay this spell's mana cost.

If the {1}{B} cost was paid, an opponent draws a card.

Exile target creature or planeswalker.
{2}{U}
Baleful Stare
Sorcery
Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
{2}{U}
Benthic Infiltrator
Creature - Eldrazi Drone
Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Benthic Infiltrator can't be blocked.
1 / 4
{2}{B}
Bitter Ordeal
Sorcery
Search target player's library for a card and exile it. Then that player shuffles.

Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
{X}{B}{B}
Black Sun's Zenith
Sorcery
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
{2}
Blade of Selves
Artifact - Equipment
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Equip {4}
{3}{U}
Blessed Reincarnation
Instant
Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
{X}{U}{U}{U}
Blue Sun's Zenith
Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
--
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile target player's graveyard.

{T}: Add {B}.
{1}{B}
Brain Maggot
Enchantment Creature - Insect
When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.
1 / 1
{1}{B}
Check for Traps
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.
{2}{U}{B}
Circu, Dimir Lobotomist
Legendary Creature - Human Wizard
Whenever you cast a blue spell, exile the top card of target player's library.

Whenever you cast a black spell, exile the top card of target player's library.

Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
2 / 3
{U}
Clairvoyance
Instant
Look at target player's hand.

Draw a card at the beginning of the next turn's upkeep.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{U/B}{U/B}{U/B}{U/B}
Covetous Urge
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
{3}
Crawlspace
Artifact
No more than two creatures can attack you each combat.
{2}{B}
Crypt Incursion
Instant
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
{X}{U}{U}
Curse of the Swine
Sorcery
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
{3}{U}{B}
Dementia Sliver
Creature - Sliver
All Slivers have "{T}: Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn."
3 / 3
{7}{U}{U}
Denying Wind
Sorcery
Search target player's library for up to seven cards and exile them. Then that player shuffles.
{1}{U}
Dimensional Infiltrator
Creature - Eldrazi
Devoid (This card has no color.)

Flash

Flying

{1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.)
2 / 1
{1}{U}{U}
Dissipate
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{2}{B}
Doomfall
Sorcery
Choose one --

• Target opponent exiles a creature they control.

• Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
{1}{U}
Dramatic Reversal
Instant
Untap all nonland permanents you control.
{B}
Dreams of Steel and Oil
Sorcery
Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
{2}{U}{B}
Etrata, the Silencer
Legendary Creature - Vampire Assassin
Etrata, the Silencer can't be blocked.

Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
3 / 5
{3}{B}
Extinction Event
Sorcery
Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
{U}
Extract
Sorcery
Search target player's library for a card and exile it. Then that player shuffles.
{1}{U}{U}
Faerie Trickery
Tribal Instant - Faerie
Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{3}{U}{B}
Fallen Shinobi
Creature - Zombie Ninja
Ninjutsu {2}{U}{B} ({2}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
5 / 4
{U}
Field of Dreams
World Enchantment
Players play with the top card of their libraries revealed.
--
Field of Ruin
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
{1}{U}{U}
Force of Negation
Instant
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.

Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{5}
Forsaken Monument
Legendary Artifact
Colorless creatures you control get +2/+2.

Whenever you tap a permanent for {C}, add an additional {C}.

Whenever you cast a colorless spell, you gain 2 life.
--
Ghost Quarter
Land
{T}: Add {C}.

{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
{U/P}
Gitaxian Probe
Sorcery
({U/P} can be paid with either {U} or 2 life.)

Look at target player's hand.

Draw a card.
{1}
Glasses of Urza
Artifact
{T}: Look at target player's hand.
{1}{U}
Ingenious Thief
Creature - Human Rogue
Flying

When Ingenious Thief enters the battlefield, look at target player's hand.
1 / 1
{2}
Isochron Scepter
Artifact
Imprint -- When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand.

{2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
{2}{B}
Kheru Mind-Eater
Creature - Vampire
Menace

Whenever Kheru Mind-Eater deals combat damage to a player, that player exiles a card from their hand face down.

You may look at cards exiled with Kheru Mind-Eater, and you may play lands and cast spells from among those cards.
1 / 3
{1}{B}
Kitesail Freebooter
Creature - Human Pirate
Flying

When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
1 / 2
{3}{U}
Knacksaw Clique
Creature - Faerie Rogue
Flying

{1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.)
1 / 4
{1}
Lantern of Insight
Artifact
Players play with the top card of their libraries revealed.

{T}, Sacrifice Lantern of Insight: Target player shuffles.
{1}{B}
Legion's End
Sorcery
Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.
{2}{B}{B}
Leyline of the Void
Enchantment
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.
{1}{B}{B}
Lifebane Zombie
Creature - Zombie Warrior
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.
3 / 1
{1}{U}
Memory Lapse
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
{2}{B}
Memory Leak
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

Cycling {1} ({1}, Discard this card: Draw a card.)
{1}{B}
Mesmeric Fiend
Creature - Nightmare Horror
When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.

When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
1 / 1
{1}{U}{B}
Mindmelter
Creature - Eldrazi Drone
Devoid (This card has no color.)

Mindmelter can't be blocked.

{3}{C}: Target opponent exiles a card from their hand. Activate only as a sorcery. ({C} represents colorless mana.)
2 / 2
{1}{U}
Mist Intruder
Creature - Eldrazi Drone
Devoid (This card has no color.)

Flying

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
1 / 2
{1}{U}{U}
Narset, Parter of Veils
Legendary Planeswalker - Narset
Each opponent can't draw more than one card each turn.

-2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
L: 5
{3}{U}{B}
Nebuchadnezzar
Legendary Creature - Human Wizard
{X}, {T}: Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.
3 / 3
--
Nephalia Drownyard
Land
{T}: Add {C}.

{1}{U}{B}, {T}: Target player mills three cards.
{2}{B}
Never Happened
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
{5}{B}
Nightmare Incursion
Sorcery
Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.
{3}{B}{B}
Nightmare Unmaking
Sorcery
Choose one --

• Exile each creature with power greater than the number of cards in your hand.

• Exile each creature with power less than the number of cards in your hand.
{U/B}{U/B}{U/B}
Nightveil Specter
Creature - Specter
Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.

You may play lands and cast spells from among cards exiled with Nightveil Specter.
2 / 3
{2}{B}
Ob Nixilis's Cruelty
Instant
Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
{3}{U/B}{U/B}{U/B}
Oona, Queen of the Fae
Legendary Creature - Faerie Wizard
Flying

{X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
5 / 5
{2}{B}
Opposition Agent
Creature - Human Rogue
Flash

You control your opponents while they're searching their libraries.

While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
3 / 2
{U}
Peek
Instant
Look at target player's hand.

Draw a card.
{2}{B}
Perish the Thought
Sorcery
Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.
{2}{B}
Pick the Brain
Sorcery
Target opponent reveals their hand. You choose a nonland card from it and exile that card.

Delirium -- If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles.
{B}
Planar Void
Enchantment
Whenever another card is put into a graveyard from anywhere, exile that card.
{2}{U}
Planeswalker's Mischief
Enchantment
{3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
{2}{U}
Propaganda
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{1}{U}
Psychic Surgery
Enchantment
Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.
{1}
Pyxis of Pandemonium
Artifact
{T}: Each player exiles the top card of their library face down.

{7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.
{1}{U}{U}
Raven Guild Master
Creature - Human Wizard Mutant
Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.

Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1 / 1
{2}{U}
Ravenform
Sorcery
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.

Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{1}{U}
Remand
Instant
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.

Draw a card.
{1}{U}
Resculpt
Instant
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
{U}{B}
Rogue Class
Enchantment - Class
(Gain the next level as a sorcery to add its ability.)

Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.

{1}{U}{B}: Level 2

Creatures you control have menace.

{2}{U}{B}: Level 3

You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells.
{2}{U}
Ruination Guide
Creature - Eldrazi Drone
Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Other colorless creatures you control get +1/+0.
3 / 2
{4}{U}
Scalpelexis
Creature - Beast
Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
1 / 5
{7}
Scour from Existence
Instant
Exile target permanent.
{2}{B}
Scrib Nibblers
Creature - Rat
{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life.

Landfall -- Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
1 / 1
{2}{U}{B}
Seer's Vision
Enchantment
Your opponents play with their hands revealed.

Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
{3}{B}{B}
Shadows' Verdict
Sorcery
Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards.
--
Shrine of the Forsaken Gods
Land
{T}: Add {C}.

{T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
{U}{B}
Siphon Insight
Instant
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Flashback {1}{U}{B}
{B}
Sludge Crawler
Creature - Eldrazi Drone
Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

{2}: Sludge Crawler gets +1/+1 until end of turn.
1 / 1
{1}
Soul-Guide Lantern
Artifact
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.

{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.

{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.
{U}
Spy Network
Instant
Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
{X}{U}
Syncopate
Instant
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{1}{U}{U}
Tasha's Hideous Laughter
Sorcery
Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.
{1}{U}
Teferi's Veil
Enchantment
Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
{U}
Telepathy
Enchantment
Your opponents play with their hands revealed.
--
Thespian's Stage
Land
{T}: Add {C}.

{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
{3}{U}
Thought Harvester
Creature - Eldrazi Drone
Devoid (This card has no color.)

Flying

Whenever you cast a colorless spell, target opponent exiles the top card of their library.
2 / 4
{3}{U}
Tidal Barracuda
Creature - Fish
Any player may cast spells as though they had flash.

Your opponents can't cast spells during your turn.
3 / 4
{0}
Tormod's Crypt
Artifact
{T}, Sacrifice Tormod's Crypt: Exile target player's graveyard.
{2}{U}
Trinket Mage
Creature - Human Wizard
When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
2 / 2
{1}{U}{B}
Unmoored Ego
Sorcery
Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
--
Urborg, Tomb of Yawgmoth
Legendary Land
Each land is a Swamp in addition to its other land types.
{1}{U}{U}
Vendilion Clique
Legendary Creature - Faerie Wizard
Flash

Flying

When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
3 / 1
{1}{U}{U}
Void Shatter
Instant
Devoid (This card has no color.)

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{2}{B}{B}
Vraska's Contempt
Instant
Exile target creature or planeswalker. You gain 2 life.
--
Watery Grave
Land - Island Swamp
({T}: Add {U} or {B}.)

As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{1}
Wayfarer's Bauble
Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{2}{U}
Web of Inertia
Enchantment
At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
{2}{U}
Windfall
Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
{2}{U}
Withering Gaze
Sorcery
Target opponent reveals their hand. You draw a card for each Forest and green card in it.
{3}{U}
Wizened Snitches
Creature - Faerie Rogue
Flying

Players play with the top card of their libraries revealed.
1 / 3