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Select Main Deck Cards

{1}{G}
Acolyte of Bahamut
Legendary Enchantment - Background
Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast."
{3}{G}
Ambitious Dragonborn
Creature - Dragon Barbarian
Ambitious Dragonborn enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard.
0 / 0
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{1}{R}{R}
Archetype of Aggression
Enchantment Creature - Human Warrior
Creatures you control have trample.

Creatures your opponents control lose trample and can't have or gain trample.
3 / 2
{4}{G}
Avenging Hunter
Creature - Dragon Ranger
Trample

When Avenging Hunter enters the battlefield, you take the initiative.
5 / 4
{R}{G}
Bard Class
Enchantment - Class
(Gain the next level as a sorcery to add its ability.)

Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them.

{R}{G}: Level 2

Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay.

{3}{R}{G}: Level 3

Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
{2}{R}
Bhaal's Invoker
Creature - Dragon Shaman
Scorching Ray -- {8}: Bhaal's Invoker deals 4 damage to each opponent.
4 / 2
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{3}{R}
Delina, Wild Mage
Legendary Creature - Elf Shaman
Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.

1--14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature."

15--20 | Create one of those tokens. You may roll again.
3 / 2
{3}{G}
Draconic Muralists
Creature - Dragon Bard
When Draconic Muralists dies, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
4 / 3
{2}{R}
Dragon Egg
Creature - Dragon Egg
Defender

When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn."
0 / 2
{6}{G}{ // }{3}{G}
Dread Linnorm // Scale Deflection
Creature - Snake Dragon // Instant - Adventure
Dread Linnorm can't be blocked by creatures with power 3 or less.



Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.)
7 / 6
{4}{G}{G}{ // }{2}{G}
Emerald Dragon // Dissonant Wave
Creature - Dragon // Instant - Adventure
Flying, trample



Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.)
4 / 4
{5}{R}{R}{ // }{1}{R}
Fang Dragon // Forktail Sweep
Creature - Dragon // Sorcery - Adventure
Flying



Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)
6 / 3
{4}{R}
Ganax, Astral Hunter
Legendary Creature - Dragon
Flying

Whenever Ganax, Astral Hunter or another Dragon enters the battlefield under your control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Choose a Background (You can have a Background as a second commander.)
3 / 4
{4}{G}{G}
Green Dragon
Creature - Dragon
Flying

Poison Breath -- When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.
4 / 4
{3}{U}{U}
Juvenile Mist Dragon
Creature - Dragon
Flying

Confounding Clouds -- When Juvenile Mist Dragon enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step.
4 / 3
{G}{U}
Korlessa, Scale Singer
Legendary Creature - Dragon Bard
You may look at the top card of your library any time.

You may cast Dragon spells from the top of your library.
1 / 4
{2}{R}
Livaan, Cultist of Tiamat
Legendary Creature - Dragon Shaman
Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value.

Choose a Background (You can have a Background as a second commander.)
1 / 3
{3}{U}{R}
Lozhan, Dragons' Legacy
Legendary Creature - Dragon Shaman
Flying

Whenever you cast an Adventure or Dragon spell, Lozhan, Dragons' Legacy deals damage equal to that spell's mana value to any target that isn't a commander.
4 / 2
{3}{G}{U}{R}
Miirym, Sentinel Wyrm
Legendary Creature - Dragon Spirit
Flying, ward {2}

Whenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary.
6 / 6
{3}{G}{ // }{2}{G}
Monster Manual // Zoological Study
Artifact // Sorcery - Adventure
{1}{G}, {T}: You may put a creature card from your hand onto the battlefield.



Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.)
{3}{U}
Nimbleclaw Adept
Creature - Dragon Wizard
Bigby's Hand -- {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn.
2 / 3
{4}{U}{U}
Oceanus Dragon
Creature - Dragon
Flying

When Oceanus Dragon enters the battlefield, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
3 / 5
{2}{G}
Owlbear Cub
Creature - Bird Bear
Mama's Coming -- Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.
3 / 3
{2}{R}
Patron of the Arts
Creature - Dragon Noble
When Patron of the Arts enters the battlefield or dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
3 / 1
{1}{R}
Reckless Barbarian
Creature - Dragon Barbarian
Sacrifice Reckless Barbarian: Add {R}{R}.
2 / 2
{4}{R}{R}
Red Dragon
Creature - Dragon
Flying

Fire Breath -- When Red Dragon enters the battlefield, it deals 4 damage to each opponent.
4 / 4
{3}{U}
Renari, Merchant of Marvels
Legendary Creature - Dragon Artificer
You may cast Dragon spells and artifact spells as though they had flash.

Choose a Background (You can have a Background as a second commander.)
2 / 4
{7}{U}{U}
Sailors' Bane
Creature - Dragon Turtle
This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.

Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)
7 / 7
{5}{U}{U}{ // }{2}{U}
Sapphire Dragon // Psionic Pulse
Creature - Dragon // Instant - Adventure
Flying

Whenever Sapphire Dragon attacks or blocks, scry 2.



Counter target noncreature spell. (Then exile this card. You may cast the creature later from exile.)
5 / 6
{1}{G}
Scaled Herbalist
Creature - Lizard Druid
{T}: You may put a land card from your hand onto the battlefield.
1 / 3
{1}{G}
Scaled Nurturer
Creature - Dragon Druid
{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.
0 / 2
{2}{R}{R}{R}
Scourge of Valkas
Creature - Dragon
Flying

Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.

{R}: Scourge of Valkas gets +1/+0 until end of turn.
4 / 4
{2}{G}
Silvanus's Invoker
Creature - Dragon Druid
Conjure Elemental -- {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.
3 / 2
{3}{R}
Stirring Bard
Creature - Dragon Bard
Defender

When Stirring Bard enters the battlefield, you take the initiative.

Mantle of Inspiration -- {T}: Target creature gains menace and haste until end of turn.
0 / 4
{5}{U}{U}{ // }{1}{U}
Sword Coast Serpent // Capsizing Wave
Creature - Serpent Dragon // Instant - Adventure
Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn.



Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
6 / 6
{3}{R}{G}
Thrakkus the Butcher
Legendary Creature - Dragon Peasant
Trample

Whenever Thrakkus the Butcher attacks, double the power of each Dragon you control until end of turn.
3 / 4
{4}{R}
Tiamat's Fanatics
Creature - Dragon Warrior
Haste

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
4 / 3
{3}{R}{ // }{1}{R}
Young Red Dragon // Bathe in Gold
Creature - Dragon // Instant - Adventure
Flying

Young Red Dragon can't block.



Create a Treasure token. (Then exile this card. You may cast the creature later from exile.)
3 / 2