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{2}{R}{R}{G}{G}
"Ach! Hans, Run!"
Enchantment
At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step.
{W}{U}{B}{R}{G}
1996 World Champion
Summon - Legend
Cannot be the target of spells or effects. World Champion has power and toughness equal to the life total of target opponent.

{0}: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library.
* / *
{4}{W}{B}
A Good Thing
Enchantment
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.

At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
{U}
Ancestral Recall
Instant
Target player draws three cards.
{U}
Animate Spell
Enchantment - Aura
Flash

Enchant instant or sorcery spell on the stack

When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost.

When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.
{0}
Ashnod's Coupon
Artifact
{T}, Sacrifice Ashnod's Coupon: Target player gets you target drink. You pay any costs for the drink.
{0}
Black Lotus
Artifact
{T}, Sacrifice Black Lotus: Add three mana of any one color.
{0}
Blacker Lotus
Artifact
{T}: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game.
{1}{U}{R}
Bucket List
Enchantment
Whenever you cast a spell of a type showing on Bucket List, put a counter over that type and draw a card. If all five types on Bucket List have counters over them, sacrifice it and draw one more card.

☐ artifact ☐ creature ☐ enchantment ☐ instant ☐ sorcery
{G}{G}
Channel
Sorcery
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
--
City of Ass
Land
City of Ass enters the battlefield tapped.

{T}: Add one and one-half mana of any one color.
{2}{U}{U}
Common Courtesy
Enchantment
Whenever a player casts a spell without asking your permission while casting it, counter that spell.

When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice Common Courtesy.
{4}{U}{U}
Control Win Condition
Creature - Whale
This spell can't be countered.

Shroud

Control Win Condition's power and toughness are each equal to the number of turns you've taken this game. (If this is in your deck, please keep track of your turns. This means you, Mark.)
* / *
{B}
Duh
Instant
Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)
{15}
Emrakul, the Aeons Torn
Legendary Creature - Eldrazi
This spell can't be countered.

When you cast this spell, take an extra turn after this one.

Flying, protection from spells that are one or more colors, annihilator 6

When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
15 / 15
{1}{U}
Erayo, Soratami Ascendant
Legendary Creature - Moonfolk Monk
Flying

Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant.
1 / 1
--
Erayo's Essence
Legendary Enchantment

Whenever an opponent casts their first spell each turn, counter that spell.
1 / 1
{G}
Fastbond
Enchantment
You may play any number of lands on each of your turns.

Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.
{1}{U}
Flash
Instant
You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}.
{3}{U}
Free-for-All
Enchantment
When Free-for-All enters the battlefield, exile all creatures face down.

At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield.

When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards.
{2}{G}{G}
Generated Horizons
Enchantment
At the beginning of your upkeep, create a Forest land token.
{2}{G}
Gerrymandering
Sorcery
Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
{3}{U}
Gifts Ungiven
Instant
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
{1000000}
Gleemax
Legendary Artifact
You choose all targets for all spells and abilities.
{0}
Gleemox
Artifact
{T}: Add one mana of any color.

This card is banned.
{R}
Goblin Tutor
Instant
Roll a six-sided die. If you roll a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle.

2 -- A card named Goblin Tutor

3 -- An enchantment

4 -- An artifact

5 -- A creature

6 -- An instant or sorcery
--
Gold Mine
Land
{T}: Add {C}.

Legacy -- {T}, Mark one of Gold Mine's unmarked nodes: Add one mana of any color.

☐, ☐, ☐, ☐, ☐
{5}
Golos, Tireless Pilgrim
Legendary Artifact Creature - Scout
When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle.

{2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs.
3 / 5
{4}{B}{B}{B}{B}
Griselbrand
Legendary Creature - Demon
Flying, lifelink

Pay 7 life: Draw seven cards.
7 / 7
{3}{R}
High Troller
Creature - Troll Shaman
All targeted spells and abilities cost {2} less and have their targets chosen randomly.
4 / 1
{2}{U}
Hullbreacher
Creature - Merfolk Pirate
Flash

If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
3 / 2
{B}
Imprison
Enchantment - Aura
Enchant creature

Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison.

Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.
{4}{G}{G}{G}{G}
Incoming!
Sorcery
Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles.
{4}{R}{R}{R}
Infinity Elemental
Creature - Elemental
(This creature has INFINITE POWER.)
∞ / 5
{6}{W}{W}{W}
Iona, Shield of Emeria
Legendary Creature - Angel
Flying

As Iona, Shield of Emeria enters the battlefield, choose a color.

Your opponents can't cast spells of the chosen color.
7 / 7
{0}
Jack-in-the-Mox
Artifact
{T}: Roll a six-sided die. This ability has the indicated effect.

1 -- Sacrifice Jack-in-the-Mox and you lose 5 life.

2 -- Add {W}.

3 -- Add {U}.

4 -- Add {B}.

5 -- Add {R}.

6 -- Add {G}.
--
Karakas
Legendary Land
{T}: Add {W}.

{T}: Return target legendary creature to its owner's hand.
{G}
Killer Cosplay
Artifact - Equipment
Whenever Killer Cosplay becomes attached to a creature, choose a creature card name with an identical mana cost. That creature becomes a copy of the card with the chosen name until Killer Cosplay becomes unattached from it.

Equip {3}
{B}{G}{U}
Leovold, Emissary of Trest
Legendary Creature - Elf Advisor
Each opponent can't draw more than one card each turn.

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
3 / 3
--
Library of Alexandria
Land
{T}: Add {C}.

{T}: Draw a card. Activate only if you have exactly seven cards in hand.
{U}
Loose Lips
Enchantment - Aura
Enchant creature

As Loose Lips enters the battlefield, choose a sentence with eight or fewer words.

Enchanted creature has flying.

Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If they don't, you draw two cards.
{1}{U/R}{U/R}
Lutri, the Spellchaser
Legendary Creature - Elemental Otter
Companion -- Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)

Flash

When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.
3 / 2
{4}{G}{G}
Mine, Mine, Mine!
Enchantment
When Mine, Mine, Mine! enters the battlefield, each player puts their library into their hand.

Players have no maximum hand size and don't lose the game for drawing from an empty library.

Each player can't cast more than one spell each turn.

When Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library.
{0}
Mirrored Lotus
Artifact
Reflect {0} (As this enters the battlefield, each opponent may pay {0}. When they do, they create a token copy of this except it lacks this ability.)

{T}, Exile Mirrored Lotus: Add three mana of any one color.
{2}{R}
Mountain Mover
Artifact - Vehicle
Flying, haste

Whenever Mountain Mover enters the battlefield or attacks, put a Mountain card from outside the game underneath it.

When Mountain Mover leaves the battlefield, put all cards underneath it onto the battlefield.

Crew 3
5 / 3
{0}
Mox Emerald
Artifact
{T}: Add {G}.
{0}
Mox Jet
Artifact
{T}: Add {B}.
{15}
Mox Lotus
Artifact
{T}: Add {∞}.

{100}: Add one mana of any color.
{0}
Mox Pearl
Artifact
{T}: Add {W}.
{0}
Mox Ruby
Artifact
{T}: Add {R}.
{0}
Mox Sapphire
Artifact
{T}: Add {U}.
{4}{B}{B}
Nightmare Moon
Legendary Creature - Alicorn
Flying

As long as it's nighttime, Nightmare Moon gets +2/+2 and has menace.

{6}: Transform Nightmare Moon. Anypony may activate this ability or help pay the cost. When they do, they become your friend.
6 / 6
--
Princess Luna
Legendary Creature - Alicorn

Flying

When this creature transforms into Princess Luna, choose up to six cards you own from outside the game with a moon in their art, then exile those cards. As long as those cards remain exiled, you may cast them, and your friends may cast them with your permission. (Gifts are appreciated.)
6 / 6
{B}
One with Death
Instant
You lose the game.
{5}
Panoptic Mirror
Artifact
Imprint -- {X}, {T}: You may exile an instant or sorcery card with mana value X from your hand.

At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost.
{5}
Paradox Engine
Legendary Artifact
Whenever you cast a spell, untap all nonland permanents you control.
{5}{W}{U}
Personal Decoy
Planeswalker - Duck
Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked.

+1: You gain 1 life.

-4: Draw a card.
L: *
{4}
Pointy Finger of Doom
Artifact
{3}, {T}: Spin Pointy Finger of Doom in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to.
{4}{G}{G}
Primeval Titan
Creature - Giant
Trample

Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
6 / 6
{W}{U}
Princess Twilight Sparkle
Legendary Creature - Alicorn
Flying

Other Alicorns, Horses, Pegasi, Ponies, and Unicorns you control get +1/+1.

{W}{U}{B}{R}{G}: If you control Applejack, Fluttershy, Pinkie Pie, Rainbow Dash, and Rarity, everypony wins the game.
2 / 2
{1}{R}{R}
Problematic Volcano
World Enchantment
When Problematic Volcano enters the battlefield, it deals 4 damage to any target. Then, starting with you, each player assigns their creatures to the left or right of the volcano. Creatures enter the battlefield to the left or right of the volcano.

Creatures can't block creatures on the other side of the volcano.
{3}{G}{U}
Prophet of Kruphix
Creature - Human Wizard
Untap all creatures and lands you control during each other player's untap step.

You may cast creature spells as though they had flash.
2 / 3
{1}{W}{U}
Rarity
Legendary Creature - Unicorn
Rare and mythic rare spells you cast cost {1} less to cast.

{1}, {T}, Reveal a My Little Pony® toy you own: Until end of turn, another target creature gains protection from each color in that toy's coat, mane, and outfit.
2 / 2
{2}{B}
Recurring Nightmare
Enchantment
Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
{3}{U}{U}
Richard Garfield, Ph.D.
Legendary Creature - Human Designer
You may play cards as though they were other cards of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color.)
2 / 2
--
Sovereign's Realm
Conspiracy
(Start the game with this conspiracy face up in the command zone.)

Your starting deck can't have basic land cards and your starting hand size is five.

Exile a card from your hand: This turn, you may play basic lands from outside the game.

Basic lands you control have "{T}: Add one mana of any color."
{4}
Split Screen
Artifact
When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it.

Play with your libraries' top cards revealed.

When Split Screen leaves the battlefield, shuffle your libraries together.
{8}
Sundering Titan
Artifact Creature - Golem
When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
7 / 10
{2}{G}{G}
Symbol Status
Sorcery
Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control.
{1}{R}{R}
Tibalt the Chaotic
Legendary Planeswalker - Tibalt
+1: Cast a copy of one of the following cards chosen at random--Ignorant Bliss, Crack the Earth, Blazing Volley.

-3: Cast a copy of one of the following cards chosen at random--Seething Song, Dance with Devils, Flamebreak.

-6: Cast a copy of one of the following cards chosen at random--Hellion Eruption, Insurrection, Warp World.
L: 4
{4}{U}{U}{U}{U}
Time Sidewalk
Sorcery
Take an extra turn after this one.

If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.
{2}
Time Vault
Artifact
Time Vault enters the battlefield tapped.

Time Vault doesn't untap during your untap step.

If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.

{T}: Take an extra turn after this one.
{1}{U}
Time Walk
Sorcery
Take an extra turn after this one.
{2}{U}
Tinker
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.

Search your library for an artifact card, put that card onto the battlefield, then shuffle.
--
Tolarian Academy
Legendary Land
{T}: Add {U} for each artifact you control.
{1}{U}{U}
Trade Secrets
Sorcery
Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
{1}{R}
Transcantation
Instant
Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it.
{W}{U}{B}{R}{G}
Urza, Academy Headmaster
Legendary Planeswalker - Urza
+1: Head to AskUrza.com and click +1.

-1: Head to AskUrza.com and click -1.

-6: Head to AskUrza.com and click -6.
L: 4
{4}{B}{B}
Yawgmoth's Bargain
Enchantment
Skip your draw step.

Pay 1 life: Draw a card.
{2}{B}
Yawgmoth's Testament
Sorcery
Until end of turn, you may play face-up cards you own from exile.

If a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead.