Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{1}{W}
Aysen Bureaucrats
Creature - Human Advisor
{T}: Tap target creature with power 2 or less.
1 / 1
{3}{W}
Ballynock Trapper
Creature - Kithkin Soldier
{T}: Tap target creature.

Whenever you cast a white spell, you may untap Ballynock Trapper.
2 / 2
{1}{W}
Benalish Trapper
Creature - Human Soldier
{W}, {T}: Tap target creature.
1 / 2
{1}{W}
Blinding Mage
Creature - Human Wizard
{W}, {T}: Tap target creature.
1 / 2
{3}
Blinding Souleater
Artifact Creature - Phyrexian Cleric
{W/P}, {T}: Tap target creature. ({W/P} can be paid with either {W} or 2 life.)
1 / 3
{2}{U}
Chrome Prowler
Artifact Creature - Phyrexian Cat
Flash

When Chrome Prowler enters the battlefield, tap target creature an opponent controls.
3 / 2
{2}{W}{W}
Citadel Siege
Enchantment
As Citadel Siege enters the battlefield, choose Khans or Dragons.

• Khans -- At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons -- At the beginning of combat on each opponent's turn, tap target creature that player controls.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{2}{W}
Court Street Denizen
Creature - Human Soldier
Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.
2 / 2
{4}{W}
Debtor's Pulpit
Enchantment - Aura
Enchant land

Enchanted land has "{T}: Tap target creature."
{2}{W}
Distracting Geist
Creature - Spirit
Whenever Distracting Geist attacks, tap target creature defending player controls.

Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.)
2 / 1
--
Clever Distraction
Enchantment - Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls."

If Clever Distraction would be put into a graveyard from anywhere, exile it instead.
2 / 1
{2}
Ebony Fly
Artifact
Ebony Fly enters the battlefield tapped.

{T}: Add {C}.

{4}: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result.

Whenever Ebony Fly attacks, another target attacking creature gains flying until end of turn.
{4}{W}
Elite Scaleguard
Creature - Human Soldier
When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
2 / 3
{2}
Fractured Powerstone
Artifact
{T}: Add {C}.

{T}: Roll the planar die. Activate only as a sorcery.
{W}
Gideon's Lawkeeper
Creature - Human Soldier
{W}, {T}: Tap target creature.
1 / 1
{2}{W}{U}
Hylda of the Icy Crown
Legendary Creature - Human Warlock
Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one --

• Create a 4/4 white and blue Elemental creature token.

• Put a +1/+1 counter on each creature you control.

• Scry 2, then draw a card.
3 / 4
{3}
Hylda's Crown of Winter
Legendary Artifact
{1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn.

{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control.
{2}{U}
Icewrought Sentry
Creature - Elemental Soldier
Vigilance

Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls.

Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.
2 / 3
{2}{W}{W}
Icingdeath, Frost Tyrant
Legendary Creature - Dragon
Flying, vigilance

When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}.
4 / 3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{3}{W}
Lossarnach Captain
Creature - Human Soldier
First strike

Whenever Lossarnach Captain or another Human enters the battlefield under your control, tap target creature an opponent controls.

At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.
3 / 1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{3}{W}
Teleportation Circle
Enchantment
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
{3}{U}
Thassa, Deep-Dwelling
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature.

At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.

{3}{U}: Tap another target creature.
6 / 5
{2}
Thought Vessel
Artifact
You have no maximum hand size.

{T}: Add {C}.
{3}
Victory Chimes
Artifact
Untap Victory Chimes during each other player's untap step.

{T}: A player of your choice adds {C}.
{4}{U}{ // }{1}{U}
Virtue of Knowledge // Vantress Visions
Enchantment // Instant - Adventure
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.



Copy target activated or triggered ability you control. You may choose new targets for the copy.
{3}{W}{W}{ // }{1}{W}
Virtue of Loyalty // Ardenvale Fealty
Enchantment // Instant - Adventure
At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.



Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)