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Select Main Deck Cards

{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{2}{G}
Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{2}{B}
Deathbloom Thallid
Creature - Fungus
When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
3 / 2
{1}{B}
Deathspore Thallid
Creature - Zombie Fungus
At the beginning of your upkeep, put a spore counter on Deathspore Thallid.

Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
1 / 1
{1}{B}{B}{G}
Deathsprout
Instant
Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{1}{B}
Drown in Ichor
Sorcery
Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{3}
Druidic Satchel
Artifact
{2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
{2}{G}
Evolution Sage
Creature - Elf Druid
Landfall -- Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
3 / 2
{2}{G}{G}
Fertile Imagination
Sorcery
Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}{G}
Fungal Bloom
Enchantment
{G}{G}: Put a spore counter on target Fungus.
{B}
Fungal Infection
Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
{1}{G}
Fungal Plots
Enchantment
{1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.

Sacrifice two Saprolings: You gain 2 life and draw a card.
{2}{G}
Fungal Rebirth
Instant
Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
{3}{G}
Fungal Sprouting
Sorcery
Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.
{B}{G}
Golgari Charm
Instant
Choose one --

• All creatures get -1/-1 until end of turn.

• Destroy target enchantment.

• Regenerate each creature you control.
{1}{B}{G}
Golgari Germination
Enchantment
Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
--
Golgari Rot Farm
Land
Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

{T}: Add {B}{G}.
{2}
Golgari Signet
Artifact
{1}, {T}: Add {B}{G}.
{2}{G}
Kodama's Reach
Sorcery - Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
--
Llanowar Wastes
Land
{T}: Add {C}.

{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
{3}{B}
Mirkwood Bats
Creature - Bat
Flying

Whenever you create or sacrifice a token, each opponent loses 1 life.
2 / 3
{3}{B}{G}
Moldervine Reclamation
Enchantment
Whenever a creature you control dies, you gain 1 life and draw a card.
{3}{G}{G}
Mycoloth
Creature - Fungus
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.
4 / 4
{B}{G}
Necrogenesis
Enchantment
{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
{4}{G}{G}
Nemata, Grove Guardian
Legendary Creature - Treefolk
{2}{G}: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
4 / 5
{2}{B}{G}
Nemata, Primeval Warden
Legendary Creature - Treefolk
Reach

If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.

{G}, Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn.

{1}{B}, Sacrifice two Saprolings: Draw a card.
3 / 4
{G}{G}
Night Soil
Enchantment
{1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.
{3}{G}{G}
Plaguemaw Beast
Creature - Phyrexian Beast
{T}, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
4 / 3
{2}{G}
Psychotrope Thallid
Creature - Fungus
At the beginning of your upkeep, put a spore counter on Psychotrope Thallid.

Remove three spore counters from Psychotrope Thallid: Create a 1/1 green Saproling creature token.

{1}, Sacrifice a Saproling: Draw a card.
1 / 1
{1}{B}{G}
Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{1}{G}
Saproling Cluster
Enchantment
{1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.
{1}{G}
Saproling Migration
Sorcery
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
{3}{G}
Saproling Symbiosis
Sorcery
You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)

Create a 1/1 green Saproling creature token for each creature you control.
{3}{G}{G}
Savage Thallid
Creature - Fungus
At the beginning of your upkeep, put a spore counter on Savage Thallid.

Remove three spore counters from Savage Thallid: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Regenerate target Fungus.
5 / 2
{3}{G}{G}
Scatter the Seeds
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Create three 1/1 green Saproling creature tokens.
{3}{G}{G}
Shamanic Revelation
Sorcery
Draw a card for each creature you control.

Ferocious -- You gain 4 life for each creature you control with power 4 or greater.
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{1}{B}{G}
Slimefoot, the Stowaway
Legendary Creature - Fungus
Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.

{4}: Create a 1/1 green Saproling creature token.
2 / 3
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{G}{G}
Spore Flower
Creature - Fungus
At the beginning of your upkeep, put a spore counter on Spore Flower.

Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.
0 / 1
{3}{G}
Spore Swarm
Instant
Create three 1/1 green Saproling creature tokens.
{1}{G}
Sporecrown Thallid
Creature - Fungus
Each other creature you control that's a Fungus or Saproling gets +1/+1.
2 / 2
{3}{G}{G}
Sporemound
Creature - Fungus
Landfall -- Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.
3 / 3
{2}{G}{G}
Sporesower Thallid
Creature - Fungus
At the beginning of your upkeep, put a spore counter on each Fungus you control.

Remove three spore counters from Sporesower Thallid: Create a 1/1 green Saproling creature token.
4 / 4
{3}{G}
Sporogenesis
Enchantment
At the beginning of your upkeep, you may put a fungus counter on target nontoken creature.

Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature.

When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.
{3}{G}{G}
Sporoloth Ancient
Creature - Fungus
At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.

Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."
4 / 4
{4}{B}
Spread the Sickness
Sorcery
Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{G}
Sprout
Instant
Create a 1/1 green Saproling creature token.
{1}{G}
Sprout Swarm
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Create a 1/1 green Saproling creature token.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{G}
Thallid
Creature - Fungus
At the beginning of your upkeep, put a spore counter on Thallid.

Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token.
1 / 1
{1}{G}{G}
Thallid Devourer
Creature - Fungus
At the beginning of your upkeep, put a spore counter on Thallid Devourer.

Remove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.
2 / 2
{2}{G}
Thallid Germinator
Creature - Fungus
At the beginning of your upkeep, put a spore counter on Thallid Germinator.

Remove three spore counters from Thallid Germinator: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
2 / 2
{3}{B}
Thallid Omnivore
Creature - Fungus
{1}, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.
3 / 3
{1}{G}
Thallid Shell-Dweller
Creature - Fungus
Defender

At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.

Remove three spore counters from Thallid Shell-Dweller: Create a 1/1 green Saproling creature token.
0 / 5
{3}{B}
Thallid Soothsayer
Creature - Fungus
{2}, Sacrifice a creature: Draw a card.
2 / 3
{G}{G}
Thelon of Havenwood
Legendary Creature - Elf Druid
Each Fungus creature gets +1/+1 for each spore counter on it.

{B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.
2 / 2
{3}{G}
Thelonite Hermit
Creature - Elf Shaman
All Saprolings get +1/+1.

Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens.
1 / 1
{G}
Thirsting Roots
Sorcery
Choose one --

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{G}
Tukatongue Thallid
Creature - Fungus
When Tukatongue Thallid dies, create a 1/1 green Saproling creature token.
1 / 1
{2}{G}
Undercellar Myconid
Creature - Fungus
Whenever Undercellar Myconid enters the battlefield or dies, create a 1/1 green Saproling creature token.

{T}: Add one mana of any color.
1 / 2
{1}{G}
Unnatural Restoration
Sorcery
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{G}
Utopia Mycon
Creature - Fungus
At the beginning of your upkeep, put a spore counter on Utopia Mycon.

Remove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Add one mana of any color.
0 / 2
{3}{G}{G}
Verdant Embrace
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
{5}{G}{G}{G}
Verdant Force
Creature - Elemental
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
7 / 7
{B}
Village Rites
Instant
As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.
{1}{G}
Vitaspore Thallid
Creature - Fungus
At the beginning of your upkeep, put a spore counter on Vitaspore Thallid.

Remove three spore counters from Vitaspore Thallid: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Target creature gains haste until end of turn.
1 / 1
{B}{G}
Winding Constrictor
Creature - Snake
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.

If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
2 / 3