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Select Main Deck Cards

{2}{B}{B}
Abyssal Specter
Creature - Specter
Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.
2 / 3
{2}{B}{B}
Abyssal Specter
Creature - Specter
Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.
2 / 3
{4}{W}
Angel of Mercy
Creature - Angel
Flying

When Angel of Mercy enters the battlefield, you gain 3 life.
3 / 3
{4}{W}
Angel of Mercy
Creature - Angel
Flying

When Angel of Mercy enters the battlefield, you gain 3 life.
3 / 3
{1}{W}
Angelic Page
Creature - Angel Spirit
Flying

{T}: Target attacking or blocking creature gets +1/+1 until end of turn.
1 / 1
{1}{W}
Angelic Page
Creature - Angel Spirit
Flying

{T}: Target attacking or blocking creature gets +1/+1 until end of turn.
1 / 1
{1}{W}
Blessed Reversal
Instant
You gain 3 life for each creature attacking you.
{3}{W}
Chastise
Instant
Destroy target attacking creature. You gain life equal to its power.
{2}{B}
Coercion
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
{1}{W}
Crossbow Infantry
Creature - Human Soldier Archer
{T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.
1 / 1
{1}{W}
Crossbow Infantry
Creature - Human Soldier Archer
{T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.
1 / 1
{2}{B}
Dark Banishing
Instant
Destroy target nonblack creature. It can't be regenerated.
{2}{B}
Dark Banishing
Instant
Destroy target nonblack creature. It can't be regenerated.
{3}{B}
Deathgazer
Creature - Lizard
Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
2 / 2
{3}{B}
Deathgazer
Creature - Lizard
Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
2 / 2
{3}
Disrupting Scepter
Artifact
{3}, {T}: Target player discards a card. Activate only during your turn.
{1}{W}{W}
Diving Griffin
Creature - Griffin
Flying, vigilance
2 / 2
{2}{B}
Dusk Imp
Creature - Imp
Flying
2 / 1
{2}{B}
Dusk Imp
Creature - Imp
Flying
2 / 1
{1}{W}{W}
Glorious Anthem
Enchantment
Creatures you control get +1/+1.
{W}
Healing Salve
Instant
Choose one --

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.
{1}{W}
Inquisitor's Snare
Instant
Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
{1}
Ivory Cup
Artifact
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
{3}{B}{B}
Larceny
Enchantment
Whenever a creature you control deals combat damage to a player, that player discards a card.
{B}
Maggot Carrier
Creature - Zombie
When Maggot Carrier enters the battlefield, each player loses 1 life.
1 / 1
{B}
Maggot Carrier
Creature - Zombie
When Maggot Carrier enters the battlefield, each player loses 1 life.
1 / 1
{B}
Maggot Carrier
Creature - Zombie
When Maggot Carrier enters the battlefield, each player loses 1 life.
1 / 1
{2}{B}
Megrim
Enchantment
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
{2}{B}
Megrim
Enchantment
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
{1}{B}
Ravenous Rats
Creature - Rat
When Ravenous Rats enters the battlefield, target opponent discards a card.
1 / 1
{1}{B}
Ravenous Rats
Creature - Rat
When Ravenous Rats enters the battlefield, target opponent discards a card.
1 / 1
{1}{B}
Ravenous Rats
Creature - Rat
When Ravenous Rats enters the battlefield, target opponent discards a card.
1 / 1
{1}{B}
Ravenous Rats
Creature - Rat
When Ravenous Rats enters the battlefield, target opponent discards a card.
1 / 1
{2}{W}{W}
Seasoned Marshal
Creature - Human Soldier
Whenever Seasoned Marshal attacks, you may tap target creature.
2 / 2
{3}{B}{B}
Sever Soul
Sorcery
Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.
{1}{B}{B}
Severed Legion
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
2 / 2
{1}{B}{B}
Severed Legion
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
2 / 2
{W}
Spirit Link
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature deals damage, you gain that much life.
{3}{W}{W}
Staunch Defenders
Creature - Human Soldier
When Staunch Defenders enters the battlefield, you gain 4 life.
3 / 4
{W}
Suntail Hawk
Creature - Bird
Flying
1 / 1
{W}
Suntail Hawk
Creature - Bird
Flying
1 / 1
{W}
Tundra Wolves
Creature - Wolf
First strike (This creature deals combat damage before creatures without first strike.)
1 / 1
{W}
Tundra Wolves
Creature - Wolf
First strike (This creature deals combat damage before creatures without first strike.)
1 / 1
{2}{W}
Venerable Monk
Creature - Human Monk Cleric
When Venerable Monk enters the battlefield, you gain 2 life.
2 / 2
{2}{W}
Venerable Monk
Creature - Human Monk Cleric
When Venerable Monk enters the battlefield, you gain 2 life.
2 / 2
{2}{W}
Venerable Monk
Creature - Human Monk Cleric
When Venerable Monk enters the battlefield, you gain 2 life.
2 / 2