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Select Main Deck Cards

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Adarkar Wastes
Land
{T}: Add {C}.

{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
{4}
Aetherflux Reservoir
Artifact
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.

Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.
--
Ancient Tomb
Land
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
--
Arcane Sanctum
Land
Arcane Sanctum enters the battlefield tapped.

{T}: Add {W}, {U}, or {B}.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{1}{W}{W}
Archetype of Courage
Enchantment Creature - Human Soldier
Creatures you control have first strike.

Creatures your opponents control lose first strike and can't have or gain first strike.
2 / 2
{1}{W}{B}
Athreos, God of Passage
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.

Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
5 / 4
--
Brightclimb Pathway
Land
{T}: Add {W}.
--
Grimclimb Pathway
Land

{T}: Add {B}.
{1}{U}{U}
Callaphe, Beloved of the Sea
Legendary Enchantment Creature - Demigod
Callaphe's power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast."
* / 3
--
Caves of Koilos
Land
{T}: Add {C}.

{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
{3}
Chalice of Life
Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
--
Chalice of Death
Artifact

{T}: Target player loses 5 life.
--
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.

{T}: Add one mana of any color.
--
Clearwater Pathway
Land
{T}: Add {U}.
--
Murkwater Pathway
Land

{T}: Add {B}.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{4}
Cosmos Elixir
Artifact
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
{3}
Crawlspace
Artifact
No more than two creatures can attack you each combat.
--
Darkwater Catacombs
Land
{1}, {T}: Add {U}{B}.
--
Eiganjo Castle
Legendary Land
{T}: Add {W}.

{W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
{2}{W}{U}
Ephara, God of the Polis
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to white and blue is less than seven, Ephara isn't a creature.

At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
6 / 5
{3}{B}
Erebos, Bleak-Hearted
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature.

Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.

{1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
5 / 6
{3}{B}
Erebos, God of the Dead
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Your opponents can't gain life.

{1}{B}, Pay 2 life: Draw a card.
5 / 7
--
Esper Panorama
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
--
Fetid Heath
Land
{T}: Add {C}.

{W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
{1}
Fountain of Renewal
Artifact
At the beginning of your upkeep, you gain 1 life.

{3}, Sacrifice Fountain of Renewal: Draw a card.
{3}{B}
Go-Shintai of Hidden Cruelty
Legendary Enchantment Creature - Shrine
Deathtouch

At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.
2 / 2
--
Godless Shrine
Land - Plains Swamp
({T}: Add {W} or {B}.)

As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Hall of Heliod's Generosity
Legendary Land
{T}: Add {C}.

{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
--
Hallowed Fountain
Land - Plains Island
({T}: Add {W} or {U}.)

As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{2}{W}
Heliod, Sun-Crowned
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature.

Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.

{1}{W}: Another target creature gains lifelink until end of turn.
5 / 5
--
Hengegate Pathway
Land
{T}: Add {W}.
--
Mistgate Pathway
Land

{T}: Add {U}.
--
Inventors' Fair
Legendary Land
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

{T}: Add {C}.

{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Mana Confluence
Land
{T}, Pay 1 life: Add one mana of any color.
--
Marsh Flats
Land
{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
--
Minamo, School at Water's Edge
Legendary Land
{T}: Add {U}.

{U}, {T}: Untap target legendary permanent.
--
Mystic Gate
Land
{T}: Add {C}.

{W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.
{1}{W}
Nyx-Fleece Ram
Enchantment Creature - Sheep
At the beginning of your upkeep, you gain 1 life.
0 / 5
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Polluted Delta
Land
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
--
Prismatic Vista
Land
{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
{1}
Profane Memento
Artifact
Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.
--
Raffine's Tower
Land - Plains Island Swamp
({T}: Add {W}, {U}, or {B}.)

Raffine's Tower enters the battlefield tapped.

Cycling {3} ({3}, Discard this card: Draw a card.)
--
Resurgent Belief
Sorcery
Suspend 2--{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
--
Serra's Sanctum
Legendary Land
{T}: Add {W} for each enchantment you control.
--
Skycloud Expanse
Land
{1}, {T}: Add {W}{U}.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}{W}
Spirited Companion
Enchantment Creature - Dog
When Spirited Companion enters the battlefield, draw a card.
1 / 1
--
Sunken Ruins
Land
{T}: Add {C}.

{U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Tainted Field
Land
{T}: Add {C}.

{T}: Add {W} or {B}. Activate only if you control a Swamp.
--
Tainted Isle
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Activate only if you control a Swamp.
{2}
Talisman of Dominance
Artifact
{T}: Add {C}.

{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.
{2}
Talisman of Hierarchy
Artifact
{T}: Add {C}.

{T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.
{2}
Talisman of Progress
Artifact
{T}: Add {C}.

{T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.
{2}{U}
Thassa, God of the Sea
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

At the beginning of your upkeep, scry 1.

{1}{U}: Target creature you control can't be blocked this turn.
5 / 5
--
Urborg, Tomb of Yawgmoth
Legendary Land
Each land is a Swamp in addition to its other land types.
--
Vault of the Archangel
Land
{T}: Add {C}.

{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
{W}{U}{B}
Zur, Eternal Schemer
Legendary Creature - Human Wizard
Flying

Enchantment creatures you control have deathtouch, lifelink, and hexproof.

{1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.
1 / 4