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Elsha Martial Arts | Storm-ish, No Infinite Combos (EDH / Commander) [Revisión 16]

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Viendo una revisión 16. There is a more recent version of this deck.

Intention of this deck is to use combat tricks/instant speed spells to win. The more activity i have during my combat phase or other people's turns, the better.

Take advantage of Elsha's noncreature spells effect to have some fun.

Artifacts/Enchantments/Sorceries/Instants are cool, but will need some creatures for battle, so need to find a balance - Myth Realized and Levitating Statue shine here. There is some strategy/fun in having mana ready to flip those into creatures as blockers if needed. This maybe invites us to think about which "creatures" we should always be attacking with and which could/should stay as blockers - with this build, the creatures that allow card draw when combat damage is dealt are probably good candidates for the attackers.

Also be wary of all those crazy cards (there are lots) that have benefits with 'when you cast an instant or sorcery' - those are not as valuable as you might think in this deck, since 'noncreature' allows us synergies with cool artifacts and enchantments.

Need to do research on what cards might find benefit by being at instant speed when they're usually not :) ETB effect artifacts? Cheap sorceries?

One of the main benefits of being able to play cards at flash speed off the top of the deck is playing cards on opponents turns that might need to get untapped as your turn arrives. (artifacts like fire diamond, sky diamond, etc.) This deck benefits from having mana available when it's not your turn, which synergizes really well with all the combat tricks/kung fu. So when you can, you'll want to save your mana for combat phase, then second main, then save some for opponents' turns. Be very thoughtful about what you'll want to cast pre-combat and post-combat, then what can be cast from the top of the deck later.

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¡Este mazo no parece ser legal para EDH / Commander!

Problemas: A commander deck should contain exactly 100 cards, including the commander. · No puedes jugar más de 1 copias de: Whirlwind of Thought.

Turno: Your life: Opponent's life: Poison counters:
Mano (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

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Estas son todas las revisiones de este mazo. Pulsa en una revisión para ver como era el mazo antes.
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Revisión 31 Octubre 7, 2023 carter.mcgary
Revisión 30 Octubre 6, 2023 carter.mcgary
Revisión 29 Octubre 6, 2023 carter.mcgary
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Revisión 27 Octubre 6, 2023 carter.mcgary
Revisión 26 Octubre 6, 2023 carter.mcgary
Revisión 25 Octubre 6, 2023 carter.mcgary
Revisión 24 Octubre 6, 2023 carter.mcgary
Revisión 23 Octubre 6, 2023 carter.mcgary
Revisión 22 Octubre 2, 2023 carter.mcgary
Revisión 21 Mayo 2, 2023 carter.mcgary
Revisión 20 Mayo 2, 2023 carter.mcgary
Revisión 19 Mayo 2, 2023 carter.mcgary
Revisión 18 Mayo 2, 2023 carter.mcgary
Revisión 17 Mayo 1, 2023 carter.mcgary
» Revisión 16 Mayo 1, 2023 carter.mcgary
Revisión 15 Mayo 1, 2023 carter.mcgary
Revisión 14 Mayo 1, 2023 carter.mcgary
Revisión 13 Mayo 1, 2023 carter.mcgary
Revisión 12 Mayo 1, 2023 carter.mcgary
Revisión 11 Mayo 1, 2023 carter.mcgary
Revisión 10 Marzo 21, 2023 carter.mcgary
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Revisión 7 Marzo 20, 2023 carter.mcgary
Revisión 6 Marzo 17, 2023 carter.mcgary
Revisión 5 Marzo 17, 2023 carter.mcgary
Revisión 4 Marzo 17, 2023 carter.mcgary
Revisión 3 Marzo 16, 2023 carter.mcgary
Revisión 2 Marzo 16, 2023 carter.mcgary
Revisión 1 Marzo 16, 2023 carter.mcgary
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