Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
{1}{G}
Aspect of Wolf
Enchantment - Aura
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
{6}{G}
Boundless Realms
Sorcery
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
{6}{G}
Boundless Realms
Sorcery
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
{6}{G}
Boundless Realms
Sorcery
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
{6}{G}
Boundless Realms
Sorcery
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
{3}{G}
Briarpack Alpha
Creature - Wolf
Flash (You may cast this spell any time you could cast an instant.)
When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.
3 /
3
{3}{G}
Briarpack Alpha
Creature - Wolf
Flash (You may cast this spell any time you could cast an instant.)
When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.
3 /
3
{5}{G}
Feed the Pack
Enchantment
At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.
{5}{G}
Feed the Pack
Enchantment
At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{6}{G}
Howl of the Night Pack
Sorcery
Create a 2/2 green Wolf creature token for each Forest you control.
{6}{G}
Howl of the Night Pack
Sorcery
Create a 2/2 green Wolf creature token for each Forest you control.
{6}{G}
Howl of the Night Pack
Sorcery
Create a 2/2 green Wolf creature token for each Forest you control.
{6}{G}
Howl of the Night Pack
Sorcery
Create a 2/2 green Wolf creature token for each Forest you control.
{5}{G}
Howlgeist
Creature - Spirit Wolf
Creatures with power less than Howlgeist's power can't block it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
4 /
2
{5}{G}
Howlgeist
Creature - Spirit Wolf
Creatures with power less than Howlgeist's power can't block it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
4 /
2
{2}{G}{G}
Howling Wolf
Creature - Wolf
When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
2 /
2
{2}{G}{G}
Howling Wolf
Creature - Wolf
When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
2 /
2
{2}{G}{G}
Howling Wolf
Creature - Wolf
When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
2 /
2
{2}{G}{G}
Howling Wolf
Creature - Wolf
When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
2 /
2
{4}{G}
Kessig Cagebreakers
Creature - Human Rogue
Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.
3 /
4
{4}{G}
Kessig Cagebreakers
Creature - Human Rogue
Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.
3 /
4
{2}{G}
Lone Wolf
Creature - Wolf
You may have Lone Wolf assign its combat damage as though it weren't blocked.
2 /
2
{2}{G}
Lone Wolf
Creature - Wolf
You may have Lone Wolf assign its combat damage as though it weren't blocked.
2 /
2
{2}{G}
Rot Wolf
Creature - Phyrexian Wolf
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card.
2 /
2
{2}{G}
Rot Wolf
Creature - Phyrexian Wolf
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card.
2 /
2
{2}{G}
Sacred Wolf
Creature - Wolf
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
3 /
1
{2}{G}
Sacred Wolf
Creature - Wolf
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
3 /
1
{1}{G}
Timberpack Wolf
Creature - Wolf
Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
2 /
2
{1}{G}
Timberpack Wolf
Creature - Wolf
Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
2 /
2
{1}{G}
Timberpack Wolf
Creature - Wolf
Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
2 /
2
{1}{G}
Timberpack Wolf
Creature - Wolf
Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
2 /
2
{2}{G}{G}
Wolfbriar Elemental
Creature - Elemental
Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)
When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.
4 /
4
{2}{G}{G}
Wolfbriar Elemental
Creature - Elemental
Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)
When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.
4 /
4
{G}
Young Wolf
Creature - Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
1 /
1
{G}
Young Wolf
Creature - Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)