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Select Main Deck Cards

{X}{1}{G}
Aberrant
Creature - Tyranid Mutant
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Trample

Heavy Power Hammer -- Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.
0 / 0
{2}{G}{G}
Abundance
Enchantment
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
{X}{G}
Animist's Awakening
Sorcery
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.

Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
{X}{R}{G}
Apocalypse Hydra
Creature - Hydra
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.

{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
0 / 0
--
Ash Barrens
Land
{T}: Add {C}.

Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
{X}{G}{G}
Benevolent Hydra
Creature - Hydra
Benevolent Hydra enters the battlefield with X +1/+1 counters on it.

If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.

{T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.
1 / 1
{1}{G}
Biophagus
Creature - Human Tyranid Wizard
Genomic Enhancement -- {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
1 / 3
{G/U}
Bioshift
Instant
Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
{2}{G}
Boar Umbra
Enchantment - Aura
Enchant creature

Enchanted creature gets +3/+3.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
{X}{U}{U}
Braingeyser
Sorcery
Target player draws X cards.
{1}{G}{U}
Bred for the Hunt
Enchantment
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
{X}{3}{G}
Broodlord
Creature - Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Brood Telepathy -- When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control.
3 / 3
{X}{X}{R}
Builder's Bane
Sorcery
Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.
{X}{R}
By Force
Sorcery
Destroy X target artifacts.
{X}{G}
Capricopian
Creature - Goat Hydra
Capricopian enters the battlefield with X +1/+1 counters on it.

{2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)
0 / 0
--
Cave of Temptation
Land
{T}: Add {C}.

{1}, {T}: Add one mana of any color.

{4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery.
{X}{G}
Choking Vines
Instant
Cast this spell only during the declare blockers step.

X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on creatures that can't be blocked.)
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
{4}{G}
Clamavus
Creature - Human Tyranid Artificer
Proclamator Hailer -- Each creature you control gets +1/+1 for each +1/+1 counter on it.
3 / 3
{X}{R}{G}
Clan Defiance
Sorcery
Choose one or more --

• Clan Defiance deals X damage to target creature with flying.

• Clan Defiance deals X damage to target creature without flying.

• Clan Defiance deals X damage to target player or planeswalker.
{X}{U}
Clash of Wills
Instant
Counter target spell unless its controller pays {X}.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{U}
Crab Umbra
Enchantment - Aura
Enchant creature

{2}{U}: Untap enchanted creature.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
{X}{X}{X}{R}{R}
Crackle with Power
Sorcery
Crackle with Power deals five times X damage to each of up to X targets.
{X}{R}
Crater's Claws
Sorcery
Crater's Claws deals X damage to any target.

Ferocious -- Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater.
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{X}{U}{U}
Curse of the Swine
Sorcery
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
{3}
Darksteel Plate
Artifact - Equipment
Indestructible

Equipped creature has indestructible.

Equip {2}
{5}{G}
Death's Presence
Enchantment
Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
{X}{R}{R}
Electrodominance
Instant
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
{X}
Endless One
Creature - Eldrazi
Endless One enters the battlefield with X +1/+1 counters on it.
0 / 0
{X}{G}
Enshrined Memories
Sorcery
Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
{X}{G}
Enshrined Memories
Sorcery
Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
{X}{U}{U}
Entrancing Melody
Sorcery
Gain control of target creature with mana value X.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{X}{2}{R}
Exocrine
Creature - Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Bio-plasmic Barrage -- When Exocrine enters the battlefield, it deals X damage to each player and each other creature.
2 / 2
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
{U/R}{U/R}{ // }{X}{U}{U}{R}{R}
Expansion // Explosion
Instant // Instant
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.



Explosion deals X damage to any target. Target player draws X cards.
{X}{X}{G}{G}
Exponential Growth
Sorcery
Until end of turn, double target creature's power X times.
{X}{R}
Flame Discharge
Instant
Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control, and counters are modifications.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{X}{2}{G}
Fractal Harness
Artifact - Equipment
When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it.

Whenever equipped creature attacks, double the number of +1/+1 counters on it.

Equip {2}
--
Frontier Bivouac
Land
Frontier Bivouac enters the battlefield tapped.

{T}: Add {G}, {U}, or {R}.
--
Game Trail
Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.

{T}: Add {R} or {G}.
{2}{G}{U}
Gargoyle Flock
Creature - Tyranid Gargoyle
Flying

Skyswarm -- At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying.
2 / 2
{X}{X}{G}
Gelatinous Genesis
Sorcery
Create X X/X green Ooze creature tokens.
{X}{G}{G}
Genesis Hydra
Creature - Plant Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters the battlefield with X +1/+1 counters on it.
0 / 0
{4}{U}
Genestealer Patriarch
Creature - Tyranid
Genestealer's Kiss -- Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls.

Children of the Cult -- Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types.
4 / 4
{G}
Hardened Scales
Enchantment
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
{2}{G}
Harrow
Instant
As an additional cost to cast this spell, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
{3}{G}
Haruspex
Creature - Tyranid
Rapacious Hunger -- Whenever another creature dies, put a +1/+1 counter on Haruspex.

Devouring Monster -- {T}, Remove X +1/+1 counters from Haruspex: Add X mana of any one color.
2 / 2
{3}
Herald's Horn
Artifact
As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost {1} less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
{10}{G}{G}
Hierophant Bio-Titan
Creature - Tyranid
Frenzied Metabolism -- As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way.

Vigilance, reach, ward {2}

Titanic -- Hierophant Bio-Titan can't be blocked by creatures with power 2 or less.
12 / 12
{X}{G}{G}
Hooded Hydra
Creature - Snake Hydra
Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.

Morph {3}{G}{G}

As Hooded Hydra is turned face up, put five +1/+1 counters on it.
0 / 0
{X}{G}
Hormagaunt Horde
Creature - Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Endless Swarm -- Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return Hormagaunt Horde from your graveyard to your hand.
1 / 1
{R}{G}
Hull Breach
Sorcery
Choose one --

• Destroy target artifact.

• Destroy target enchantment.

• Destroy target artifact and target enchantment.
{X}{G}{U}
Hydroid Krasis
Creature - Jellyfish Hydra Beast
When you cast this spell, you gain half X life and draw half X cards. Round down each time.

Flying, trample

Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
0 / 0
{3}
Icon of Ancestry
Artifact
As Icon of Ancestry enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
{X}{U}
Icy Blast
Instant
Tap X target creatures.

Ferocious -- If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.
{2}{G}
Inspiring Call
Instant
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
{X}{U}{U}{R}
Invoke the Firemind
Sorcery
Choose one --

• Draw X cards.

• Invoke the Firemind deals X damage to any target.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{X}{R}{R}
Jaya's Immolating Inferno
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Jaya's Immolating Inferno deals X damage to each of up to three targets.
{X}{G}{G}
Kurbis, Harvest Celebrant
Legendary Creature - Treefolk
Kurbis, Harvest Celebrant enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.
0 / 0
{X}{G}{G}{G}
Lifeblood Hydra
Creature - Hydra
Trample

Lifeblood Hydra enters the battlefield with X +1/+1 counters on it.

When Lifeblood Hydra dies, you gain life and draw cards equal to its power.
0 / 0
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{X}{U}{U}
Logic Knot
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Counter target spell unless its controller pays {X}.
{X}{R}
Lunar Frenzy
Instant
Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
{X}{R}{R}
Magma Pummeler
Creature - Elemental
Magma Pummeler enters the battlefield with X +1/+1 counters on it.

If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target.
0 / 0
{1}{G}{U}{R}
Magus Lucea Kane
Legendary Creature - Human Tyranid Wizard
Spiritual Leader -- At the beginning of combat on your turn, put a +1/+1 counter on target creature.

Psychic Stimulus -- {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
1 / 1
{1}{G}{U}
Malanthrope
Creature - Tyranid
Flying

Scavenge the Dead -- When Malanthrope enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on Malanthrope for each creature card exiled this way.
2 / 2
{X}{X}{U}{U}{U}{U}
Mass Manipulation
Sorcery
Gain control of X target creatures and/or planeswalkers.
{X}{R}{G}
Mawloc
Creature - Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Terror from the Deep -- When Mawloc enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.
2 / 2
{X}{R}{R}{R}
Meteor Swarm
Sorcery
Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.
{X}{U}{U}
Mind Spring
Sorcery
Draw X cards.
{X}{U}{R}
Mindswipe
Instant
Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller.
{X}{G}
Molder
Instant
Destroy target artifact or enchantment with mana value X. It can't be regenerated. You gain X life.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{X}{U}
Multiple Choice
Sorcery
If X is 1, scry 1, then draw a card.

If X is 2, you may choose a player. They return a creature they control to its owner's hand.

If X is 3, create a 4/4 blue and red Elemental creature token.

If X is 4 or more, do all of the above.
{2}{G}
New Horizons
Enchantment - Aura
Enchant land

When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted land has "{T}: Add two mana of any one color."
{1}{G}
Nexos
Creature - Human Tyranid Advisor
Strategic Coordinator -- Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}."
2 / 2
{X}{G}{U}
Nimbus Swimmer
Creature - Leviathan
Flying

Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.
0 / 0
{X}{G}
Ochre Jelly
Creature - Ooze
Trample

Ochre Jelly enters the battlefield with X +1/+1 counters on it.

Split -- When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.
0 / 0
{5}{G}
Old One Eye
Legendary Creature - Tyranid
Trample

Other creatures you control have trample.

When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.

Fast Healing -- At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.
6 / 6
--
Opal Palace
Land
{T}: Add {C}.

{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
{X}{U}{U}
Open into Wonder
Sorcery
X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
{2}{G}
Overgrowth
Enchantment - Aura
Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
--
Path of Ancestry
Land
Path of Ancestry enters the battlefield tapped.

{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{X}{X}{G}
Pest Infestation
Sorcery
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
{X}{G}{G}
Primordial Hydra
Creature - Hydra
Primordial Hydra enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.

Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.
0 / 0
{X}{G}
Protean Hydra
Creature - Hydra
Protean Hydra enters the battlefield with X +1/+1 counters on it.

If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.

Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
0 / 0
{2}{G}
Purestrain Genestealer
Creature - Tyranid
Purestrain Genestealer enters the battlefield with two +1/+1 counters on it.

Vanguard Species -- Whenever Purestrain Genestealer attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
1 / 1
{X}{R}
Purphoros's Intervention
Sorcery
Choose one --

• Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.

• Purphoros's Intervention deals twice X damage to target creature or planeswalker.
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{G}
Rancor
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{X}{G}{U}
Ravener
Creature - Tyranid
Flash

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

When Ravener enters the battlefield, target creature attacks target opponent this turn if able.
0 / 0
--
Rugged Highlands
Land
Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

{T}: Add {R} or {G}.
{X}{R}{G}
Savageborn Hydra
Creature - Hydra
Double strike

Savageborn Hydra enters the battlefield with X +1/+1 counters on it.

{1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.
0 / 0
{1}{R}{G}
Shadow in the Warp
Enchantment
The first creature spell you cast each turn costs {2} less to cast.

Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.
{X}{R}
Shivan Devastator
Creature - Dragon Hydra
Flying, haste

Shivan Devastator enters the battlefield with X +1/+1 counters on it.
0 / 0
{X}{G}
Silkguard
Instant
Put a +1/+1 counter on each of up to X target creatures you control.

Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{X}{U}
Spell Blast
Instant
Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)
{X}{U}
Spell Burst
Instant
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Counter target spell with mana value X.
{G}
Spider Umbra
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
{X}{X}{G}{G}
Spinning Wheel Kick
Sorcery
Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.
{X}{X}{G}
Sporocyst
Creature - Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Defender

Spore Chimney -- When Sporocyst enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
0 / 0
{X}{G}{G}
Steelbane Hydra
Creature - Turtle Hydra
Steelbane Hydra enters the battlefield with X +1/+1 counters on it.

{2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.
0 / 0
{X}
Stonecoil Serpent
Artifact Creature - Snake
Reach, trample, protection from multicolored

Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.
0 / 0
{X}{G}
Stream of Life
Sorcery
Target player gains X life.
{X}{U}
Syncopate
Instant
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
--
Temple of Abandon
Land
Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1.

{T}: Add {R} or {G}.
--
Temple of Epiphany
Land
Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1.

{T}: Add {U} or {R}.
--
Temple of Mystery
Land
Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1.

{T}: Add {G} or {U}.
--
Temple of the False God
Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
{X}{G}
Termagant Swarm
Creature - Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Death Frenzy -- When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.
0 / 0
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{X}{1}{G}
Tervigon
Creature - Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Trample

Spawn Termagants -- Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.
0 / 0
{X}{U}{U}
Thassa's Intervention
Instant
Choose one --

• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.

• Counter target spell unless its controller pays twice {X}.
{2}{G}{U}{R}
The First Tyrannic War
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- You may put a creature card from your hand onto the battlefield. If its mana cost contains {X}, it enters the battlefield with a number of +1/+1 counters on it equal to the number of lands you control.

II, III -- Double the number of each kind of counter on target creature you control.
{3}{G}{U}{R}
The Swarmlord
Legendary Creature - Tyranid
Rapid Regeneration -- The Swarmlord enters the battlefield with two +1/+1 counters on it for each time you've cast your commander from the command zone this game.

Xenos Cunning -- Whenever a creature you control with a counter on it dies, draw a card.
5 / 5
--
Thornwood Falls
Land
Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

{T}: Add {G} or {U}.
{4}
Thran Dynamo
Artifact
{T}: Add {C}{C}{C}.
{2}{G}{U}
Trygon Prime
Creature - Tyranid
Subterranean Assault -- Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.
4 / 4
{1}{G}{U}
Tyranid Prime
Creature - Tyranid
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Synapse Creature -- Other creatures you control have evolve.
0 / 4
{X}{2}{G}
Tyrant Guard
Creature - Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Shieldwall -- Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
3 / 3
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
{X}{G}{G}
Vastwood Hydra
Creature - Hydra
Vastwood Hydra enters the battlefield with X +1/+1 counters on it.

When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.
0 / 0
{1}{G}{U}
Venomthrope
Creature - Tyranid
Flying, deathtouch, hexproof
2 / 2
{X}{G}{G}
Voracious Hydra
Creature - Hydra
Trample

Voracious Hydra enters the battlefield with X +1/+1 counters on it.

When Voracious Hydra enters the battlefield, choose one --

• Double the number of +1/+1 counters on Voracious Hydra.

• Voracious Hydra fights target creature you don't control.
0 / 1
{X}{R}
Wave of Indifference
Sorcery
X target creatures can't block this turn.
{X}{X}{G}
Wildest Dreams
Sorcery
Return X target cards from your graveyard to your hand. Exile Wildest Dreams.
{3}{U}{R}
Winged Hive Tyrant
Creature - Tyranid
Flying, haste

The Will of the Hive Mind -- Other creatures you control with counters on them have flying and haste.
4 / 4
{X}{U}{R}
Zoanthrope
Creature - Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Flying, ward {2}

Warp Blast -- When Zoanthrope enters the battlefield, it deals X damage to any target.
0 / 0