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Dihada, or How to Become "the Keywords Rap God.dess" (EDH / Commander)

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>Introduction

If one day, alone in your room, you tried to reproduce the fastest rap in the world by Eminem in "Godzilla", "Breack Ya Neck" by Busta Rhymes or "Power Up" of Crucidied and never managed to do it ? Well, here some 30 secondes of keywords to split at your ennemies's face to train you in order to achieve your dream of becoming "The Keywords's Rap God.dess" after they ask the famous question "What does it have ?"

So instead of -3 Dihada like everybody elses does, your journey start by learning to spam the +2.

Where does it come from ?

Shagrat, Loot Bearer Akiri, Fearless Voyager i try to make a Shagrat deck, without really being satisfy of it, he is a really bad commander but I had the chance to pull Akiri in a booster so i search a lot to put these two together while not wanting to have a classical deck. I like when its original even if its not the best way to use it. I found Dihada, very interested in her first ability...to finally build around legendaries and keywords. Not really spicy uh ?

>Pros and Cons of this deck

Pros

You are playing the most badass warriors of Mardu colors. All legendaries got a least four of this qualities if not all : Carrying a weapon, have lots of muscles, being ready for wars or is already on battle, having charisma. Those legendaries are fear or acclaimed by your opponents happy to see them in this unique configuration. I remember when my friends scream "Zurgo !" multiple times in a bar just like he were calling him in the arena. In conclusion, this feels good, and you will always be happy to play with this deck. This is an easy deck, not a difficult one to play and after a really complicate game or a tricky one, you will be at ease by just putting equipment on big guys and girls in order to let your brain go.

I can swallow a bottle of alcohol and I'll feel like Godzilla, Better hit the deck like the card dealer- Eminem, Godzilla

This a very original deck not because the cards but mostly because how dihada is use, nobody will expect you to play an equipment, legendaries deck knowing how peoples play Dihada nowadays. Thats refreshing, thats new, people will like it. If you want and like aggro deck, thats a sustainable one which can carry and perform during each stage of the game.

Cons

Playing a creatures's base deck is mostly the one who will loose first againt control and combo deck, but playing without any commander damage is a really taugh one. Let's be clear against really powerful deck or people who got a really good deckbuilding it will be a long journey but against chill people with mid level deck, you will be able to perform your rap as you plan. Also, you will tend to do you turns very quickly compare to the others, so if your opponent are doing 20 min turns everytimes, you will be more like a spectator of this game. It's for you.

> About some cards.

Why aren't they in the deck ?

Luxior, GIada's Gift for exemple, you will not have the time to attach it to dihada. Even if you're at your lowest point, if you put this card on the board peoples will panic and will instantly remove Dihada, our goal is to maintain Dihada on the board to pump our creatures, not making her the number one threat. All the Sword of...something Sword of Feast and Famine as an exemple : It's just boring, it's not getting along with the game plans, and it's not really exciting for the others. Could we win easier with this ? Maybe, Do we will have some fun with others ? No.

Having an equipment for every situations

Most of them give us among their capacities, at least a keywords and a +?+?

> How do we win ?

Well with patience, i've already won thanks to the Komainu's Battle Armor twice, but that's not really accurate in our keywords's deck.

We got the combo of Aurelia, the Warleader and the Helm of the Host allowing us, having infinite combat turn.
We got the Vorpal Sword
Of course we can win, with combat damage but as I say before, its a really long journey to manage to do it. Equipment, are hard to remove, and i didn't put lots of protection cause we are the pure agression itself, this deck will put an hard decision for this ennemies because we are having a massive threat on the board. Every creatures in this deck can be the threat, and we just need one to be the threat while we are having Dihada who's protecting and buffing, allowing us to find an other one legendaries with her -3 very quickly.

>How Many Keywords lets do some stats

Among equipments

  • Menace x 3
  • Trample x 4
  • Deathtouch x 4
  • Haste x 3
  • Ward x 2
  • Double Strike
  • Flying x 2
  • First Strike x 2
  • Anihilator
  • Lifelink x 3
  • Vigilance
  • Hexproof

Among creatures + Dihada

  • Indestructible x 3
  • Vigilance x 2
  • First Strike x 2
  • Lifelink x 2
  • Haste x 4
  • Deathtouch
  • Flying x 2
  • Trample x 3
  • Afflict
  • Menace

>Last Keywords...Uh...I mean last words

I made this Primer to train myself on reflecting how to be better deckbuilder, it's mostly for fun because this is not a complicate game plan, this is not a complicate deck but in one year, i got the opportunities to see a lot of different situations, against all type of deck level. I don't win often but i'm genuenly in love with this deck and i'm always having fun to play with it, i'm always surprise on how it adapt well for a lots of situation, and how it perform during the entire gamin, while being super independant of Dihada. Its not the strongest, i do think it's not the best way to build it hence its not on the pricy way. But, well, I just love it.

So...are u ready to be the "Keywords's Rap God.dess" ?

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