All Slivers have "Sacrifice this permanent: Add {B}{B}."
2 /
2
--
Bayou
Land - Swamp Forest
({T}: Add {B} or {G}.)
{2}{R}
Belligerent Sliver
Creature - Sliver
Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)
2 /
2
{2}{R}
Blur Sliver
Creature - Sliver
Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
2 /
2
{3}{W}
Bonescythe Sliver
Creature - Sliver
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
2 /
2
--
Bountiful Promenade
Land
Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.
{T}: Add {G} or {W}.
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
{3}
Chromatic Lantern
Artifact
Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
{R}{W}
Cloudshredder Sliver
Creature - Sliver
Sliver creatures you control have flying and haste.
1 /
1
{5}{W}
Constricting Sliver
Creature - Sliver
Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."
3 /
3
{1}{B}
Crypt Sliver
Creature - Sliver
All Slivers have "{T}: Regenerate target Sliver."
1 /
1
{W}{U}
Crystalline Sliver
Creature - Sliver
All Slivers have shroud. (They can't be the targets of spells or abilities.)
2 /
2
{1}{U}
Diffusion Sliver
Creature - Sliver
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
1 /
1
--
Dragonskull Summit
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}.
--
Dreamroot Cascade
Land
Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands.
{T}: Add {G} or {U}.
--
Drowned Catacomb
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.
{3}{W}
Essence Sliver
Creature - Sliver
Whenever a Sliver deals damage, its controller gains that much life.
3 /
3
--
Fabled Passage
Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
--
Gargoyle Castle
Land
{T}: Add {C}.
{5}, {T}, Sacrifice Gargoyle Castle: Create a 3/4 colorless Gargoyle artifact creature token with flying.
{1}{G}
Gemhide Sliver
Creature - Sliver
All Slivers have "{T}: Add one mana of any color."
1 /
1
{1}{G}{W}
Harmonic Sliver
Creature - Sliver
All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."
1 /
1
{1}{R}
Heart Sliver
Creature - Sliver
All Sliver creatures have haste.
1 /
1
{U}{B}
Hibernation Sliver
Creature - Sliver
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
2 /
2
{2}{W}
Hive Stirrings
Sorcery
Create two 1/1 colorless Sliver creature tokens.
{2}
Hivestone
Artifact
Creatures you control are Slivers in addition to their other creature types.
{2}{R}
Homing Sliver
Creature - Sliver
Each Sliver card in each player's hand has slivercycling {3}.
Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)
2 /
2
{1}{R}
Hunter Sliver
Creature - Sliver
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
1 /
1
{2}{W}
Lancer Sliver
Creature - Sliver
Sliver creatures you control have first strike.
2 /
2
{1}{B}
Leeching Sliver
Creature - Sliver
Whenever a Sliver you control attacks, defending player loses 1 life.
1 /
1
{1}{G}
Manaweft Sliver
Creature - Sliver
Sliver creatures you control have "{T}: Add one mana of any color."
1 /
1
{7}
Morophon, the Boundless
Legendary Creature - Shapeshifter
Changeling (This card is every creature type.)
As Morophon, the Boundless enters the battlefield, choose a creature type.
Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.
6 /
6
{1}{G}
Muscle Sliver
Creature - Sliver
All Sliver creatures get +1/+1.
1 /
1
{1}{W}{U}
Opaline Sliver
Creature - Sliver
All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."
2 /
2
{3}{B}{B}
Patriarch's Bidding
Sorcery
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
{1}{G}
Predatory Sliver
Creature - Sliver
Sliver creatures you control get +1/+1.
1 /
1
{1}{G}
Quick Sliver
Creature - Sliver
Flash
Any player may cast Sliver spells as though they had flash.
1 /
1
--
Savannah
Land - Forest Plains
({T}: Add {G} or {W}.)
{1}{W}
Sentinel Sliver
Creature - Sliver
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)
2 /
2
--
Sliver Hive
Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Sliver spell.
{5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
{W}{U}{B}{R}{G}
Sliver Hivelord
Legendary Creature - Sliver
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
5 /
5
{W}{U}{B}{R}{G}
Sliver Legion
Legendary Creature - Sliver
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
7 /
7
{W}{U}{B}{R}{G}
Sliver Overlord
Legendary Creature - Sliver Mutant
{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
{3}: Gain control of target Sliver. (This effect lasts indefinitely.)
7 /
7
{W}{U}{B}{R}{G}
Sliver Queen
Legendary Creature - Sliver
{2}: Create a 1/1 colorless Sliver creature token.
7 /
7
{1}{G}
Spinneret Sliver
Creature - Sliver
All Sliver creatures have reach.
2 /
2
{2}{W}
Steelform Sliver
Creature - Sliver
Sliver creatures you control get +0/+1.
2 /
2
{R}
Striking Sliver
Creature - Sliver
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
1 /
1
{4}{U}
Synchronous Sliver
Creature - Sliver
All Sliver creatures have vigilance.
3 /
3
{2}{B}
Syphon Sliver
Creature - Sliver
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)
2 /
2
{W}{U}{B}{R}{G}
The First Sliver
Legendary Creature - Sliver
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Sliver spells you cast have cascade.
7 /
7
{3}{B}
Toxin Sliver
Creature - Sliver
Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
3 /
3
--
Tundra
Land - Plains Island
({T}: Add {W} or {U}.)
{1}{R}
Two-Headed Sliver
Creature - Sliver
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
1 /
1
{1}{G}
Venom Sliver
Creature - Sliver
Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
1 /
1
{G}
Virulent Sliver
Creature - Sliver
All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)