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Select Main Deck Cards

{R}
Brute Force
Instant
Target creature gets +3/+3 until end of turn.
{R}
Brute Force
Instant
Target creature gets +3/+3 until end of turn.
{R}
Brute Force
Instant
Target creature gets +3/+3 until end of turn.
{R}
Brute Force
Instant
Target creature gets +3/+3 until end of turn.
{R}{R}{R}
Dwarven Bloodboiler
Creature - Dwarf
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
2 / 2
{R}{R}{R}
Dwarven Bloodboiler
Creature - Dwarf
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
2 / 2
{R}{R}{R}
Dwarven Bloodboiler
Creature - Dwarf
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
2 / 2
{R}{R}{R}
Dwarven Bloodboiler
Creature - Dwarf
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
2 / 2
{R}
Dwarven Grunt
Creature - Dwarf
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
1 / 1
{R}
Dwarven Grunt
Creature - Dwarf
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
1 / 1
{R}
Dwarven Grunt
Creature - Dwarf
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
1 / 1
{R}
Dwarven Grunt
Creature - Dwarf
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
1 / 1
{R}{R}
Dwarven Lieutenant
Creature - Dwarf Soldier
{1}{R}: Target Dwarf creature gets +1/+0 until end of turn.
1 / 2
{R}{R}
Dwarven Lieutenant
Creature - Dwarf Soldier
{1}{R}: Target Dwarf creature gets +1/+0 until end of turn.
1 / 2
{2}{R}
Dwarven Nomad
Creature - Dwarf Nomad
{T}: Target creature with power 2 or less can't be blocked this turn.
1 / 1
{2}{R}
Dwarven Nomad
Creature - Dwarf Nomad
{T}: Target creature with power 2 or less can't be blocked this turn.
1 / 1
{2}{R}
Dwarven Recruiter
Creature - Dwarf
When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.
2 / 2
{2}{R}
Dwarven Recruiter
Creature - Dwarf
When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.
2 / 2
{R}
Dwarven Scorcher
Creature - Dwarf
Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to them.
1 / 1
{R}
Dwarven Scorcher
Creature - Dwarf
Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to them.
1 / 1
{R}
Dwarven Scorcher
Creature - Dwarf
Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to them.
1 / 1
{R}
Dwarven Scorcher
Creature - Dwarf
Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to them.
1 / 1
{2}{R}
Dwarven Warriors
Creature - Dwarf Warrior
{T}: Target creature with power 2 or less can't be blocked this turn.
1 / 1
{2}{R}
Dwarven Warriors
Creature - Dwarf Warrior
{T}: Target creature with power 2 or less can't be blocked this turn.
1 / 1
{2}{R}
Dwarven Warriors
Creature - Dwarf Warrior
{T}: Target creature with power 2 or less can't be blocked this turn.
1 / 1
{2}{R}
Dwarven Warriors
Creature - Dwarf Warrior
{T}: Target creature with power 2 or less can't be blocked this turn.
1 / 1
{1}{R}
Fists of the Anvil
Instant
Target creature gets +4/+0 until end of turn.
{1}{R}
Fists of the Anvil
Instant
Target creature gets +4/+0 until end of turn.
{1}{R}
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to any target.
{1}{R}
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to any target.
--
Forgotten Cave
Land
Forgotten Cave enters the battlefield tapped.

{T}: Add {R}.

Cycling {R} ({R}, Discard this card: Draw a card.)
--
Forgotten Cave
Land
Forgotten Cave enters the battlefield tapped.

{T}: Add {R}.

Cycling {R} ({R}, Discard this card: Draw a card.)
{2}
Howling Mine
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
{2}
Howling Mine
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{R}
Quest for Pure Flame
Enchantment
Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.

Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
{R}
Quest for Pure Flame
Enchantment
Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.

Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
{1}{R}
Stun
Instant
Target creature can't block this turn.

Draw a card.
{1}{R}
Stun
Instant
Target creature can't block this turn.

Draw a card.
{R}
Titan's Strength
Instant
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{R}
Titan's Strength
Instant
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)