When Armored Skaab enters the battlefield, mill four cards.
1 /
4
{B}
Blackmail
Sorcery
Target player reveals three cards from their hand and you choose one of them. That player discards that card.
{1}{B}
Butcher Ghoul
Creature - Zombie
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
1 /
1
{G}
Caravan Vigil
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Morbid -- You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
{G}
Caravan Vigil
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Morbid -- You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
{1}{U}{B}
Consult the Necrosages
Sorcery
Choose one --
• Target player draws two cards.
• Target player discards two cards.
{1}{U}{B}
Consult the Necrosages
Sorcery
Choose one --
• Target player draws two cards.
• Target player discards two cards.
{1}{B}{B}
Death Baron
Creature - Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
2 /
2
{4}
Demonmail Hauberk
Artifact - Equipment
Equipped creature gets +4/+2.
Equip--Sacrifice a creature.
{1}{B}
Diabolic Edict
Instant
Target player sacrifices a creature.
{1}{B}
Diabolic Edict
Instant
Target player sacrifices a creature.
{B}
Diregraf Ghoul
Creature - Zombie
Diregraf Ghoul enters tapped.
2 /
2
--
Drowned Catacomb
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.
{1}
Expedition Map
Artifact
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
{1}
Ghoulcaller's Bell
Artifact
{T}: Each player mills a card.
{1}{B}{B}
Ghoulraiser
Creature - Zombie
When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.
2 /
2
{1}{B}{B}
Ghoulraiser
Creature - Zombie
When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.
2 /
2
{1}{B}{B}
Ghoulraiser
Creature - Zombie
When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.
2 /
2
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G}.
{1}{B}{B}{B}
Grave Pact
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
{3}{U}{B}
Grimgrin, Corpse-Born
Legendary Creature - Zombie Warrior
Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
5 /
5
--
Hinterland Harbor
Land
Hinterland Harbor enters tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
{B}
Innocent Blood
Sorcery
Each player sacrifices a creature.
--
Island
Basic Land - Island
({T}: Add {U}.)
{B}{G}
Lotleth Troll
Creature - Zombie Troll
Trample
Discard a creature card: Put a +1/+1 counter on Lotleth Troll.
{B}: Regenerate Lotleth Troll.
2 /
1
{1}{B}{B}
Malevolent Awakening
Enchantment
{1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
{U}
Mental Note
Instant
Mill two cards.
Draw a card.
{G}
Might of Alara
Instant
Domain -- Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
{2}{B}{B}
Moan of the Unhallowed
Sorcery
Create two 2/2 black Zombie creature tokens.
Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{B}
Nightscape Familiar
Creature - Zombie
Blue spells and red spells you cast cost {1} less to cast.
{1}{B}: Regenerate Nightscape Familiar.
1 /
1
{3}{B}{B}
Noxious Ghoul
Creature - Zombie
Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
3 /
3
{1}{U}{B}
Psychic Strike
Instant
Counter target spell. Its controller mills two cards.
{4}{B}
Rise from the Grave
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
{4}{B}
Rise from the Grave
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
--
Simic Guildgate
Land - Gate
Simic Guildgate enters the battlefield tapped.
{T}: Add {G} or {U}.
--
Simic Guildgate
Land - Gate
Simic Guildgate enters the battlefield tapped.
{T}: Add {G} or {U}.
{B}
Skull Fracture
Sorcery
Target player discards a card.
Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{3}{B}
Soulless One
Creature - Zombie Avatar
Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
* /
*
{2}{B}
Stupor
Sorcery
Target opponent discards a card at random, then discards a card.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{B}
Tendrils of Despair
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Target opponent discards two cards.
{B}
Tragic Slip
Instant
Target creature gets -1/-1 until end of turn.
Morbid -- That creature gets -13/-13 until end of turn instead if a creature died this turn.
{2}{B}{B}
Undead Warchief
Creature - Zombie
Zombie spells you cast cost {1} less to cast.
Zombie creatures you control get +2/+1.
1 /
1
{2}{B}{B}
Undead Warchief
Creature - Zombie
Zombie spells you cast cost {1} less to cast.
Zombie creatures you control get +2/+1.
1 /
1
{B}
Undying Evil
Instant
Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
{U}{B}
Vodalian Zombie
Creature - Merfolk Zombie
Protection from green
2 /
2
{1}{B}
Wicked Reward
Instant
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets +4/+2 until end of turn.
{4}{B}
Woebearer
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.