-2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
L:
5
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{2}
Armillary Sphere
Artifact
{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
{1}{G}{G}
Arwen, Weaver of Hope
Legendary Creature - Elf Noble
Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness.
2 /
1
{1}{G}
Atraxa's Fall
Sorcery
Destroy target artifact, battle, enchantment, or creature with flying.
{4}{W}{W}
Austere Command
Sorcery
Choose two --
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
{G}
Avacyn's Pilgrim
Creature - Human Monk
{T}: Add {W}.
1 /
1
{2}{G}
Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
{4}{G}{W}
Camaraderie
Sorcery
You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
{1}{G}{G}
Champion of Lambholt
Creature - Human Warrior
Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
1 /
1
{3}{G}{G}{W}
Collective Blessing
Enchantment
Creatures you control get +3/+3.
{4}{G}{G}
Collective Unconscious
Sorcery
Draw a card for each creature you control.
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{1}{G}{W}
Dauntless Escort
Creature - Rhino Soldier
Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.
3 /
3
{1}{W}
Dawn Charm
Instant
Choose one --
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
{1}{G}
Druid's Deliverance
Instant
Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
{2}{G}{G}
Dwynen, Gilt-Leaf Daen
Legendary Creature - Elf Warrior
Reach
Other Elf creatures you control get +1/+1.
Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.
3 /
4
{5}{W}{W}
Elesh Norn, Grand Cenobite
Legendary Creature - Phyrexian Praetor
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
4 /
7
{3}{W}{W}
Elspeth Tirel
Legendary Planeswalker - Elspeth
+2: You gain 1 life for each creature you control.
-2: Create three 1/1 white Soldier creature tokens.
-5: Destroy all other permanents except for lands and tokens.
L:
4
{4}{W}{W}
Elspeth, Sun's Champion
Legendary Planeswalker - Elspeth
+1: Create three 1/1 white Soldier creature tokens.
-3: Destroy all creatures with power 4 or greater.
-7: You get an emblem with "Creatures you control get +2/+2 and have flying."
L:
4
{3}{G}
Elven Ambush
Instant
Create a 1/1 green Elf Warrior creature token for each Elf you control.
{1}{G}{G}
Elvish Archdruid
Creature - Elf Druid
Other Elf creatures you control get +1/+1.
{T}: Add {G} for each Elf you control.
2 /
2
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{3}{G}
Elvish Promenade
Tribal Sorcery - Elf
Create a 1/1 green Elf Warrior creature token for each Elf you control.
{G}
Elvish Skysweeper
Creature - Elf Warrior
{4}{G}, Sacrifice a creature: Destroy target creature with flying.
1 /
1
{1}{G}
Elvish Warmaster
Creature - Elf Warrior
Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
{5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn.
2 /
2
{5}{G}{W}
Emmara Tandris
Legendary Creature - Elf Shaman
Prevent all damage that would be dealt to creature tokens you control.
5 /
7
{G}
Essence Warden
Creature - Elf Shaman
Whenever another creature enters the battlefield, you gain 1 life.
1 /
1
{2}{G}
Farhaven Elf
Creature - Elf Druid
When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
1 /
1
{3}{W}
Felidar Retreat
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, choose one --
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
{G}
Fog
Instant
Prevent all combat damage that would be dealt this turn.
{3}{G}{G}
Freyalise, Llanowar's Fury
Legendary Planeswalker - Freyalise
+2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}."
-2: Destroy target artifact or enchantment.
-6: Draw a card for each green creature you control.
Freyalise, Llanowar's Fury can be your commander.
L:
3
{2}{W}
Generous Gift
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
{2}{G/W}{G/W}
Growing Ranks
Enchantment
At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)
{X}{G}
Haldir, Lórien Lieutenant
Legendary Creature - Elf Soldier
Haldir, Lórien Lieutenant enters the battlefield with X +1/+1 counters on it.
Vigilance
{5}{G}: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.
0 /
0
{2}{G}{G}
Harmonize
Sorcery
Draw three cards.
{4}{W}{W}{W}
Hour of Reckoning
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy all nontoken creatures.
{2}
Idol of Oblivion
Artifact
{T}: Draw a card. Activate only if you created a token this turn.
{8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
{3}{G}
Immaculate Magistrate
Creature - Elf Shaman
{T}: Put a +1/+1 counter on target creature for each Elf you control.
2 /
2
{2}{G}
Imperious Perfect
Creature - Elf Warrior
Other Elves you control get +1/+1.
{G}, {T}: Create a 1/1 green Elf Warrior creature token.
2 /
2
{2}{W}
Inspiring Leader
Legendary Enchantment - Background
Commander creatures you own have "Creature tokens you control get +2/+2."
{1}{W}
Intangible Virtue
Enchantment
Creature tokens you control get +1/+1 and have vigilance.
{1}{W}
Kabira Takedown
Instant
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
--
Kabira Plateau
Land
Kabira Plateau enters the battlefield tapped.
{T}: Add {W}.
{2}{G}
Kodama's Reach
Sorcery - Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{G}{G}
Leaf-Crowned Visionary
Creature - Elf Druid
Other Elves you control get +1/+1.
Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card.
1 /
1
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{2}{W}
Make a Stand
Instant
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
{W}
Mana Tithe
Instant
Counter target spell unless its controller pays {1}.
{2}{W}
Mentor of the Meek
Creature - Human Soldier
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
2 /
2
{2}{G/W}
Mercy Killing
Instant
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
{2}
Mind Stone
Artifact
{T}: Add {C}.
{1}, {T}, Sacrifice Mind Stone: Draw a card.
{1}{G}{G}
Nissa, Voice of Zendikar
Legendary Planeswalker - Nissa
+1: Create a 0/1 green Plant creature token.
-2: Put a +1/+1 counter on each creature you control.
-7: You gain X life and draw X cards, where X is the number of lands you control.
L:
3
{2}{G}
Omen of the Hunt
Enchantment
Flash
When Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{G}, Sacrifice Omen of the Hunt: Scry 2.
{W}
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{1}{G}{W}
Pledge of Unity
Instant
Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
{2}{G}
Presence of Gond
Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token."
{4}{G}
Primal Vigor
Enchantment
If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
{2}{G/W}{G/W}{G/W}
Privileged Position
Enchantment
({G/W} can be paid with either {G} or {W}.)
Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{G}{W}
Reborn Hope
Sorcery
Return target multicolored card from your graveyard to your hand.
{1}{G}
Regrowth
Sorcery
Return target card from your graveyard to your hand.
{G/W}
Rhys the Redeemed
Legendary Creature - Elf Warrior
{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token.
{4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.
1 /
1
{2}{W}
Rootborn Defenses
Instant
Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
{2}{G}
Sagittars' Volley
Instant
Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.
{1}{G}
Sakura-Tribe Elder
Creature - Snake Shaman
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
1 /
1
{2}{G}
Search for Tomorrow
Sorcery
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Suspend 2--{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{2}
Selesnya Signet
Artifact
{1}, {T}: Add {G}{W}.
{3}{W}
Shalai, Voice of Plenty
Legendary Creature - Angel
Flying
You, planeswalkers you control, and other creatures you control have hexproof.
{4}{G}{G}: Put a +1/+1 counter on each creature you control.
3 /
4
{3}{G}{G}
Shamanic Revelation
Sorcery
Draw a card for each creature you control.
Ferocious -- You gain 4 life for each creature you control with power 4 or greater.
{2}{G/W}
Shield of the Oversoul
Enchantment - Aura
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
As long as enchanted creature is white, it gets +1/+1 and has flying.
{2}{G}
Shower of Arrows
Instant
Destroy target artifact, enchantment, or creature with flying. Scry 1.
{1}{G}{W}
Sigil of the Nayan Gods
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
Cycling {G/W} ({G/W}, Discard this card: Draw a card.)
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}{G}
Song of Freyalise
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II -- Until your next turn, creatures you control gain "{T}: Add one mana of any color."
III -- Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
{4}{W}{W}
Song of the Worldsoul
Enchantment
Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)
{W}
Soul Warden
Creature - Human Cleric
Whenever another creature enters the battlefield, you gain 1 life.
1 /
1
{2}{G}
Spider Food
Sorcery
Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
{2}{G}
Spidersilk Armor
Enchantment
Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
{2}{G}
Springbloom Druid
Creature - Elf Druid
When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
1 /
1
{G/W}{G/W}
Sundering Growth
Instant
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)
Equip {1}
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
{2}
Talisman of Unity
Artifact
{T}: Add {C}.
{T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.
{G}
Tamiyo's Safekeeping
Instant
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
{G}{G}{W}{W}
Trostani, Selesnya's Voice
Legendary Creature - Dryad
Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
{1}{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.)
2 /
5
{2}{W}
Unbreakable Formation
Instant
Creatures you control gain indestructible until end of turn.
Addendum -- If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
{G}
Utopia Sprawl
Enchantment - Aura
Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
{1}
Wayfarer's Bauble
Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{3}
Whispersilk Cloak
Artifact - Equipment
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip {2}
{1}{G/W}{G/W}{G/W}
Wilt-Leaf Liege
Creature - Elf Knight
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.
4 /
4
{2}{G}
Wood Elves
Creature - Elf Scout
When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.