{T}: Add {G} or {W}. Brushland deals 1 damage to you.
--
Canopy Vista
Land - Forest Plains
({T}: Add {G} or {W}.)
Canopy Vista enters tapped unless you control two or more basic lands.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
--
Exotic Orchard
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Fortified Village
Land
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W}.
--
Gavony Township
Land
{T}: Add {C}.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
--
Grasslands
Land
Grasslands enters the battlefield tapped.
{T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
--
Graypelt Refuge
Land
Graypelt Refuge enters the battlefield tapped.
When Graypelt Refuge enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}.
--
Krosan Verge
Land
Krosan Verge enters the battlefield tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
{2}{G}{W}
Lathiel, the Bounteous Dawn
Legendary Creature - Unicorn
Lifelink
At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.
2 /
2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Reliquary Tower
Land
You have no maximum hand size.
{T}: Add {C}.
--
Rogue's Passage
Land
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.
--
Sungrass Prairie
Land
{1}, {T}: Add {G}{W}.
--
Temple of Plenty
Land
Temple of Plenty enters tapped.
When Temple of Plenty enters, scry 1.
{T}: Add {G} or {W}.
--
Thriving Grove
Land
Thriving Grove enters tapped. As it enters, choose a color other than green.
{T}: Add {G} or one mana of the chosen color.
--
Thriving Heath
Land
Thriving Heath enters tapped. As it enters, choose a color other than white.
{T}: Add {W} or one mana of the chosen color.
--
Tranquil Garden
Land
{T}: Add {C}.
{T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step.
--
Vec Townships
Land
{T}: Add {C}.
{T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step.