Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
5 /
7
{6}{G}{G}
Ancient Brontodon
Creature - Dinosaur
9 /
9
{W}
Anointer of Champions
Creature - Human Cleric
{T}: Target attacking creature gets +1/+1 until end of turn.
1 /
1
{G}
Aspect of Hydra
Instant
Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
{W}
Cartouche of Solidarity
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.
{3}{W}
Charging Griffin
Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.
2 /
2
{2}{W}
Dragon Bell Monk
Creature - Human Monk
Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2 /
2
{1}{G}
Druid of the Cowl
Creature - Elf Druid
{T}: Add {G}.
1 /
3
{G}{W}
Fleecemane Lion
Creature - Cat
{3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
3 /
3
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Foundry of the Consuls
Land
{T}: Add {C}.
{5}, {T}, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying.
{W}
Hopeful Eidolon
Enchantment Creature - Spirit
Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Enchanted creature gets +1/+1 and has lifelink.
1 /
1
{1}{W}
Impeccable Timing
Instant
Impeccable Timing deals 3 damage to target attacking or blocking creature.
{G}
Jungle Delver
Creature - Merfolk Warrior
{3}{G}: Put a +1/+1 counter on Jungle Delver.
1 /
1
{3}{W}
Phantom General
Creature - Spirit Soldier
Creature tokens you control get +1/+1.
2 /
3
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{W}
Restoration Specialist
Creature - Dwarf Artificer
{W}, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.
2 /
1
{3}{W}
Retreat to Emeria
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, choose one --
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.
{2}{W}
Rootborn Defenses
Instant
Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
{4}{W}
Shining Aerosaur
Creature - Dinosaur
Flying
3 /
4
{3}{G}
Solitary Hunter
Creature - Human Warrior Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.
3 /
4
--
One of the Pack
Creature - Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack.
3 /
4
{1}{W}{W}
Sunspire Griffin
Creature - Griffin
Flying
2 /
3
{2}
True-Faith Censer
Artifact - Equipment
Equipped creature gets +1/+1 and has vigilance.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
--
Windswept Heath
Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.