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Ash Barrens
Land
{T}: Add {C}.

Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
--
Ash Barrens
Land
{T}: Add {C}.

Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
--
Ash Barrens
Land
{T}: Add {C}.

Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
--
Ash Barrens
Land
{T}: Add {C}.

Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
{R/G}{R/G}
Burning-Tree Emissary
Creature - Human Shaman
When Burning-Tree Emissary enters the battlefield, add {R}{G}.
2 / 2
{R/G}{R/G}
Burning-Tree Emissary
Creature - Human Shaman
When Burning-Tree Emissary enters the battlefield, add {R}{G}.
2 / 2
{R/G}{R/G}
Burning-Tree Emissary
Creature - Human Shaman
When Burning-Tree Emissary enters the battlefield, add {R}{G}.
2 / 2
{R/G}{R/G}
Burning-Tree Emissary
Creature - Human Shaman
When Burning-Tree Emissary enters the battlefield, add {R}{G}.
2 / 2
{1}{B}
Chainer's Edict
Sorcery
Target player sacrifices a creature.

Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{B}
Chainer's Edict
Sorcery
Target player sacrifices a creature.

Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{B}
Darkness
Instant
Prevent all combat damage that would be dealt this turn.
{1}{B}
Deadly Dispute
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{1}{B}
Deadly Dispute
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{1}{B}
Deadly Dispute
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{1}{B}
Deadly Dispute
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{B}
Echoing Return
Sorcery
Return target creature card and all other cards with the same name as that card from your graveyard to your hand.
{B}
Echoing Return
Sorcery
Return target creature card and all other cards with the same name as that card from your graveyard to your hand.
{B}
Echoing Return
Sorcery
Return target creature card and all other cards with the same name as that card from your graveyard to your hand.
{R}
Faithless Looting
Sorcery
Draw two cards, then discard two cards.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{R}
Faithless Looting
Sorcery
Draw two cards, then discard two cards.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{R}
Faithless Looting
Sorcery
Draw two cards, then discard two cards.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{R}
Faithless Looting
Sorcery
Draw two cards, then discard two cards.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{6}{B}
Gurmag Angler
Creature - Zombie Fish
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
5 / 5
{6}{B}
Gurmag Angler
Creature - Zombie Fish
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
5 / 5
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Rakdos Carnarium
Land
Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

{T}: Add {B}{R}.
{B}
Raven's Crime
Sorcery
Target player discards a card.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
{B}
Raven's Crime
Sorcery
Target player discards a card.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
{1}{R}
Seven Dwarves
Creature - Dwarf
Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control.

A deck can have up to seven cards named Seven Dwarves.
2 / 2
{1}{R}
Seven Dwarves
Creature - Dwarf
Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control.

A deck can have up to seven cards named Seven Dwarves.
2 / 2
{1}{R}
Seven Dwarves
Creature - Dwarf
Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control.

A deck can have up to seven cards named Seven Dwarves.
2 / 2
{1}{R}
Seven Dwarves
Creature - Dwarf
Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control.

A deck can have up to seven cards named Seven Dwarves.
2 / 2
{1}{R}
Seven Dwarves
Creature - Dwarf
Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control.

A deck can have up to seven cards named Seven Dwarves.
2 / 2
{1}{R}
Seven Dwarves
Creature - Dwarf
Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control.

A deck can have up to seven cards named Seven Dwarves.
2 / 2
{1}{R}
Seven Dwarves
Creature - Dwarf
Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control.

A deck can have up to seven cards named Seven Dwarves.
2 / 2
{2}{B}
Stinkweed Imp
Creature - Imp
Flying

Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
1 / 2
{2}{B}
Stinkweed Imp
Creature - Imp
Flying

Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
1 / 2
{2}{B}
Stinkweed Imp
Creature - Imp
Flying

Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
1 / 2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{B}
Unearth
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Cycling {2} ({2}, Discard this card: Draw a card.)
{B}
Unearth
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Cycling {2} ({2}, Discard this card: Draw a card.)
{B}
Unearth
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Cycling {2} ({2}, Discard this card: Draw a card.)
{B}
Unearth
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{B}
Unseal the Necropolis
Instant
Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
{2}{B}
Unseal the Necropolis
Instant
Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
--
Vault of Whispers
Artifact Land
{T}: Add {B}.

{1}{R}
Abrade
Instant
Choose one --

• Abrade deals 3 damage to target creature.

• Destroy target artifact.
{1}{R}
Abrade
Instant
Choose one --

• Abrade deals 3 damage to target creature.

• Destroy target artifact.
{R}
Red Elemental Blast
Instant
Choose one --

• Counter target blue spell.

• Destroy target blue permanent.
{R}
Red Elemental Blast
Instant
Choose one --

• Counter target blue spell.

• Destroy target blue permanent.
{B}
Rotten Reunion
Instant
Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{B}
Rotten Reunion
Instant
Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{G}
Rust
Instant
Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
{G}
Rust
Instant
Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
{1}{R}
Smash to Dust
Sorcery
Choose one --

• Destroy target artifact.

• Destroy target creature with defender.

• Smash to Dust deals 1 damage to each creature your opponents control.
{1}{R}
Smash to Dust
Sorcery
Choose one --

• Destroy target artifact.

• Destroy target creature with defender.

• Smash to Dust deals 1 damage to each creature your opponents control.