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Select Main Deck Cards

{R}{W}{B}
Altaïr Ibn-La'Ahad
Legendary Creature - Human Assassin
First strike

Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
3 / 3
{B}{G}
Assassin's Trophy
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
{2}{B}{G}
Cleopatra, Exiled Pharaoh
Legendary Creature - Human Noble
Allies -- At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.

Betrayal -- Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
2 / 4
{3}{R}{W}
Eivor, Battle-Ready
Legendary Creature - Human Assassin Warrior
Vigilance (Attacking doesn't cause this creature to tap.)

Haste (This creature can attack as soon as it comes under your control.)

Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent.
5 / 5
{1}{B}
Ezio Auditore da Firenze
Legendary Creature - Human Assassin
Menace

Assassin spells you cast have freerunning {B}{B}. (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Whenever Ezio deals combat damage to a player, you may pay {W}{U}{B}{R}{G} if that player has 10 or less life. When you do, that player loses the game.
3 / 2
{3}{U}{B}
Ezio, Blade of Vengeance
Legendary Creature - Human Assassin
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever an Assassin you control deals combat damage to a player, draw a card.
5 / 5
{2}
Hidden Blade
Artifact - Equipment
Flash

When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.

Equipped creature gets +1/+0 and has first strike.

Equip {2}
{3}{B}{B}
Massacre Girl
Legendary Creature - Human Assassin
Menace

When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
4 / 4
{2}{B}{B}
Massacre Girl, Known Killer
Legendary Creature - Human Assassin
Menace

Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.
4 / 4
{2}{U}{B}
Ramses, Assassin Lord
Legendary Creature - Human Assassin
Deathtouch

Other Assassins you control get +1/+1.

Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.
4 / 4
{1}{B}{B}
Royal Assassin
Creature - Human Assassin
{T}: Destroy target tapped creature.
1 / 1
{B}{B}
Scarblade Elite
Creature - Elf Assassin
{T}, Exile an Assassin card from your graveyard: Destroy target creature.
2 / 2
{4}{U}{B}{R}
Thraximundar
Legendary Creature - Zombie Assassin
Haste

Whenever Thraximundar attacks, defending player sacrifices a creature.

Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
6 / 6
{1}{B}{R}{G}
Xira, the Golden Sting
Legendary Creature - Insect Assassin
Flying, haste

Whenever Xira, the Golden Sting attacks, put an egg counter on another target creature without an egg counter on it. When that creature dies, if it has an egg counter on it, draw a card and create a 1/1 black Insect creature token with flying.
3 / 3