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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
How does the deck win?
-Maze's End: Use land tutors and Maze's End to search up and play enough Guildgates to win. Use Amulet of Vigor to accelerate your mana production and Elixir of Immortality to bring back any lands lost to the graveyard.
How do you stay alive?
-Board Wipes, Fog, and Ghostly Prison: Supreme Verdict and Terminus decimate all creatures, while Fog buys you extra turns and Ghostly Prison prevents attacks.
Alternate Win Conditions?
-Creatures and Nissa: Wurmcoil Engine and Thragtusk are powerful attackers who benefit you even at their deaths. Nissa, Steward of Elements can not only pump out land and find win conditions through scrying, but with her ultimate she can help you to win by turning your lands into powerful attackers.
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Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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