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Select Main Deck Cards

{4}{B}{B}
Archetype of Finality
Enchantment Creature - Gorgon
Creatures you control have deathtouch.

Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
2 / 3
{4}{B}{B}
Archetype of Finality
Enchantment Creature - Gorgon
Creatures you control have deathtouch.

Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
2 / 3
{4}{B}{B}
Archetype of Finality
Enchantment Creature - Gorgon
Creatures you control have deathtouch.

Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
2 / 3
{4}{B}{B}
Archetype of Finality
Enchantment Creature - Gorgon
Creatures you control have deathtouch.

Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
2 / 3
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
--
Assassin
Token Creature - Assassin
Black

Whenever this creature deals combat damage to a player, that player loses the game.
1 / 1
{2}{B}{B}
Barter in Blood
Sorcery
Each player sacrifices two creatures.
{2}{B}{B}
Barter in Blood
Sorcery
Each player sacrifices two creatures.
{2}{B}{B}
Barter in Blood
Sorcery
Each player sacrifices two creatures.
{2}{B}
Behind the Scenes
Enchantment
Creatures you control have skulk. (They can't be blocked by creatures with greater power.)

{4}{W}: Creatures you control get +1/+1 until end of turn.
{3}{B}
Bite of the Black Rose
Sorcery
Will of the council -- Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
{3}{B}
Bite of the Black Rose
Sorcery
Will of the council -- Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
{3}{B}
Bite of the Black Rose
Sorcery
Will of the council -- Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
{3}{B}
Bite of the Black Rose
Sorcery
Will of the council -- Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
{2}{B}{B}
Braids, Cabal Minion
Legendary Creature - Human Minion
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
2 / 2
{2}{B}{B}
Braids, Cabal Minion
Legendary Creature - Human Minion
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
2 / 2
{2}{B}{B}
Braids, Cabal Minion
Legendary Creature - Human Minion
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
2 / 2
{2}{B}{B}
Braids, Cabal Minion
Legendary Creature - Human Minion
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
2 / 2
{4}{B}{B}
Capital Punishment
Sorcery
Council's dilemma -- Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.
{4}{B}{B}
Capital Punishment
Sorcery
Council's dilemma -- Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.
{4}{B}{B}
Capital Punishment
Sorcery
Council's dilemma -- Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.
{R}{W}{B}
Crackling Doom
Instant
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
{R}{W}{B}
Crackling Doom
Instant
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
{R}{W}{B}
Crackling Doom
Instant
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
{R}{W}{B}
Crackling Doom
Instant
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
{2}{W}{W}{ // }{3}{W}{W}
Dusk // Dawn
Sorcery // Sorcery
Destroy all creatures with power 3 or greater.



Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.
{2}{W}{W}{ // }{3}{W}{W}
Dusk // Dawn
Sorcery // Sorcery
Destroy all creatures with power 3 or greater.



Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.
{1}{B}{B}
Golden Demise
Sorcery
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
{1}{B}{B}
Golden Demise
Sorcery
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
{1}{B}{B}{B}
Grave Pact
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
{B}
Innocent Blood
Sorcery
Each player sacrifices a creature.
{B}
Innocent Blood
Sorcery
Each player sacrifices a creature.
{B}
Innocent Blood
Sorcery
Each player sacrifices a creature.
{B}
Innocent Blood
Sorcery
Each player sacrifices a creature.
{3}{B}{B}{B}
Massacre Wurm
Creature - Phyrexian Wurm
When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.
6 / 5
{2}{B}
Plaguecrafter
Creature - Human Shaman
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
3 / 2
{2}{B}
Plaguecrafter
Creature - Human Shaman
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
3 / 2
{2}{B}
Plaguecrafter
Creature - Human Shaman
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
3 / 2
{2}{B}
Plaguecrafter
Creature - Human Shaman
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
3 / 2
{2}{W}
Retribution of the Meek
Sorcery
Destroy all creatures with power 4 or greater. They can't be regenerated.
{2}{W}
Retribution of the Meek
Sorcery
Destroy all creatures with power 4 or greater. They can't be regenerated.
{2}{W}
Retribution of the Meek
Sorcery
Destroy all creatures with power 4 or greater. They can't be regenerated.