deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

The Fair: Myra and the Magnificent Cantrips (EDH / Commander) [Revision 10]

For most Magic software, including Magic Workstation and Cockatrice:

For MTG Arena:

For Magic Online (MTGO):

For others:

To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!

(-> Your Settings)

Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.

Please select the columns you would like to see:

Viewing revision 10. There is a more recent version of this deck.

ATTRACTIONS RULINGS

In Constructed games, your Attraction deck must contain at least ten Attraction cards and it must be "Singleton," that is, no more than one card with any specific name (even if they have different text or lights lit up).

When told to open an Attraction, put the top card of your Attraction deck onto the battlefield face up under your control. Each Attraction has lights numbered 1–6 in the lower right corner. In fact, different versions of the same Attraction may have different lights lit up. The number 1 will never be lit up, and the number 6 will always be lit up.

At the beginning of your first main phase on each of your turns, you roll to visit your Attractions by rolling a six-sided die. If the result is lit up on an Attraction you control, you visit that Attraction, causing that Attraction's visit ability to trigger. You visit Attractions only for this special die roll or if a card specifically tells you to roll to visit your Attractions. Other die rolls caused by spells and abilities won't cause visit abilities to trigger.

If an Attraction would leave the battlefield and go to any zone other than exile, it instead goes to the junkyard, the Attraction deck's version of the scrapyard, which is the Contraption deck's version of the graveyard. Things that affect the graveyard do not affect the junkyard. You can exile Attractions just fine.

https://magic.wizards.com/en/articles/archive/feature/unfinity-mechanics-2022-09-20

Tags

Sideboard

Maybeboard

This deck does not appear to be legal in EDH / Commander.

Problems: You must not have more than 15 cards in your sideboard. · Not legal in this format: Time Out.

Turn: Your life: Opponent's life: Poison counters:
Hand (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

Name

Type

Notes

Power

Toughness

card

Type

Notes

Power

Toughness

 

Counters

Move this card to:

Actions

2-sided (coin flip)
6-sided (d6)
20-sided (d20)
Sides:

Auto-draw

Auto-untap

Double-click to open card details.

Move selected to:

Combined probability

Min. amount:
Card:

Custom calculation

If I play a card times in my ? card deck, how likely am I to draw it times?
  Name Hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10

Additional Probabilities

Embed Into Forums or Website

For forums and blogs please select one of the BB-Code options. For websites and forums that support HTML (e.g. Wizards Community Forums) you can use the HTML options.

Link to this deck

Here are some suggestions for cards you could add to your deck, based on decks that other players have built with this Commander.

Please add some cards to the deck to see card suggestions.

Unfortunately, we could not detect a Commander in this deck. Please choose it here to view card suggestions. To make sure this deck is analyzed properly in the future, please flag your Commander in the deckbuilder or put it in a separate section called "Commander".
Score Card Name Type Mana Rarity Salt
Powered by edhrec.com
These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
  Compare Revision Created By
Revision 38 March 20, 2024 Magicvedene
Revision 37 March 20, 2024 Magicvedene
Revision 36 March 20, 2024 Magicvedene
Revision 35 March 20, 2024 Magicvedene
Revision 34 February 28, 2024 Magicvedene
Revision 33 February 28, 2024 Magicvedene
Revision 32 February 28, 2024 Magicvedene
Revision 31 February 28, 2024 Magicvedene
Revision 30 February 28, 2024 Magicvedene
Revision 29 February 28, 2024 Magicvedene
Revision 28 February 28, 2024 Magicvedene
Revision 27 February 28, 2024 Magicvedene
Revision 26 February 28, 2024 Magicvedene
Revision 25 February 26, 2024 Magicvedene
Revision 24 February 25, 2024 Magicvedene
Revision 23 February 15, 2024 Magicvedene
Revision 22 February 15, 2024 Magicvedene
Revision 21 February 14, 2024 Magicvedene
Revision 20 January 13, 2024 Magicvedene
Revision 19 January 13, 2024 Magicvedene
Revision 18 January 13, 2024 Magicvedene
Revision 17 January 4, 2024 Magicvedene
Revision 16 January 4, 2024 Magicvedene
Revision 15 January 4, 2024 Magicvedene
Revision 14 January 4, 2024 Magicvedene
Revision 13 January 4, 2024 Magicvedene
Revision 12 January 4, 2024 Magicvedene
Revision 11 January 4, 2024 Magicvedene
» Revision 10 January 4, 2024 Magicvedene
Revision 9 December 31, 2023 Magicvedene
Revision 8 December 31, 2023 Magicvedene
Revision 7 December 27, 2023 Magicvedene
Revision 6 December 27, 2023 Magicvedene
Revision 5 December 27, 2023 Magicvedene
Revision 4 December 27, 2023 Magicvedene
Revision 3 December 26, 2023 Magicvedene
Revision 2 December 26, 2023 Magicvedene
Revision 1 December 21, 2023 Magicvedene
There are no comments about this deck yet.
English card names will be linked automatically.
In addition, you can use BBCode (like [b][/b], [url=...][/url] and so on) here.

An error with your login session occured:
unknown
You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.
If the problem persists, please contact us.