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Select Main Deck Cards

{4}{U}
Air Servant
Creature - Elemental
Flying

{2}{U}: Tap target creature with flying.
4 / 3
{1}{U}
Alluring Siren
Creature - Siren
{T}: Target creature an opponent controls attacks you this turn if able.
1 / 1
{1}{U}
Alluring Siren
Creature - Siren
{T}: Target creature an opponent controls attacks you this turn if able.
1 / 1
{1}{U}
Alluring Siren
Creature - Siren
{T}: Target creature an opponent controls attacks you this turn if able.
1 / 1
{1}{U}
Alluring Siren
Creature - Siren
{T}: Target creature an opponent controls attacks you this turn if able.
1 / 1
{4}{U}
Armored Cancrix
Creature - Crab
2 / 5
{2}{B}
Assassinate
Sorcery
Destroy target tapped creature.
{1}{U}
Augury Owl
Creature - Bird
Flying

When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
1 / 1
{3}{U}
Azure Drake
Creature - Drake
Flying
2 / 4
{1}{U}{U}
Cancel
Instant
Counter target spell.
{1}{B}
Child of Night
Creature - Vampire
Lifelink
2 / 1
{1}{B}
Child of Night
Creature - Vampire
Lifelink
2 / 1
{1}{B}
Child of Night
Creature - Vampire
Lifelink
2 / 1
{3}{U}
Clone
Creature - Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
0 / 0
{2}{U}
Cloud Elemental
Creature - Elemental
Flying

Cloud Elemental can block only creatures with flying.
2 / 3
{B}
Disentomb
Sorcery
Return target creature card from your graveyard to your hand.
{B}
Disentomb
Sorcery
Return target creature card from your graveyard to your hand.
{1}{U}
Flashfreeze
Instant
Counter target red or green spell.
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 / 2
{4}{U}{U}
Harbor Serpent
Creature - Serpent
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
5 / 5
{4}{U}{U}
Harbor Serpent
Creature - Serpent
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
5 / 5
{2}{B}{B}
Howling Banshee
Creature - Spirit
Flying

When Howling Banshee enters the battlefield, each player loses 3 life.
3 / 3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}
Jace's Erasure
Enchantment
Whenever you draw a card, you may have target player mill a card.
{1}{B}{B}
Liliana's Specter
Creature - Specter
Flying

When Liliana's Specter enters the battlefield, each opponent discards a card.
2 / 1
{1}{B}{B}
Liliana's Specter
Creature - Specter
Flying

When Liliana's Specter enters the battlefield, each opponent discards a card.
2 / 1
{1}{U}
Maritime Guard
Creature - Merfolk Soldier
1 / 3
{2}{B}
Mind Rot
Sorcery
Target player discards two cards.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{3}{B}
Nether Horror
Creature - Horror
4 / 2
{3}{B}
Nether Horror
Creature - Horror
4 / 2
{3}{B}
Nether Horror
Creature - Horror
4 / 2
{4}{B}
Nightwing Shade
Creature - Shade
Flying

{1}{B}: Nightwing Shade gets +1/+1 until end of turn.
2 / 2
{3}{U}
Phantom Beast
Creature - Illusion Beast
When Phantom Beast becomes the target of a spell or ability, sacrifice it.
4 / 5
{3}{U}
Phantom Beast
Creature - Illusion Beast
When Phantom Beast becomes the target of a spell or ability, sacrifice it.
4 / 5
{4}{B}
Rotting Legion
Creature - Zombie
Rotting Legion enters the battlefield tapped.
4 / 5
{2}{U}
Scroll Thief
Creature - Merfolk Rogue
Whenever Scroll Thief deals combat damage to a player, draw a card.
1 / 3
{B}{B}
Sign in Blood
Sorcery
Target player draws two cards and loses 2 life.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{B}
Unholy Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+1.
{B}
Unholy Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+1.
{B}
Unholy Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+1.