deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

Tim the Enchanter and his Prodigies (EDH / Commander)

For most Magic software, including Magic Workstation and Cockatrice:

For MTG Arena:

For Magic Online (MTGO):

For others:

To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!

(-> Your Settings)

Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.

Please select the columns you would like to see:

Disclaimer: Totally got this concept from the Command Zone, a commander themed podcast I 100% recommend to any player looking to deepen their understanding of the format. There's also a more condensed card-purpose list at the bottom, if you don't want to deal with me being excessively wordy. I kept the budget for this around $100 dollars to keep it accessible for everyone, particularly myself. Some more expensive very worthy includes are Staff of Domination and Gaea's Cradle(And an overhaul of the rest of the manabase, obviously)

You're probably noticing about now that the commander here isn't Tim the Enchanter. Perhaps you even came here because I had "enchanter" in the title but wasn't in Zur's colours. I don't know why you're here, really. But I can say that this is going to be one of the more interesting decks you've experienced, milking maximum effectiveness out of minimally powerful mechanics.

The commander to this deck is really rather irrelevant. Any commander with RUG will do. Riku is a decent choice, as he lets you double up on each of the creatures you play, and you'll be playing quite a few. Surrak gives you some protection from control, making sure you get to do your thing when you want to. Maelstrom Wanderer is a board state in a black bordered box, helping you recover from wipes and speeding up your plays. I've opted for Kydele and Ludevic. This deck does rather like to draw cards. Though there aren't many cards that do it, they get it done quite nicely. Because of this, Kydele can get rather ridiculous, tapping for as much as 6 mana regularly. The deck also will have quite an easy time triggering Ludevic. Which brings us to the meat of the deck, and the commander hiding in the 98. Prodigal Sorcerer.

Prodigal sorcerer. 2U. Tap, deal 1 damage to target creature or player. There are many cards like him (quite a few of which we run), but he's the OG. This effect seems minor at first glance, and without modification it is. However, once you begin applying modifiers to this, it quickly transforms from a piddly little sting to a toolbox of many possibilities. Do you want to kill things? Equip it with one of our four deathtouch enabling weapons of mass destruction. Do you want to steal things? Charisma talks the talk, and Willbreaker walks the walk. But only using these abilities once around would be rather whelming. So let's avoid that.

Cards such as Fatestitcher, Kiora's follower, and Niblis of the Breath let us use tap abilities more often, and can even be used as ramp. They're general purpose multipliers for everything else we want to do here.

One of our main weaknesses is board wipes, so not over-committing to the board can be important. We're outside of the best reanimator colours, so our options there are limited at best. Reloading our hand and building back up is generally the way to go. To achieve this, I've included a good number of cards that can draw us new hands when we need them, and keep us well-stocked even if we don't. Curiosity and Ophidian Eye let us do this with our Prodigies. Archivist and Arcanis do this by default. You can get to the point where you're drawing so many cards Laboratory Maniac could become a viable win-con, even without combo, so he's in there too.

We can in fact combo out too, however. I'll give a quick list of the one's that I've seen so far
Aphetto Alchemist + Illusionist's Bracers: Infinite mana and tap abilities
Goblin Sharpshooter + Quietus Spike/Gorgon's Head/Gorgon Flail/Basilisk Collar/Venomous Fangs: Infinite spot removal
Any Prodigy + Thornbite Staff + the deathtouch suite: Infinite spot removal
Jolrael, Empress of Beasts + Infinite removal suite: Destroy all lands target player controls
Niv-Mizzet, the Firemind + Ophidian Eye/Curiosity/Snake Umbra/Keen Sense: Infinite card draw/damage
Argothian Elder + Wirewood Lodge + Any land that produces at least mana, one of which is green: Infinite mana
Argothian Elder + Pemmins Aura/Freed from the Real: Infinite mana
(Vizier of Tumbling Sands/Kiora's Follower/Fatestitcher) x 2 + Illusionist's Bracers: Infinite tap abilities+mana

So, the promised TL;DR card justification list

DO THINGS

Cunning Sparkmage
Frostwielder
Izzet Staticaster
Goblin Sharpshooter
Niv-Mizzet, the Firemind
Prodigal Pyromancer
Prodigal Sorcerer
Razorfin Hunter
Vulshock Sorcerer
Zuran Spellcaster

DO THINGS OFTEN

Aphetto Alchemist
Captain of the Mists
Fatestitcher
Freed from the Real
Illusionist's Bracers
Kiora's Follower
Magewright's Stone
Murkfiend Liege
Niblis of the Breath
Pemmin's Aura
Puppeteer
Quest for Renewal
Thornbite Staff
Thousand-Year Elixir
Tideforce Elemental
Vizier of Tumbling Sands

DO THINGS DANGEROUSLY

to CREATURES

Basilisk Collar (Gains life)
Dismiss into Dream (Navigates around indestructible)
Gorgon Flail
Gorgon's Head
Quietus Spike (Oh boy does this hurt once all the creatures are gone)
Sword of Kaldra (Also gets around indestructible, and reanimator to boot)
Venomous Fangs

to ARTIFACTS
Karn, Silver Golem (Makes them creatures for our much more comprehensive anti-creature tech to deal with)
Viashino Heretic

to LANDS
Dwarven Miner (Non-Basics, but the most one-sided and independent of them. Probably least likely to lose you friends)
Jolrael, Empress of Beasts (Makes them creatures for the Anti-creature suite to handle, one-sided, discourages wipes)
Kamahl, Fist of Krosa (One at a time, don't need deathtouch to pop them, and overrun on legs if that ever matters)
Nature's Revolt (High risk, high reward. Losing player may wipe, but you may also have removed the mana to do so)

to PLAYERS

Quietus Spike
Repercussion (Experimental. Seems powerful with all the deathtouch. Wouldn't even be mad losing to Blasphemous Act)
Throne of the God-Pharoah (Cheap, universal, and rewards you for doing what you would have done anyway)

DO THINGS SOONER

Argothian Elder
Cryptolith Rite
Cultivate
Dawn's Reflection
Kodama's Reach
Kydele, Chosen of Kruphix
Market Festival
Sakura-Tribe Scout (We're going to have quite a few lands in hand with all the draw)
Skyshroud Ranger
Sol Ring
Walking Atlas

DO MORE THINGS

Arcanis the Omnipotent
Archivist
Curiosity
Keen Sense
Ludevic, Necro-Alchemist (Also gives some modicum of political power to toss around)
Niv-Mizzet, the Firemind
Ophidian Eye
Snake Umbra

DO THINGS FASTER

Anger
Thousand-Year Elixir

DO YOUR OPPONENT'S THINGS (These can be paired with DO THINGS DANGEROUSLY to LANDS for shenanigans)

Charisma
Willbreaker

DO NOT LET YOUR OPPONENT DO THEIR OWN THINGS (Yeah that title’s a stretch)

Archetype of Endurance (This stops your opponent from stopping you, and keeps hexproof off of them)
Disruptive Pitmage
Disruptive Student
Sigil of Sleep

And I think that covers everything. I am very much open to suggestions, and this deck is very much still growing and evolving. I've only just built it, so it's still in testing. I may have included too few lands, so that's something I'll be paying special attention to as I test it. I hope to avoid running tutors, as the people in my personal meta get kinda grumpy if you start tutoring up combos. I also tried to avoid including cards that don’t do anything for the deck other than combo with another. Again, I recommend you take a look at the Command Zone podcast if you have interest in learning more about the Commander format, and any and all advice you give me is much appreciated. I'm still looking for a good re-usable enchantment removal card. Do try to keep it to cards under 7.50 USD, though.

Anyone who is so inclined, I would love to see a less budget-restricted version of this for the more competitively minded.

Tags

This deck appears to be legal in EDH / Commander.

Turn: Your life: Opponent's life: Poison counters:
Hand (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

Name

Type

Notes

Power

Toughness

card

Type

Notes

Power

Toughness

 

Counters

Move this card to:

Actions

2-sided (coin flip)
6-sided (d6)
20-sided (d20)
Sides:

Auto-draw

Auto-untap

Double-click to open card details.

Move selected to:

Combined probability

Min. amount:
Card:

Custom calculation

If I play a card times in my ? card deck, how likely am I to draw it times?
  Name Hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10

Additional Probabilities

Embed Into Forums or Website

For forums and blogs please select one of the BB-Code options. For websites and forums that support HTML (e.g. Wizards Community Forums) you can use the HTML options.

Link to this deck

Here are some suggestions for cards you could add to your deck, based on decks that other players have built with this Commander.

Please add some cards to the deck to see card suggestions.

Unfortunately, we could not detect a Commander in this deck. Please choose it here to view card suggestions. To make sure this deck is analyzed properly in the future, please flag your Commander in the deckbuilder or put it in a separate section called "Commander".
Score Card Name Type Mana Rarity Salt
Powered by edhrec.com
These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
  Compare Revision Created By
» Revision 2 November 3, 2017 sliveriver
Revision 1 November 3, 2017 sliveriver
There are no comments about this deck yet.
English card names will be linked automatically.
In addition, you can use BBCode (like [b][/b], [url=...][/url] and so on) here.

An error with your login session occured:
unknown
You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.
If the problem persists, please contact us.