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Select Main Deck Cards

--
Academy Ruins
Legendary Land
{T}: Add {C}.

{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
{3}{U}{U}
Access Denied
Instant
Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.
{2}{U}
Acquisition Octopus
Artifact Creature - Equipment Octopus
Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.

Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
2 / 2
{3}{U}
Arcum Dagsson
Legendary Creature - Human Artificer
{T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.
2 / 2
{1}{U}
Armguard Familiar
Artifact Creature - Equipment Beast
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Equipped creature gets +2/+1 and has ward {2}.

Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
2 / 1
{5}{U}{U}
Assert Authority
Instant
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
--
Blighted Cataract
Land
{T}: Add {C}.

{5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards.
{5}
Blinkmoth Urn
Artifact
At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {C} for each artifact they control.
--
Buried Ruin
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
--
Castle Vantress
Land
Castle Vantress enters the battlefield tapped unless you control an Island.

{T}: Add {U}.

{2}{U}{U}, {T}: Scry 2.
{3}
Chief of the Foundry
Artifact Creature - Construct
Other artifact creatures you control get +1/+1.
2 / 3
{5}
Coat of Arms
Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
{1}{U}
Courier's Capsule
Artifact
{1}{U}, {T}, Sacrifice Courier's Capsule: Draw two cards.
{X}{U}{U}
Curse of the Swine
Sorcery
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
{9}
Darksteel Forge
Artifact
Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
--
Desert of the Mindful
Land - Desert
Desert of the Mindful enters the battlefield tapped.

{T}: Add {U}.

Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
{1}{U}
Drafna, Founder of Lat-Nam
Legendary Creature - Human Artificer Advisor
{1}{U}: Return target artifact you control to its owner's hand.

{3}, {T}: Copy target artifact spell you control. (The copy becomes a token.)
2 / 1
{6}
Duplicant
Artifact Creature - Shapeshifter
Imprint -- When Duplicant enters the battlefield, you may exile target nontoken creature.

As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.
2 / 4
{5}
Eldrazi Monument
Artifact
Creatures you control get +1/+1 and have flying and indestructible.

At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
{2}{U}
Emry, Lurker of the Loch
Legendary Creature - Merfolk Wizard
This spell costs {1} less to cast for each artifact you control.

When Emry, Lurker of the Loch enters the battlefield, mill four cards.

{T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
1 / 2
{2}{U}
Esperzoa
Artifact Creature - Jellyfish
Flying

At the beginning of your upkeep, return an artifact you control to its owner's hand.
4 / 3
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 / 2
{2}{U}
Etherium Spinner
Artifact Creature - Human Wizard
Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying.
2 / 1
{3}{U}
Faerie Mechanist
Artifact Creature - Faerie Artificer
Flying

When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2 / 2
{3}
Foundry Inspector
Artifact Creature - Construct
Artifact spells you cast cost {1} less to cast.
3 / 2
--
Foundry of the Consuls
Land
{T}: Add {C}.

{5}, {T}, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying.
--
Ghost Quarter
Land
{T}: Add {C}.

{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
{U}
Giant's Amulet
Artifact - Equipment
When Giant's Amulet enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it.

Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.)

Equip {2}
{1}{U}
Goggles of Night
Artifact - Equipment
Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{1}{U}{U}
Grand Architect
Creature - Vedalken Artificer
Other blue creatures you control get +1/+1.

{U}: Target artifact creature becomes blue until end of turn.

Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
1 / 3
--
Hall of Tagsin
Land
{T}: Add {C}.

{1}, {T}: Add one mana of any color.

{4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
{2}
Ichor Wellspring
Artifact
When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{4}
Karn, Living Legacy
Legendary Planeswalker - Karn
+1: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

-1: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.

-7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."
L: 4
{5}
Kuldotha Forgemaster
Artifact Creature - Construct
{T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.
3 / 5
{2}{U}
Launch Mishap
Instant
Counter target creature or planeswalker spell. Create a 1/1 colorless Thopter artifact creature token with flying.
{2}{U}
Leadership Vacuum
Instant
Target player returns each commander they control from the battlefield to the command zone.

Draw a card.
{2}
Lembas
Artifact - Food
When Lembas enters the battlefield, scry 1, then draw a card.

{2}, {T}, Sacrifice Lembas: You gain 3 life.

When Lembas is put into a graveyard from the battlefield, its owner shuffles it into their library.
--
Lonely Sandbar
Land
Lonely Sandbar enters the battlefield tapped.

{T}: Add {U}.

Cycling {U} ({U}, Discard this card: Draw a card.)
{3}{U}
Master Transmuter
Artifact Creature - Human Artificer
{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
1 / 2
{2}{U}
Master of Etherium
Artifact Creature - Vedalken Wizard
Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.
* / *
{2}{U}
Midnight Clock
Artifact
{T}: Add {U}.

{2}{U}: Put an hour counter on Midnight Clock.

At the beginning of each upkeep, put an hour counter on Midnight Clock.

When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.
{1}{U}
Mnemonic Sphere
Artifact
{1}{U}, Sacrifice Mnemonic Sphere: Draw two cards.

Channel -- {U}, Discard Mnemonic Sphere: Draw a card.
{U}
Moonsnare Prototype
Artifact
{T}, Tap an untapped artifact or creature you control: Add {C}.

Channel -- {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library.
{11}
Mycosynth Golem
Artifact Creature - Golem
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)
4 / 5
{2}
Mycosynth Wellspring
Artifact
When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{1}{U}
Mystery Key
Artifact - Equipment
When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{4}
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters the battlefield tapped.

{1}, {T}: Destroy all artifacts, creatures, and enchantments.
{2}
Nimblewright Schematic
Artifact
When Nimblewright Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.
{2}
Noble's Purse
Artifact
Noble's Purse enters the battlefield tapped and with three coin counters on it.

{T}, Remove a coin counter from Noble's Purse: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{2}
Ornithopter of Paradise
Artifact Creature - Thopter
Flying

{T}: Add one mana of any color.
0 / 2
{2}{U}
Override
Instant
Counter target spell unless its controller pays {1} for each artifact you control.
{3}{U}
Padeem, Consul of Innovation
Legendary Creature - Vedalken Artificer
Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.
1 / 4
{1}{U}{U}
Polymorphist's Jest
Instant
Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
{9}
Portal to Phyrexia
Artifact
When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures.

At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
{2}
Prized Statue
Artifact
When Prized Statue enters the battlefield or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
--
Remote Isle
Land
Remote Isle enters the battlefield tapped.

{T}: Add {U}.

Cycling {2} ({2}, Discard this card: Draw a card.)
{4}{U}
Research Thief
Artifact Creature - Moonfolk Wizard
Flash

Flying

Whenever an artifact creature you control deals combat damage to a player, draw a card.
3 / 3
--
Rivendell
Legendary Land
Rivendell enters the battlefield tapped unless you control a legendary creature.

{T}: Add {U}.

{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.
{2}{U}
Sai, Master Thopterist
Legendary Creature - Human Artificer
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

{1}{U}, Sacrifice two artifacts: Draw a card.
1 / 4
{3}
Scarecrone
Artifact Creature - Scarecrow
{1}, Sacrifice a Scarecrow: Draw a card.

{4}, {T}: Return target artifact creature card from your graveyard to the battlefield.
1 / 2
--
Scavenger Grounds
Land - Desert
{T}: Add {C}.

{2}, {T}, Sacrifice a Desert: Exile all graveyards.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
{2}
Servo Schematic
Artifact
When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
{4}{U}{U}
Sharding Sphinx
Artifact Creature - Sphinx
Flying

Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
4 / 4
{4}{U}{U}
Shimmer Dragon
Creature - Dragon
Flying

As long as you control four or more artifacts, Shimmer Dragon has hexproof.

Tap two untapped artifacts you control: Draw a card.
5 / 6
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{7}
Spine of Ish Sah
Artifact
When Spine of Ish Sah enters, destroy target permanent.

When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.
{2}
Steel Overseer
Artifact Creature - Construct
{T}: Put a +1/+1 counter on each artifact creature you control.
1 / 1
{2}{U}{U}
Sudden Substitution
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.
{3}{U}{U}
Tezzeret, Artifice Master
Legendary Planeswalker - Tezzeret
+1: Create a 1/1 colorless Thopter artifact creature token with flying.

0: Draw a card. If you control three or more artifacts, draw two cards instead.

-9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."
L: 5
{2}{U}{U}
The Phasing of Zhalfir
Enchantment - Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I, II -- Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir.

III -- Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
--
The Surgical Bay
Land - Sphere
The Surgical Bay enters the battlefield tapped.

{T}: Add {U}.

{1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card.
{2}{U}{U}
Thopter Spy Network
Enchantment
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.

Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
{6}{U}
Thought Monitor
Artifact Creature - Construct
Affinity for artifacts

Flying

When Thought Monitor enters the battlefield, draw two cards.
2 / 2
--
Tolaria West
Land
Tolaria West enters tapped.

{T}: Add {U}.

Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
--
Tomb of the Spirit Dragon
Land
{T}: Add {C}.

{2}, {T}: You gain 1 life for each colorless creature you control.
{4}
Trading Post
Artifact
{1}, {T}, Discard a card: You gain 4 life.

{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token.

{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.

{1}, {T}, Sacrifice an artifact: Draw a card.
{1}{U}{U}
Unctus, Grand Metatect
Legendary Artifact Creature - Phyrexian Vedalken
Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card."

Other artifact creatures you control get +1/+1.

{U/P}: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)
2 / 4
{2}{U}{U}
Vedalken Archmage
Creature - Vedalken Wizard
Whenever you cast an artifact spell, draw a card.
0 / 2
--
War Room
Land
{T}: Add {C}.

{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
{U}
Witching Well
Artifact
When Witching Well enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

{3}{U}, Sacrifice Witching Well: Draw two cards.