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{2}{G}
Call of the Herd
Sorcery
Create a 3/3 green Elephant creature token.

Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G}
Call of the Herd
Sorcery
Create a 3/3 green Elephant creature token.

Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G}
Call of the Herd
Sorcery
Create a 3/3 green Elephant creature token.

Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G}
Call of the Herd
Sorcery
Create a 3/3 green Elephant creature token.

Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}
Cursed Scroll
Artifact
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
{1}
Cursed Scroll
Artifact
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
--
Dust Bowl
Land
{T}: Add {C}.

{3}, {T}, Sacrifice a land: Destroy target nonbasic land.
--
Dust Bowl
Land
{T}: Add {C}.

{3}, {T}, Sacrifice a land: Destroy target nonbasic land.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}
Fyndhorn Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{G}
Fyndhorn Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
--
Mishra's Factory
Land
{T}: Add {C}.

{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
--
Mishra's Factory
Land
{T}: Add {C}.

{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
--
Mishra's Factory
Land
{T}: Add {C}.

{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
--
Mishra's Factory
Land
{T}: Add {C}.

{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
{1}{G}
Naturalize
Instant
Destroy target artifact or enchantment.
{1}{G}
Naturalize
Instant
Destroy target artifact or enchantment.
{1}{G}
Naturalize
Instant
Destroy target artifact or enchantment.
{1}{G}
Naturalize
Instant
Destroy target artifact or enchantment.
{G}
Rancor
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{G}
Rancor
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{G}
Rancor
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{G}
Rancor
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
--
Rishadan Port
Land
{T}: Add {C}.

{1}, {T}: Tap target land.
--
Rishadan Port
Land
{T}: Add {C}.

{1}, {T}: Tap target land.
--
Rishadan Port
Land
{T}: Add {C}.

{1}, {T}: Tap target land.
--
Rishadan Port
Land
{T}: Add {C}.

{1}, {T}: Tap target land.
{4}
Smokestack
Artifact
At the beginning of your upkeep, you may put a soot counter on Smokestack.

At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.
{4}
Smokestack
Artifact
At the beginning of your upkeep, you may put a soot counter on Smokestack.

At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.
{4}
Smokestack
Artifact
At the beginning of your upkeep, you may put a soot counter on Smokestack.

At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.
{4}
Smokestack
Artifact
At the beginning of your upkeep, you may put a soot counter on Smokestack.

At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.
{1}{G}
Sylvan Library
Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
{1}{G}
Sylvan Library
Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
{1}{G}{G}
Thermokarst
Sorcery
Destroy target land. If that land was a snow land, you gain 1 life.
{1}{G}{G}
Thermokarst
Sorcery
Destroy target land. If that land was a snow land, you gain 1 life.
{1}{G}{G}
Thermokarst
Sorcery
Destroy target land. If that land was a snow land, you gain 1 life.
--
Treetop Village
Land
Treetop Village enters the battlefield tapped.

{T}: Add {G}.

{1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
--
Treetop Village
Land
Treetop Village enters the battlefield tapped.

{T}: Add {G}.

{1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
--
Treetop Village
Land
Treetop Village enters the battlefield tapped.

{T}: Add {G}.

{1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
--
Treetop Village
Land
Treetop Village enters the battlefield tapped.

{T}: Add {G}.

{1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
{1}{G}
Wall of Roots
Creature - Plant Wall
Defender

Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn.
0 / 5
{1}{G}
Wall of Roots
Creature - Plant Wall
Defender

Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn.
0 / 5
{1}{G}
Wall of Roots
Creature - Plant Wall
Defender

Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn.
0 / 5
{1}{G}
Wall of Roots
Creature - Plant Wall
Defender

Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn.
0 / 5
--
Wasteland
Land
{T}: Add {C}.

{T}, Sacrifice Wasteland: Destroy target nonbasic land.
--
Wasteland
Land
{T}: Add {C}.

{T}, Sacrifice Wasteland: Destroy target nonbasic land.
--
Wasteland
Land
{T}: Add {C}.

{T}, Sacrifice Wasteland: Destroy target nonbasic land.
--
Wasteland
Land
{T}: Add {C}.

{T}, Sacrifice Wasteland: Destroy target nonbasic land.
{1}{G}{G}
Winter's Grasp
Sorcery
Destroy target land.
{1}{G}{G}
Winter's Grasp
Sorcery
Destroy target land.
{1}{G}{G}
Winter's Grasp
Sorcery
Destroy target land.
--
Wooded Foothills
Land
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
--
Wooded Foothills
Land
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
--
Wooded Foothills
Land
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
--
Wooded Foothills
Land
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

{1}
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.

At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
{1}
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.

At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
{1}
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.

At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
{1}
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.

At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
{2}
Defense Grid
Artifact
Each spell costs {3} more to cast except during its controller's turn.
{2}
Defense Grid
Artifact
Each spell costs {3} more to cast except during its controller's turn.
{G}
Elephant Grass
Enchantment
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Black creatures can't attack you.

Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{G}
Elephant Grass
Enchantment
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Black creatures can't attack you.

Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{1}{G}
Gaea's Blessing
Sorcery
Target player shuffles up to three target cards from their graveyard into their library.

Draw a card.

When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
{1}{G}
Naturalize
Instant
Destroy target artifact or enchantment.
{1}{G}
Naturalize
Instant
Destroy target artifact or enchantment.
{0}
Zuran Orb
Artifact
Sacrifice a land: You gain 2 life.
{0}
Zuran Orb
Artifact
Sacrifice a land: You gain 2 life.