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Select Main Deck Cards

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{1}{R}
Abrade
Instant
Choose one --

• Abrade deals 3 damage to target creature.

• Destroy target artifact.
{2}{R}
Acidic Soil
Sorcery
Acidic Soil deals damage to each player equal to the number of lands they control.
{2}{R}
Arc Lightning
Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{2}{R}
Arni Brokenbrow
Legendary Creature - Human Berserker
Haste

Boast -- {1}: You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)
3 / 3
{X}{R}
Blaze
Sorcery
Blaze deals X damage to any target.
{1}{R}
Blazing Crescendo
Instant
Target creature gets +3/+1 until end of turn.

Exile the top card of your library. Until the end of your next turn, you may play that card.
{1}{R}
Bloodfeather Phoenix
Creature - Phoenix
Flying

Bloodfeather Phoenix can't block.

Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.
2 / 2
{R}
Brute Force
Instant
Target creature gets +3/+3 until end of turn.
{R}
Cacophony Scamp
Creature - Phyrexian Goblin Warrior
Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

When Cacophony Scamp dies, it deals damage equal to its power to any target.
1 / 1
--
Captivating Cave
Land - Cave
{T}: Add {C}.

{1}, {T}: Add one mana of any color.

{4}, {T}, Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery.
{1}{R}
Cast into the Fire
Instant
Choose one --

• Cast into the Fire deals 1 damage to each of up to two target creatures.

• Exile target artifact.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{3}{R}
Creepy Puppeteer
Creature - Human Rogue
Haste

Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn.
4 / 3
{2}{R}
Electric Revelation
Instant
As an additional cost to cast this spell, discard a card.

Draw two cards.

Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
{R}
Electrostatic Bolt
Instant
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
{R}
End the Festivities
Sorcery
End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control.
{1}{R}
Erebor Flamesmith
Creature - Dwarf Artificer
Whenever you cast an instant or sorcery spell, Erebor Flamesmith deals 1 damage to each opponent.
2 / 1
{1}{R}
Falkenrath Perforator
Creature - Vampire
Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player.
2 / 1
{1}{R}
Fire Prophecy
Instant
Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
{R}
Firebreathing
Enchantment - Aura
Enchant creature

{R}: Enchanted creature gets +1/+0 until end of turn.
{1}{R}
Fists of the Anvil
Instant
Target creature gets +4/+0 until end of turn.
{R}
Flame-Blessed Bolt
Instant
Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
{2}{R}
Geistflame Reservoir
Artifact
Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir.

{1}{R}, {T}, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target.

{1}{R}, {T}: Exile the top card of your library. You may play that card this turn.
{2}{R}
Giant Cindermaw
Creature - Dinosaur Beast
Trample

Players can't gain life.
4 / 3
{3}{R}
Gimli, Counter of Kills
Legendary Creature - Dwarf Warrior
Trample

Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.
4 / 3
{2}{R}
Glittering Stockpile
Artifact - Treasure
{T}: Add {R}. Put a stash counter on Glittering Stockpile.

{T}, Sacrifice Glittering Stockpile: Add X mana of any one color, where X is the number of stash counters on Glittering Stockpile.
{1}{R}
Goblin Fireleaper
Creature - Goblin Warrior
{1}{R}: Goblin Fireleaper gets +1/+0 until end of turn.

When Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls.
1 / 1
{1}{R}{R}
Hanabi Blast
Instant
Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random.
{R}
Hexgold Slash
Instant
Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead.
{2}{R}
Idol of the Deep King
Artifact
Flash

When Idol of the Deep King enters the battlefield, it deals 2 damage to any target.

Craft with artifact {2}{R} ({2}{R}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
--
Sovereign's Macuahuitl
Artifact - Equipment

When Sovereign's Macuahuitl enters the battlefield, attach it to target creature you control.

Equipped creature gets +2/+0.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{1}{R}
Lash Out
Instant
Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
{R}
Lava Dart
Instant
Lava Dart deals 1 damage to any target.

Flashback--Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{R}
Lava Spike
Sorcery - Arcane
Lava Spike deals 3 damage to target player or planeswalker.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{1}{R}
Magma Jet
Instant
Magma Jet deals 2 damage to any target. Scry 2.
{R}
Mogg Fanatic
Creature - Goblin
Sacrifice Mogg Fanatic: It deals 1 damage to any target.
1 / 1
{1}{R}
Molten Hydra
Creature - Hydra
{1}{R}{R}: Put a +1/+1 counter on Molten Hydra.

{T}, Remove all +1/+1 counters from Molten Hydra: It deals damage to any target equal to the number of +1/+1 counters removed this way.
1 / 1
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{R}
Neonate's Rush
Instant
This spell costs {1} less to cast if you control a Vampire.

Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.
{1}{R}
Obliterating Bolt
Sorcery
Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
{2}{R}{R}
Ojer Axonil, Deepest Might
Legendary Creature - God
Trample

If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.

When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
4 / 4
--
Temple of Power
Land

(Transforms from Ojer Axonil, Deepest Might.)

{T}: Add {R}.

{2}{R}, {T}: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.
4 / 4
{X}{R}
Outmaneuver
Instant
X target blocked creatures assign their combat damage this turn as though they weren't blocked.
{R}
Play with Fire
Instant
Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{R}
Raging Goblin
Creature - Goblin Berserker
Haste (This creature can attack and {T} as soon as it comes under your control.)
1 / 1
{1}{R}
Rain of Embers
Sorcery
Rain of Embers deals 1 damage to each creature and each player.
{2}{R}
Rebel Salvo
Instant
Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.)

Rebel Salvo deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.
{1}{R}
Reckless Impulse
Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
{1}{R}
Rob the Archives
Sorcery
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)

Exile the top two cards of your library. You may play those cards this turn.
{4}
Rod of Ruin
Artifact
{3}, {T}: Rod of Ruin deals 1 damage to any target.
{1}{R}
Run Amok
Instant
Target attacking creature gets +3/+3 and gains trample until end of turn.
{2}{R}
Scattershot
Instant
Scattershot deals 1 damage to target creature.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
{4}
Sisay's Ring
Artifact
{T}: Add {C}{C}.
{2}{R}
Sizzle
Sorcery
Sizzle deals 3 damage to each opponent.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}{R}
Spitting Earth
Sorcery
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
{1}{R}
Stolen Vitality
Instant
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{R}
Tarfire
Tribal Instant - Goblin
Tarfire deals 2 damage to any target.
{R}
Tectonic Hazard
Sorcery
Tectonic Hazard deals 1 damage to each opponent and each creature they control.
--
The Autonomous Furnace
Land - Sphere
The Autonomous Furnace enters the battlefield tapped.

{T}: Add {R}.

{1}{R}, {T}, Sacrifice The Autonomous Furnace: Draw a card.
{1}{R}
Thrill of Possibility
Instant
As an additional cost to cast this spell, discard a card.

Draw two cards.
{2}{R}{R}
Thundering Raiju
Creature - Spirit
Haste

Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.)
3 / 3
{1}{R}
Thundering Rebuke
Sorcery
Thundering Rebuke deals 4 damage to target creature or planeswalker.
{1}{R}
Trailblazing Historian
Creature - Human Shaman
Haste

{T}: Another target creature gains haste until end of turn.
1 / 3
{R}
Tremor
Sorcery
Tremor deals 1 damage to each creature without flying.
{4}
Ur-Golem's Eye
Artifact
{T}: Add {C}{C}.
{1}{R}
Volcanic Hammer
Sorcery
Volcanic Hammer deals 3 damage to any target.
{1}{R}
Volcanic Spite
Instant
Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card.
{1}{R}
Volcanic Spray
Sorcery
Volcanic Spray deals 1 damage to each creature without flying and each player.

Flashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{R}
Voldaren Epicure
Creature - Vampire
When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
1 / 1
{2}{R}
Voldaren Thrillseeker
Creature - Vampire Warrior
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

{1}, Sacrifice this creature: It deals damage equal to its power to any target.
1 / 1
{1}{R}
Yamabushi's Storm
Sorcery
Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
{2}{R}
Zap
Instant
Zap deals 1 damage to any target.

Draw a card.

{3}{R}{R}
All Will Be One
Enchantment
Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
{R}
Blazing Volley
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
{2}{R}
Blindblast
Instant
Blindblast deals 1 damage to target creature. That creature can't block this turn.

Draw a card.
{1}{R}
Blur of Blades
Instant
Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
{1}{R}
Boiling Earth
Sorcery
Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4--{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
{R}
Boots of Speed
Artifact - Equipment
Equipped creature gets +1/+0 and has haste.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{R}
Burst Lightning
Instant
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
{1}{R}{R}
Chandra's Phoenix
Creature - Phoenix
Flying

Haste (This creature can attack and {T} as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.
2 / 2
{1}{R}{R}
Chaos Dragon
Creature - Dragon
Flying, haste

Chaos Dragon attacks each combat if able.

At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.
4 / 4
{2}{R}
Chaos Warp
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
{5}{R}{R}{R}
City on Fire
Enchantment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
{X}{R}
Demonfire
Sorcery
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Hellbent -- If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
{R}
Dual Shot
Instant
Dual Shot deals 1 damage to each of up to two target creatures.
{3}{R}{R}{R}
Fiery Emancipation
Enchantment
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
{2}
Fire Diamond
Artifact
Fire Diamond enters the battlefield tapped.

{T}: Add {R}.
{R}
Firebolt
Sorcery
Firebolt deals 2 damage to any target.

Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{R}
Flame Jab
Sorcery
Flame Jab deals 1 damage to any target.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
{1}{R}{R}
Flamewake Phoenix
Creature - Phoenix
Flying, haste

Flamewake Phoenix attacks each combat if able.

Ferocious -- At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.
2 / 2
{2}{R}
Flick a Coin
Instant
Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Draw a card.
{R}
Forked Bolt
Sorcery
Forked Bolt deals 2 damage divided as you choose among one or two targets.
{R}
Geistflame
Instant
Geistflame deals 1 damage to any target.

Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{R}
Goblin Fireslinger
Creature - Goblin Warrior
{T}: Goblin Fireslinger deals 1 damage to target player or planeswalker.
1 / 1
{1}{R}
Grapeshot
Sorcery
Grapeshot deals 1 damage to any target.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
{R/P}
Gut Shot
Instant
({R/P} can be paid with either {R} or 2 life.)

Gut Shot deals 1 damage to any target.
{1}{R}
Incinerate
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{1}{R}
Lightning Dart
Instant
Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
{2}{R}
Lightning Phoenix
Creature - Phoenix
Flying, haste

Lightning Phoenix can't block.

At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay {R}. If you do, return Lightning Phoenix from your graveyard to the battlefield.
2 / 2
{1}{R}
Lightning Strike
Instant
Lightning Strike deals 3 damage to any target.
{R}
Needle Drop
Instant
Needle Drop deals 1 damage to any target that was dealt damage this turn.

Draw a card.
{R}
Pillar of Flame
Sorcery
Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
{R}
Shock
Instant
Shock deals 2 damage to any target.
{2}{R}{R}
Solphim, Mayhem Dominus
Legendary Creature - Phyrexian Horror
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.

{1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. ({R/P} can be paid with either {R} or 2 life.)
5 / 4
{R}
Spark Jolt
Instant
Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{3}{R}
The Red Terror
Legendary Creature - Tyranid
Advanced Species -- Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror.
4 / 3