Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
1 /
1
{2}{U}{U}
Aetherplasm
Creature - Illusion
Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
1 /
1
{1}{U}{U}
Cancel
Instant
Counter target spell.
{1}{U}{U}
Cancel
Instant
Counter target spell.
{1}{U}{U}
Cancel
Instant
Counter target spell.
{1}{U}{U}
Cancel
Instant
Counter target spell.
{3}{G}{G}
Dramatic Entrance
Instant
You may put a green creature card from your hand onto the battlefield.
{3}{G}{G}
Dramatic Entrance
Instant
You may put a green creature card from your hand onto the battlefield.
{3}{G}{G}
Dramatic Entrance
Instant
You may put a green creature card from your hand onto the battlefield.
{3}{G}{G}
Dramatic Entrance
Instant
You may put a green creature card from your hand onto the battlefield.
{3}{G}
Elvish Piper
Creature - Elf Shaman
{G}, {T}: You may put a creature card from your hand onto the battlefield.
1 /
1
{3}{G}
Elvish Piper
Creature - Elf Shaman
{G}, {T}: You may put a creature card from your hand onto the battlefield.
1 /
1
{3}{G}
Elvish Piper
Creature - Elf Shaman
{G}, {T}: You may put a creature card from your hand onto the battlefield.
1 /
1
{3}{G}
Elvish Piper
Creature - Elf Shaman
{G}, {T}: You may put a creature card from your hand onto the battlefield.
1 /
1
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{G}
Joiner Adept
Creature - Elf Druid
Lands you control have "{T}: Add one mana of any color."
2 /
1
{1}{G}
Joiner Adept
Creature - Elf Druid
Lands you control have "{T}: Add one mana of any color."
2 /
1
{1}{G}
Joiner Adept
Creature - Elf Druid
Lands you control have "{T}: Add one mana of any color."
2 /
1
{1}{G}
Joiner Adept
Creature - Elf Druid
Lands you control have "{T}: Add one mana of any color."
2 /
1
{1}{U}
Mana Leak
Instant
Counter target spell unless its controller pays {3}.
{1}{U}
Mana Leak
Instant
Counter target spell unless its controller pays {3}.
{3}{U}{U}
Mind Control
Enchantment - Aura
Enchant creature
You control enchanted creature.
{3}{U}{U}
Mind Control
Enchantment - Aura
Enchant creature
You control enchanted creature.
{5}
Mirror Gallery
Artifact
The "legend rule" doesn't apply.
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}
Progenitus
Legendary Creature - Hydra Avatar
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
10 /
10
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}
Progenitus
Legendary Creature - Hydra Avatar
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
10 /
10
{U}{U}
Redirect
Instant
You may choose new targets for target spell.
{U}{U}
Redirect
Instant
You may choose new targets for target spell.
{2}{U}{U}
Sleep
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
{2}{U}{U}
Sleep
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
{2}{U}{U}
Sleep
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
{2}{U}{U}
Sleep
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
{1}{G}
Time of Need
Sorcery
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
{1}{G}
Time of Need
Sorcery
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
{1}{G}
Time of Need
Sorcery
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
{1}{G}
Time of Need
Sorcery
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.