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Select Main Deck Cards

{3}{W}
Abzan Skycaptain
Creature - Bird Soldier
Flying

When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
2 / 2
{3}
Adaptive Automaton
Artifact Creature - Construct
As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.
2 / 2
{3}{W}{W}
Aerial Extortionist
Creature - Bird Soldier
Flying

Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.

Whenever another player casts a spell from anywhere other than their hand, draw a card.
4 / 3
{2}{W}{W}
Aetherstorm Roc
Creature - Bird
Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter).

Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
3 / 3
{1}{W}
And They Shall Know No Fear
Instant
Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.
--
Animal Sanctuary
Land
{T}: Add {C}.

{2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
{2}{W}
Apex Hawks
Creature - Bird
Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)

Flying

Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.
2 / 2
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{5}{W}
Aven Battle Priest
Creature - Bird Cleric
Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Battle Priest enters the battlefield, you gain 3 life.
3 / 3
{3}{W}{W}{W}
Aven Brigadier
Creature - Bird Soldier
Flying

Other Bird creatures get +1/+1.

Other Soldier creatures get +1/+1.
3 / 5
{3}{W}
Aven Cloudchaser
Creature - Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Cloudchaser enters the battlefield, destroy target enchantment.
2 / 2
{3}{W}{W}
Aven Gagglemaster
Creature - Bird Warrior
Flying

When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying.
4 / 3
{2}{W}{W}
Aven Liberator
Creature - Bird Soldier
Flying

Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.
2 / 3
{2}{W}
Aven Riftwatcher
Creature - Bird Rebel Soldier
Flying

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life.
2 / 3
{3}{W}
Aven Sentry
Creature - Bird Soldier
Flying
3 / 2
{W}
Aven Skirmisher
Creature - Bird Warrior
Flying
1 / 1
{1}{W}{W}
Aven Sunstriker
Creature - Bird Warrior
Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
1 / 1
{4}{W}
Aven Tactician
Creature - Bird Soldier
Flying

When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
2 / 3
{4}{W}
Aven of Enduring Hope
Creature - Bird Cleric
Flying

When Aven of Enduring Hope enters the battlefield, you gain 3 life.
3 / 3
{2}
Baton of Morale
Artifact
{2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{2}{W}{W}
Battle Screech
Sorcery
Create two 1/1 white Bird creature tokens with flying.

Flashback--Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{W}
Battlefield Raptor
Creature - Bird
Flying, first strike
1 / 2
{1}{W}
Beacon Hawk
Creature - Bird
Flying

Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.

{W}: Beacon Hawk gets +0/+1 until end of turn.
1 / 1
{2}{W}
Benalish Infantry
Creature - Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1 / 3
{3}
Bloodline Pretender
Artifact Creature - Shapeshifter
Changeling (This card is every creature type.)

As Bloodline Pretender enters the battlefield, choose a creature type.

Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
2 / 2
{1}{W}
Cartographer's Hawk
Creature - Bird
Flying

When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
2 / 1
{4}{W}
Castle Raptors
Creature - Bird Soldier
Flying

As long as Castle Raptors is untapped, it gets +0/+2.
3 / 3
{1}{W}{W}
Cloudchaser Kestrel
Creature - Bird
Flying

When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.

{W}: Target permanent becomes white until end of turn.
2 / 2
{1}{W}
Cloudreach Cavalry
Creature - Human Soldier
As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.
1 / 1
{1}{W}
Colorful Feiyi Sparrow
Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
1 / 3
{3}{W}
Combat Professor
Creature - Bird Cleric
Flying

At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.
2 / 3
{2}{W}{W}
Commander Eesha
Legendary Creature - Bird Soldier
Flying, protection from creatures
2 / 4
{W}
Coordinated Barrage
Instant
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
{1}{W}
Courier Hawk
Creature - Bird
Flying, vigilance
1 / 2
{4}{W}
Dawnfeather Eagle
Creature - Bird
Flying

When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
3 / 3
{4}
Door of Destinies
Artifact
As Door of Destinies enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
{3}{W}{W}
Expedition Raptor
Creature - Bird
Flying

When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
2 / 2
{3}{W}
Falconer Adept
Creature - Human Soldier
Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.
2 / 3
{W}{W}{W}
Healer's Flock
Creature - Bird
Flying, lifelink
3 / 3
{W}
Healer's Hawk
Creature - Bird
Flying, lifelink
1 / 1
{1}
Helm of Chatzuk
Artifact
{1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{3}
Herald's Horn
Artifact
As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost {1} less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
{3}{W}
High Sentinels of Arashin
Creature - Bird Soldier
Flying

High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.

{3}{W}: Put a +1/+1 counter on target creature.
3 / 4
{3}{W}
Icatian Skirmishers
Creature - Human Soldier
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.
1 / 1
{3}
Icon of Ancestry
Artifact
As Icon of Ancestry enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
{4}
Instruments of War
Artifact
Flash

As Instruments of War enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.
{2}
Metallic Mimic
Artifact Creature - Shapeshifter
As Metallic Mimic enters the battlefield, choose a creature type.

Metallic Mimic is the chosen type in addition to its other types.

Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.
2 / 1
{6}
Obelisk of Urd
Artifact
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

As Obelisk of Urd enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +2/+2.
{3}{W}{W}
Phantom Flock
Creature - Bird Soldier Spirit
Flying

Phantom Flock enters the battlefield with three +1/+1 counters on it.

If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
0 / 0
{2}{W}
Radiant Destiny
Enchantment
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

As Radiant Destiny enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
{1}{W}
Rally the Ranks
Enchantment
As Rally the Ranks enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.
{2}{W}
Roc Egg
Creature - Bird Egg
Defender (This creature can't attack.)

When Roc Egg dies, create a 3/3 white Bird creature token with flying.
0 / 3
{W}
Rustwing Falcon
Creature - Bird
Flying
1 / 2
{3}{W}{W}
Scour the Desert
Sorcery
Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
{1}{W}
Shared Triumph
Enchantment
As Shared Triumph enters the battlefield, choose a creature type.

Creatures of the chosen type get +1/+1.
{1}{W}
Shield Bearer
Creature - Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
0 / 3
{4}{W}
Skyboon Evangelist
Creature - Bird Advisor
Flying

When Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)

Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.
3 / 3
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}{W}{W}
Soraya the Falconer
Legendary Creature - Human
Bird creatures get +1/+1.

{1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2 / 2
{1}{W}
Soulcatcher
Creature - Bird Soldier
Flying

Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.
1 / 1
{1}{W}
Soulcatchers' Aerie
Enchantment
Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie.

Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie.
{3}{W}{W}
Steel-Plume Marshal
Creature - Bird Soldier
Flying

Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.
3 / 3
{3}
Thaumaturge's Familiar
Artifact Creature - Bird
Flying

When Thaumaturge's Familiar enters the battlefield, scry 1.
1 / 3
{5}
Urza's Engine
Artifact Creature - Juggernaut
Trample

{3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

{3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.
1 / 5
{3}
Urza's Incubator
Artifact
As Urza's Incubator enters the battlefield, choose a creature type.

Creature spells of the chosen type cost {2} less to cast.
{5}
Vanquisher's Banner
Artifact
As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.
{2}{W}
Wild Aesthir
Creature - Bird
Flying, first strike

{W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.
1 / 1
{5}{W}{W}
Windbrisk Raptor
Creature - Bird
Flying

Attacking creatures you control have lifelink.
5 / 7