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Select Main Deck Cards

{3}
Academy Manufactor
Artifact Creature - Assembly-Worker
If you would create a Clue, Food, or Treasure token, instead create one of each.
1 / 3
{2}{G}
Ainok Artillerist
Creature - Dog Archer
Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)
4 / 1
{1}{W}
Ainok Bond-Kin
Creature - Dog Soldier
Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has first strike.
2 / 1
{1}{G}
Ainok Guide
Creature - Dog Scout
When Ainok Guide enters the battlefield, choose one --

• Put a +1/+1 counter on Ainok Guide.

• Search your library for a basic land card, reveal it, then shuffle and put that card on top.
1 / 1
{1}{G}
Ainok Survivalist
Creature - Dog Shaman
Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.
2 / 1
{3}{W}
Akroan Mastiff
Creature - Dog
{W}, {T}: Tap target creature.
2 / 2
{1}{W}
Alpine Watchdog
Creature - Dog
Vigilance (Attacking doesn't cause this creature to tap.)
2 / 2
--
Animal Sanctuary
Land
{T}: Add {C}.

{2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
{2}
Azorius Signet
Artifact
{1}, {T}: Add {W}{U}.
{1}{G}
Bayou Groff
Creature - Plant Dog
As an additional cost to cast this spell, sacrifice a creature or pay {3}.
5 / 4
{2}{G}
Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
{G}
Birds of Paradise
Creature - Bird
Flying

{T}: Add one mana of any color.
0 / 1
{2}{W}
Blink Dog
Creature - Dog
Double strike

Teleport -- {3}{W}: Blink Dog phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
1 / 1
{3}
Bloodline Pretender
Artifact Creature - Shapeshifter
Changeling (This card is every creature type.)

As Bloodline Pretender enters the battlefield, choose a creature type.

Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
2 / 2
{1}{G}
Bloom Tender
Creature - Elf Druid
{T}: For each color among permanents you control, add one mana of that color.
1 / 1
{1}{W}
Boros Mastiff
Creature - Dog
Battalion -- Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
2 / 2
--
Botanical Sanctum
Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {G} or {U}.
{U}
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
--
Canopy Vista
Land - Forest Plains
({T}: Add {G} or {W}.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
{1}{W}
Case of the Pilfered Proof
Enchantment - Case
Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it.

To solve -- You control three or more Detectives. (If unsolved, solve at the beginning of your end step.)

Solved -- If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{2}{W}
Cathar's Companion
Creature - Dog
Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
3 / 1
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
{4}{U}
Chakram Retriever
Creature - Elemental Dog
Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.)

Whenever you cast a spell during your turn, untap target creature.
2 / 4
{3}{W}
Champion of Arashin
Creature - Dog Warrior
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
3 / 2
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{G}
Confront the Unknown
Instant
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{W}
Coordinated Barrage
Instant
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
{4}
Corpse Cur
Artifact Creature - Phyrexian Dog
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.
2 / 2
{U}{U}
Counterspell
Instant
Counter target spell.
{G}
Crop Rotation
Instant
As an additional cost to cast this spell, sacrifice a land.

Search your library for a land card, put that card onto the battlefield, then shuffle.
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{1}{U}
Cyclonic Rift
Instant
Return target nonland permanent you don't control to its owner's hand.

Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
--
Deserted Beach
Land
Deserted Beach enters the battlefield tapped unless you control two or more other lands.

{T}: Add {W} or {U}.
{3}{U}
Distant Melody
Sorcery
Choose a creature type. Draw a card for each permanent you control of that type.
{4}
Door of Destinies
Artifact
As Door of Destinies enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
{3}{G}{G}
Elvish Soultiller
Creature - Elf Mutant
When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
5 / 4
{W}
Encampment Keeper
Creature - Dog
First strike

{7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.
1 / 1
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Fabled Passage
Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
{1}{G}
Farseek
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
--
Flooded Grove
Land
{T}: Add {C}.

{G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.
{U}
Floodhound
Creature - Elemental Dog
{3}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
1 / 2
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Gaea's Cradle
Legendary Land
{T}: Add {G} for each creature you control.
{2}{W}
Gate Hound
Creature - Dog
Creatures you control have vigilance as long as Gate Hound is enchanted.
1 / 1
--
Glacial Floodplain
Snow Land - Plains Island
({T}: Add {W} or {U}.)

Glacial Floodplain enters the battlefield tapped.
--
Grasslands
Land
Grasslands enters the battlefield tapped.

{T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
{4}{G}{G}
Greater Tanuki
Enchantment Creature - Dog
Trample

Channel -- {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
6 / 5
{3}
Herald's Horn
Artifact
As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost {1} less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
--
Hinterland Harbor
Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

{T}: Add {G} or {U}.
{3}
Icon of Ancestry
Artifact
As Icon of Ancestry enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
{W}
Isamaru, Hound of Konda
Legendary Creature - Dog
2 / 2
--
Island
Basic Land - Island
({T}: Add {U}.)
{U}
K-9, Mark I
Legendary Artifact Creature - Robot Dog
Negative -- As long as K-9, Mark I is untapped, other legendary creatures you control have ward {1}.

Affirmative -- {1}{U}, {T}: Target legendary creature can't be blocked this turn.

Doctor's companion (You can have two commanders if the other is the Doctor.)
1 / 1
{3}{W}
Karlov Watchdog
Creature - Dog
Vigilance

Permanents your opponents control can't be turned face up during your turn.

Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn.
3 / 2
{5}{G}{G}
Kindred Summons
Instant
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
--
Krosan Verge
Land
Krosan Verge enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
{W}
Krovod Haunch
Artifact - Food Equipment
Equipped creature gets +2/+0.

{2}, {T}, Sacrifice Krovod Haunch: You gain 3 life.

When Krovod Haunch is put into a graveyard from the battlefield, you may pay {1}{W}. If you do, create two 1/1 white Dog creature tokens.

Equip {2}
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{3}{G}
Longshot Squad
Creature - Dog Archer
Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)
3 / 3
{2}{U}
Martha Jones
Legendary Creature - Human Cleric
Woman Who Walked the Earth -- When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn.

Doctor's companion (You can have two commanders if the other is the Doctor.)
3 / 2
--
Meteor Crater
Land
{T}: Choose a color of a permanent you control. Add one mana of that color.
{3}{G}
Mongrel Pack
Creature - Dog
When Mongrel Pack dies during combat, create four 1/1 green Dog creature tokens.
4 / 1
{3}{G}
Mowu, Loyal Companion
Legendary Creature - Dog
Vigilance, trample

If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead.
3 / 3
{1}{G}
Mushroom Watchdogs
Creature - Dog
Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery.
2 / 2
--
Mystic Gate
Land
{T}: Add {C}.

{W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.
--
Overgrown Farmland
Land
Overgrown Farmland enters the battlefield tapped unless you control two or more other lands.

{T}: Add {G} or {W}.
{1}{W}
Pack Leader
Creature - Dog
Other Dogs you control get +1/+1.

Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control.
2 / 2
--
Path of Ancestry
Land
Path of Ancestry enters the battlefield tapped.

{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{W}
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Prairie Stream
Land - Plains Island
({T}: Add {W} or {U}.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
{2}{W}
Radiant Destiny
Enchantment
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

As Radiant Destiny enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
--
Reflecting Pool
Land
{T}: Add one mana of any type that a land you control could produce.
{3}{W}
Release the Dogs
Sorcery
Create four 1/1 white Dog creature tokens.
{1}{W}{U}
Rex, Cyber-Hound
Legendary Artifact Creature - Robot Dog
Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters).

Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.

Rex has all activated abilities of all cards in exile with brain counters on them.
2 / 2
--
Savannah
Land - Forest Plains
({T}: Add {G} or {W}.)
--
Seaside Citadel
Land
Seaside Citadel enters the battlefield tapped.

{T}: Add {G}, {W}, or {U}.
--
Secluded Courtyard
Land
As Secluded Courtyard enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
{2}
Selesnya Signet
Artifact
{1}, {T}: Add {G}{W}.
{2}
Simic Signet
Artifact
{1}, {T}: Add {G}{U}.
{3}{W}
Smothering Tithe
Enchantment
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}{G}{W}{U}
Sophia, Dogged Detective
Legendary Creature - Human Detective
When Sophia, Dogged Detective enters the battlefield, create Tiny, a legendary 2/2 green Dog Detective creature token with trample.

{1}, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control.

Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate.
3 / 4
--
Spara's Headquarters
Land - Forest Plains Island
({T}: Add {G}, {W}, or {U}.)

Spara's Headquarters enters the battlefield tapped.

Cycling {3} ({3}, Discard this card: Draw a card.)
{1}{W}
Spirited Companion
Enchantment Creature - Dog
When Spirited Companion enters the battlefield, draw a card.
1 / 1
--
Sunpetal Grove
Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

{T}: Add {G} or {W}.
{4}{W}
Supply Runners
Creature - Dog
When Supply Runners enters the battlefield, put a +1/+1 counter on each other creature you control.
2 / 2
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
{3}{G}
Tanuki Transplanter
Artifact Creature - Equipment Dog
Whenever Tanuki Transplanter or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end.

Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
2 / 4
{W}
Tarkir Duneshaper
Creature - Dog Warrior
{4}{G/P}: Transform Tarkir Duneshaper. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.)
1 / 2
--
Burnished Dunestomper
Creature - Phyrexian Dog Warrior

Trample
1 / 2
--
Treva's Ruins
Land - Lair
When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

{T}: Add {G}, {W}, or {U}.
--
Tropical Island
Land - Forest Island
({T}: Add {G} or {U}.)
--
Tundra
Land - Plains Island
({T}: Add {W} or {U}.)
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
{W}
Warclamp Mastiff
Creature - Dog
First strike (This creature deals combat damage before creatures without first strike.)
1 / 1
--
Wooded Bastion
Land
{T}: Add {C}.

{G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.
--
Yavimaya, Cradle of Growth
Legendary Land
Each land is a Forest in addition to its other land types.
{W}
Yoshimaru, Ever Faithful
Legendary Creature - Dog
Whenever another legendary permanent enters the battlefield under your control, put a +1/+1 counter on Yoshimaru, Ever Faithful.

Partner (You can have two commanders if both have partner.)
1 / 1