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{W}{U}{U}
Absorb
Instant
Counter target spell. You gain 3 life.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{2}
Azorius Signet
Artifact
{1}, {T}: Add {W}{U}.
{2}{U}{U}
Bident of Thassa
Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card.

{1}{U}, {T}: Creatures your opponents control attack this turn if able.
{1}{U}
Chart a Course
Sorcery
Draw two cards. Then discard a card unless you attacked this turn.
{3}{W}{W}
Cleansing Nova
Sorcery
Choose one --

• Destroy all creatures.

• Destroy all artifacts and enchantments.
{2}{U}{U}
Coastal Piracy
Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
--
Coastal Tower
Land
Coastal Tower enters the battlefield tapped.

{T}: Add {W} or {U}.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{2}{U}
Compulsive Research
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.
{U}{U}
Counterspell
Instant
Counter target spell.
{5}{U}{U}
Diluvian Primordial
Creature - Avatar
Flying

When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
5 / 5
{3}{W}{U}
Dragonlord Ojutai
Legendary Creature - Elder Dragon
Flying

Dragonlord Ojutai has hexproof as long as it's untapped.

Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
5 / 4
{1}{W}{U}
Empyrean Eagle
Creature - Bird Spirit
Flying

Other creatures you control with flying get +1/+1.
2 / 3
{4}{W}{U}
Ethereal Valkyrie
Creature - Spirit Angel
Flying

Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.)
4 / 4
{2}{U}
Ever-Watching Threshold
Enchantment
Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.
--
Faerie Conclave
Land
Faerie Conclave enters the battlefield tapped.

{T}: Add {U}.

{1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
{1}{U}
Faerie Mastermind
Creature - Faerie Rogue
Flash

Flying

Whenever an opponent draws their second card each turn, you draw a card.

{3}{U}: Each player draws a card.
2 / 1
{1}{U}
Favorable Winds
Enchantment
Creatures you control with flying get +1/+1.
{3}{W}{W}
Fumigate
Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
{2}{W}
Generous Gift
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
{5}
Gilded Lotus
Artifact
{T}: Add three mana of any one color.
{3}{U}{U}
Gravitational Shift
Enchantment
Creatures with flying get +2/+0.

Creatures without flying get -2/-0.
{2}{W}
Hanged Executioner
Creature - Spirit
Flying

When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying.

{3}{W}, Exile Hanged Executioner: Exile target creature.
1 / 1
{1}{U}
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{W}{W}{U}{U}
Isperia, Supreme Judge
Legendary Creature - Sphinx
Flying

Whenever a creature attacks you or a planeswalker you control, you may draw a card.
6 / 4
{1}{W/U}{W/U}
Jubilant Skybonder
Creature - Human Wizard
Flying

Creatures you control with flying have "Spells your opponents cast that target this creature cost {2} more to cast."
2 / 2
{2}{W}
Kangee's Lieutenant
Creature - Bird Soldier
Flying

Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.

Encore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
1 / 1
{3}{W}{U}
Kangee, Sky Warden
Legendary Creature - Bird Wizard
Flying, vigilance

Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn.

Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.
3 / 3
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{2}{W}{W}
Magus of the Moat
Creature - Human Wizard
Creatures without flying can't attack.
0 / 3
{2}{W}
Metropolis Reformer
Creature - Angel Cleric
Flying, vigilance

You have hexproof.

Whenever Metropolis Reformer is dealt damage, you gain that much life.
2 / 3
{3}
Mirage Mirror
Artifact
{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
--
Moorland Haunt
Land
{T}: Add {C}.

{W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
{4}{U}
Mulldrifter
Creature - Elemental
Flying

When Mulldrifter enters the battlefield, draw two cards.

Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
2 / 2
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{U}
Mystical Tutor
Instant
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{5}{U}{U}
Nezahal, Primal Tide
Legendary Creature - Elder Dinosaur
This spell can't be countered.

You have no maximum hand size.

Whenever an opponent casts a noncreature spell, draw a card.

Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
7 / 7
{W}
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{W}{W}{W}{W}
Phyrexian Vindicator
Creature - Phyrexian Horror
Flying

If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target.
5 / 5
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Port Town
Land
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.

{T}: Add {W} or {U}.
--
Prairie Stream
Land - Plains Island
({T}: Add {W} or {U}.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
{3}{U}
Rain of Revelation
Instant
Draw three cards, then discard a card.
{3}
Realmbreaker, the Invasion Tree
Legendary Artifact
{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."

{10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
{3}
Relic of Legends
Artifact
{T}: Add one mana of any color.

Tap an untapped legendary creature you control: Add one mana of any color.
{1}{W}
Remorseful Cleric
Creature - Spirit Cleric
Flying

Sacrifice Remorseful Cleric: Exile target player's graveyard.
2 / 1
{2}{U}{U}
Rite of Replication
Sorcery
Kicker {5} (You may pay an additional {5} as you cast this spell.)

Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
--
Rivendell
Legendary Land
Rivendell enters the battlefield tapped unless you control a legendary creature.

{T}: Add {U}.

{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.
{1}{U}{U}
Saruman's Trickery
Instant
Counter target spell.

Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
--
Seachrome Coast
Land
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {W} or {U}.
--
Sejiri Refuge
Land
Sejiri Refuge enters the battlefield tapped.

When Sejiri Refuge enters the battlefield, you gain 1 life.

{T}: Add {W} or {U}.
{1}{W}
Selfless Spirit
Creature - Spirit Cleric
Flying

Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
2 / 1
{4}{W}{W}{W}
Sephara, Sky's Blade
Legendary Creature - Angel
You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost.

Flying, lifelink

Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
7 / 7
{W}{U}
Skycat Sovereign
Creature - Elemental Cat
Flying

Skycat Sovereign gets +1/+1 for each other creature you control with flying.

{2}{W}{U}: Create a 1/1 white Cat Bird creature token with flying.
1 / 1
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{4}{U}{U}
Sphinx of Enlightenment
Creature - Sphinx
Flying

When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards.
5 / 5
{3}{W}{W}
Steel-Plume Marshal
Creature - Bird Soldier
Flying

Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.
3 / 3
{3}{W}{W}
Sunfall
Sorcery
Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
--
Temple of Enlightenment
Land
Temple of Enlightenment enters the battlefield tapped.

When Temple of Enlightenment enters the battlefield, scry 1.

{T}: Add {W} or {U}.
{2}
Thought Vessel
Artifact
You have no maximum hand size.

{T}: Add {C}.
{2}{W}{W}
Thraben Watcher
Creature - Angel
Flying, vigilance

Other nontoken creatures you control get +1/+1 and have vigilance.
2 / 2
{4}
Thran Dynamo
Artifact
{T}: Add {C}{C}{C}.
{2}{W}{U}
Thunderclap Wyvern
Creature - Drake
Flash (You may cast this spell any time you could cast an instant.)

Flying

Other creatures you control with flying get +1/+1.
2 / 3
{2}{W}{W}{U}
Time Wipe
Sorcery
Return a creature you control to its owner's hand, then destroy all creatures.
--
Tranquil Cove
Land
Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

{T}: Add {W} or {U}.
{3}{W}{W}{W}
True Conviction
Enchantment
Creatures you control have double strike and lifelink.
{2}{W}
Vanish into Eternity
Instant
This spell costs {3} more to cast if it targets a creature.

Exile target nonland permanent.
{2}{U}
Warden of Evos Isle
Creature - Bird Wizard
Flying

Creature spells with flying you cast cost {1} less to cast.
2 / 2
{W}{U}
Watcher of the Spheres
Creature - Bird Wizard
Flying

Creature spells with flying you cast cost {1} less to cast.

Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.
2 / 2
{3}{W}
Windborn Muse
Creature - Spirit
Flying

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
2 / 3
{5}{U}{U}
Windreader Sphinx
Creature - Sphinx
Flying

Whenever a creature with flying attacks, you may draw a card.
3 / 7
{2}{U}
Winged Words
Sorcery
This spell costs {1} less to cast if you control a creature with flying.

Draw two cards.

{3}{U}
Amass the Components
Sorcery
Draw three cards, then put a card from your hand on the bottom of your library.
{5}{W}{W}
Ancient Gold Dragon
Creature - Elder Dragon
Flying

Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.
7 / 10
{1}{U}{U}
Cancel
Instant
Counter target spell.
{2}
Coldsteel Heart
Snow Artifact
Coldsteel Heart enters the battlefield tapped.

As Coldsteel Heart enters the battlefield, choose a color.

{T}: Add one mana of the chosen color.
{2}
Crashing Drawbridge
Artifact Creature - Wall
Defender

{T}: Creatures you control gain haste until end of turn.
0 / 4
{1}{U}{U}
Disappearing Act
Instant
As an additional cost to cast this spell, return a permanent you control to its owner's hand.

Counter target spell.
{2}{W}{W}
Emeria Angel
Creature - Angel
Flying

Landfall -- Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
3 / 3
{4}{U}{U}
Faerie Slumber Party
Sorcery
Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying."
{2}
Fleetfeather Sandals
Artifact - Equipment
Equipped creature has flying and haste.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{4}
Hedron Archive
Artifact
{T}: Add {C}{C}.

{2}, {T}, Sacrifice Hedron Archive: Draw two cards.
{4}{U}{U}
Kairi, the Swirling Sky
Legendary Creature - Dragon Spirit
Flying, ward {3}

When Kairi, the Swirling Sky dies, choose one --

• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.

• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.
6 / 6
{3}{W}{U}
Migratory Route
Sorcery
Create four 1/1 white Bird creature tokens with flying.

Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
{X}{U}{U}
Pull from Tomorrow
Instant
Draw X cards, then discard a card.
{2}
Sky Diamond
Artifact
Sky Diamond enters the battlefield tapped.

{T}: Add {U}.
{X}{W}{U}{U}
Sphinx's Revelation
Instant
You gain X life and draw X cards.
{2}
Talisman of Progress
Artifact
{T}: Add {C}.

{T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.
{3}{U}
Tide Skimmer
Creature - Drake
Flying

Whenever you attack with two or more creatures with flying, draw a card.
2 / 3

--
Angel
Token Creature - Angel
White

Flying
4 / 4
--
Angel of Sanctions
Token Creature - Zombie Angel
White

Flying

When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.
3 / 4
--
Bird
Token Creature - Bird
White

Flying
1 / 1
--
Cat Bird
Token Creature - Cat Bird
White

Flying
1 / 1
--
Copy
Token
Colorless

(This token can be used to represent a token that's a copy of a permanent.)
--
Elephant
Token Creature - Elephant
Green
3 / 3
--
Incubator
Token Artifact - Incubator
Colorless

{2}: Transform this artifact.
--
Phyrexian
Token Artifact Creature - Phyrexian
Colorless


--
Orc Army
Token Creature - Orc Army
Black
0 / 0
--
Pegasus
Token Creature - Pegasus
White

Flying
1 / 1
--
Spirit
Token Creature - Spirit
White

Flying
1 / 1