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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
Note: I tried to put only manarocks able to give "colored" mana, to reduce to zero the color-screw. The list is really fast (3.3 mana value media!!) so we don't need a lot of mana, but the specific mana
Despite this is a pretty straight-forward deck, where you just have to attack at every opportunity, the real quirks are more about resources management.
In other words: you don't NEED to empty your hand and play every creature you draw, since you can hold the battlefield with a really tiny combination of cards!
This deck doesn't spend so much resources on defending itself, neither in protection if not minimal. Your goal should be to recognize all the synergies between your cards and assemble the best combination to hold up the battlefiled for a specific timeframe.
Don't be afraid about mass removals, since you're fast enough, you can regenerate your status-quo at ease with few cards.
T1: land/fetch
T2: land, mana rock, drop2 creature
T3: setup a creature "without haste"
T4: setup one or two more creatures "without haste"
T5: generate value.... and if the winds are favorable, drop isshin
After that you just need to keep in mind those tips:
I won't consider Isshin while explaining those combinations.
Life of The Party +
Two-Handed Axe // Sweeping Cleave = resolve LoTP +X/+0 effects first, then resolve the doublers of the equipment = it will become VERY big in attack
Adeline, Resplendent Cathar / Anim Pakal, Thousandth Moon / Firemane Commando / Aurelia, the Law Above / Karazikar, the Eye Tyrant / Karlach, Fury of Avernus / Caesar, Legion's Emperor = those cards works "whenever you attack", so consider them included inside the "haste cards"
Token generators escalates quickly, with or without isshin! So focus on them asap... is enough even one of them to have a solid board, don't need to spam them all out of your hand.
Andúril, Narsil Reforged + Krenko, Tin Street Kingpin = mass production of goblins + steroids in form of counters
Otharri, Suns' Glory could be tricky-resurrected thanks to Glimmer Lens, thanks to its "For Mirrodin!" rebel token
Otharri, Suns' Glory synergises the most with Aurelia, the Warleader and Karlach, Fury of Avernus
Goldnight Commander + any token generator = most of the token generators creates X creatures at time, each entering at the same moment; this means that each of those creatures enters with +X/+X
Commissar Severina Raine / Mishra, Claimed by Gix / Life of the Party + token generators = resolve all token generators first, then resolve their effects
Bruse Tarl, Boorish Herder / Inferno Titan / Agrus Kos, Spirit of Justice = those cards have ETB effects, so you can mind them inside the "haste cards" in certain situations; also Balor activates when it dies!
Adriana, Captain of the Guard / Skyhunter Strike Force + Hammers of Moradin / Adeline, Resplendent Cathar = escalates drastically if you first activate hammer's myriad effect or adeline token generation and then let resolve melee... unfortunatly melee does not cover newely generated tokens, but everything else gets +3/+3
Honorable mention... Caesar, Legion's Emperor + Isshin + a prodigal token to sacrifice = you attack, then sacrifice the token, then resolve caesar for +2 tokens +1 effect, then sacrifice one of those tokens to resolve the 2nd trigger of this ability and have +2 tokens and +1 effect = result is -1 token +3 tokens +2 effects
This deck have some proxies "over" the listed cards: example, over Terramorphic Expanse there's an Arid Mesa proxied.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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Score | Card Name | Type | Mana | Rarity | Salt |
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Compare | Revision | Created | By | |||
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» | Revision 29 | October 10, 2024 | Dockinoke | |||
Revision 28 | October 10, 2024 | Dockinoke | ||||
Revision 27 | October 10, 2024 | Dockinoke | ||||
Revision 26 | October 3, 2024 | Dockinoke | ||||
Revision 25 | September 25, 2024 | Dockinoke | ||||
Revision 24 | April 9, 2024 | Dockinoke | ||||
Revision 23 | April 9, 2024 | Dockinoke | ||||
Revision 22 | April 8, 2024 | Dockinoke | ||||
Revision 21 | March 21, 2024 | Dockinoke | ||||
Revision 20 | February 14, 2024 | Dockinoke | ||||
Revision 19 | February 7, 2024 | Dockinoke | ||||
Revision 18 | January 14, 2024 | Dockinoke | ||||
Revision 17 | January 14, 2024 | Dockinoke | ||||
Revision 16 | December 6, 2023 | Dockinoke | ||||
Revision 15 | December 4, 2023 | Dockinoke | ||||
Revision 14 | December 3, 2023 | Dockinoke | ||||
Revision 13 | November 29, 2023 | Dockinoke | ||||
Revision 12 | November 23, 2023 | Dockinoke | ||||
Revision 11 | November 23, 2023 | Dockinoke | ||||
Revision 10 | November 14, 2023 | Dockinoke | ||||
Revision 9 | November 13, 2023 | Dockinoke | ||||
Revision 8 | November 11, 2023 | Dockinoke | ||||
Revision 7 | October 29, 2023 | Dockinoke | ||||
Revision 6 | October 29, 2023 | Dockinoke | ||||
Revision 5 | October 29, 2023 | Dockinoke | ||||
Revision 4 | October 29, 2023 | Dockinoke | ||||
Revision 3 | October 22, 2023 | Dockinoke | ||||
Revision 2 | October 19, 2023 | Dockinoke | ||||
Revision 1 | October 3, 2023 | Dockinoke |