Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{3}
Academy Manufactor
Artifact Creature - Assembly-Worker
If you would create a Clue, Food, or Treasure token, instead create one of each.
1 / 3
{3}
Adaptive Automaton
Artifact Creature - Construct
As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.
2 / 2
{3}
Agility Bobblehead
Artifact - Bobblehead
{T}: Add one mana of any color.

{3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
{4}
Arcbound Crusher
Artifact Creature - Juggernaut
Trample

Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{1}{U}
Artificer Class
Enchantment - Class
(Gain the next level as a sorcery to add its ability.)

The first artifact spell you cast each turn costs {1} less to cast.

{1}{U}: Level 2

When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.

{5}{U}: Level 3

At the beginning of your end step, create a token that's a copy of target artifact you control.
{3}
Ashnod's Altar
Artifact
Sacrifice a creature: Add {C}{C}.
{U}
Bamboozling Beeble
Creature - Beeble
Protection from Robots

{1}, {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore.
1 / 1
{R}
Barbarian Class
Enchantment - Class
(Gain the next level as a sorcery to add its ability.)

If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.

{1}{R}: Level 2

Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.

{2}{R}: Level 3

Creatures you control have haste.
{3}{R}{R}
Berserkers' Onslaught
Enchantment
Attacking creatures you control have double strike.
{4}{U}{R}
Brudiclad, Telchor Engineer
Legendary Artifact Creature - Phyrexian Artificer
Creature tokens you control have haste.

At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
4 / 4
{3}
Charisma Bobblehead
Artifact - Bobblehead
{T}: Add one mana of any color.

{4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.
{3}
Chief of the Foundry
Artifact Creature - Construct
Other artifact creatures you control get +1/+1.
2 / 3
{3}
Chromatic Lantern
Artifact
Lands you control have "{T}: Add one mana of any color."

{T}: Add one mana of any color.
{2}{U}
Chrome Host Seedshark
Creature - Phyrexian Shark
Flying

Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
2 / 4
{2}{U}
Clam-I-Am
Creature - Clamfolk
If you roll a 3 on a six-sided die, you may reroll that die.
2 / 2
{4}
Clock of Omens
Artifact
Tap two untapped artifacts you control: Untap target artifact.
{3}
Cloud Key
Artifact
As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.

Spells you cast of the chosen type cost {1} less to cast.
{X}
Clown Car
Artifact - Vehicle
When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car.

Crew 2
1 / 1
{2}{R}{R}
Court of Embereth
Enchantment
When Court of Embereth enters the battlefield, you become the monarch.

At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control.
{2}{U}{U}
Court of Vantress
Enchantment
When Court of Vantress enters the battlefield, you become the monarch.

At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability.
{3}{U}
Curiosity Crafter
Creature - Bird Wizard
Flying

You have no maximum hand size.

Whenever a creature token you control deals combat damage to a player, draw a card.
3 / 3
{R}
Curse of Opulence
Enchantment - Aura Curse
Enchant player

Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")
{7}
Cybermen Squadron
Artifact Creature - Cyberman
Nonlegendary artifact creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
5 / 5
{9}
Darksteel Forge
Artifact
Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
{8}
Darksteel Monolith
Artifact
Indestructible

Once each turn, you may pay {0} rather than pay the mana cost for a colorless spell that you cast from your hand.
{4}{U}{U}{U}
Day of the Dragons
Enchantment
When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.

When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
{3}{U}{U}
Defiler of Dreams
Creature - Phyrexian Sphinx
Flying

As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.

Whenever you cast a blue permanent spell, draw a card.
4 / 3
{2}{R}{R}
Defiler of Instinct
Creature - Phyrexian Kavu
First strike

As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.

Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target.
4 / 4
{3}{R}
Delina, Wild Mage
Legendary Creature - Elf Shaman
Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.

1--14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature."

15--20 | Create one of those tokens. You may roll again.
3 / 2
{1}{R}
Determined Iteration
Enchantment
At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.)
{R}
Diamond Pick-Axe
Artifact - Equipment
Indestructible (Effects that say "destroy" don't destroy this artifact.)

Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Equip {2}
{1}
Dino DNA
Artifact
Imprint -- {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery.

{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.
{1}{U}
Drafna, Founder of Lat-Nam
Legendary Creature - Human Artificer Advisor
{1}{U}: Return target artifact you control to its owner's hand.

{3}, {T}: Copy target artifact spell you control. (The copy becomes a token.)
2 / 1
{5}
Eldrazi Monument
Artifact
Creatures you control get +1/+1 and have flying and indestructible.

At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
{2}{U}
Emry, Lurker of the Loch
Legendary Creature - Merfolk Wizard
This spell costs {1} less to cast for each artifact you control.

When Emry, Lurker of the Loch enters the battlefield, mill four cards.

{T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
1 / 2
{3}
Endurance Bobblehead
Artifact - Bobblehead
{T}: Add one mana of any color.

{3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.
{U}{R}
Enthusiastic Mechanaut
Artifact Creature - Goblin Artificer
Flying

Artifact spells you cast cost {1} less to cast.
2 / 2
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 / 2
{4}{U}{U}
Extravagant Replication
Enchantment
At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.
{2}{U}
Fabricate
Sorcery
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
{3}{U}
Faerie Artisans
Creature - Faerie Artificer
Flying

Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.
2 / 2
{2}{U}
Feywild Trickster
Creature - Gnome Warlock
Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.
2 / 2
{2}{U}
Forensic Gadgeteer
Creature - Vedalken Artificer Detective
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Activated abilities of artifacts you control cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
2 / 3
{3}
Foundry Inspector
Artifact Creature - Construct
Artifact spells you cast cost {1} less to cast.
3 / 2
{2}{R}
Glóin, Dwarf Emissary
Legendary Creature - Dwarf Advisor
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)

{T}, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
3 / 3
{2}{R}
Goblin Assault
Enchantment
At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.

Goblin creatures attack each combat if able.
{R}
Goblin Bookie
Creature - Goblin
{R}, {T}: Reflip any coin or reroll any die. (Activate only any time it makes sense.)
1 / 1
{1}{U}{U}
Grand Architect
Creature - Vedalken Artificer
Other blue creatures you control get +1/+1.

{U}: Target artifact creature becomes blue until end of turn.

Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
1 / 3
{5}{R}
Hellion Eruption
Sorcery
Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
{4}{R}{R}
Hellkite Tyrant
Creature - Dragon
Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
6 / 5
{4}
Helm of the Host
Legendary Artifact - Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.

Equip {5}
{9}
Hulking Metamorph
Artifact Creature - Shapeshifter
Prototype {2}{U}{U} -- 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

You may have Hulking Metamorph enter the battlefield as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness.
7 / 7
{2}
Idol of Oblivion
Artifact
{T}: Draw a card. Activate only if you created a token this turn.

{8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
{4}
Instruments of War
Artifact
Flash

As Instruments of War enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.
{3}
Intelligence Bobblehead
Artifact - Bobblehead
{T}: Add one mana of any color.

{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.
{4}
Jhoira's Familiar
Artifact Creature - Bird
Flying

Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.)
2 / 2
{2}{U}{R}
Jhoira, Weatherlight Captain
Legendary Creature - Human Artificer
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
3 / 3
{4}
Karn, Living Legacy
Legendary Planeswalker - Karn
+1: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

-1: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.

-7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."
L: 4
{3}
Kefnet's Monument
Legendary Artifact
Blue creature spells you cast cost {1} less to cast.

Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
{4}
Krark-Clan Ironworks
Artifact
Sacrifice an artifact: Add {C}{C}.
{2}{R}{R}
Krenko, Mob Boss
Legendary Creature - Goblin Warrior
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
3 / 3
{2}{R}{R}
Kurkesh, Onakke Ancient
Legendary Creature - Ogre Spirit
Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.
4 / 3
{4}
Lithoform Engine
Legendary Artifact
{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.

{3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

{4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)
{3}
Luck Bobblehead
Artifact - Bobblehead
{T}: Add one mana of any color.

{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
{1}
Manifold Key
Artifact
{1}, {T}: Untap another target artifact.

{3}, {T}: Target creature can't be blocked this turn.
{3}{U}
Master Transmuter
Artifact Creature - Human Artificer
{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
1 / 2
{2}{U}
Master of Etherium
Artifact Creature - Vedalken Wizard
Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.
* / *
{2}{U}{U}
Mechanized Production
Enchantment - Aura
Enchant artifact you control

At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
{2}{U}
Mirage Mockery
Sorcery
Choose one --

• Create a token that's a copy of target artifact creature you control.

• Create a token that's a copy of target nonartifact creature you control.

Entwine {2}{U} (Choose both if you pay the entwine cost.)
{5}
Mirrorworks
Artifact
Whenever another nontoken artifact enters the battlefield under your control, you may pay {2}. If you do, create a token that's a copy of that artifact.
{5}
Mishra's Self-Replicator
Artifact Creature - Assembly-Worker
Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.)
2 / 2
{6}
Mycosynth Lattice
Artifact
All permanents are artifacts in addition to their other types.

All cards that aren't on the battlefield, spells, and permanents are colorless.

Players may spend mana as though it were mana of any color.
{4}
Mystic Forge
Artifact
You may look at the top card of your library any time.

You may cast artifact spells and colorless spells from the top of your library.

{T}, Pay 1 life: Exile the top card of your library.
{6}
Nexus of Becoming
Artifact
At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types.
{6}
Obelisk of Urd
Artifact
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

As Obelisk of Urd enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +2/+2.
{2}{U}{U}
Osgood, Operation Double
Legendary Creature - Human Alien Shapeshifter
When you cast this spell, create a token that's a copy of it, except it isn't legendary.

{T}: Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact.

Paradox -- Whenever you cast a spell from anywhere other than your hand, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
2 / 2
{3}{U}
Padeem, Consul of Innovation
Legendary Creature - Vedalken Artificer
Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.
1 / 4
{3}
Perception Bobblehead
Artifact - Bobblehead
{T}: Add one mana of any color.

{3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
{3}{U}{U}
Perplexing Test
Instant
Choose one --

• Return all creature tokens to their owners' hands.

• Return all nontoken creatures to their owners' hands.
{4}
Phyrexian Processor
Artifact
As Phyrexian Processor enters the battlefield, pay any amount of life.

{4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as Phyrexian Processor entered the battlefield.
{2}{R}
Pia's Revolution
Enchantment
Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them.
{1}{U}
Pixie Guide
Creature - Faerie
Flying

Grant an Advantage -- If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
1 / 3
{2}{R}
Powder Ganger
Creature - Human Rogue
Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

When Powder Ganger enters the battlefield, destroy up to one target artifact.
2 / 2
{3}{R}
RMS Titanic
Legendary Artifact - Vehicle
Flying, trample

When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
7 / 1
{3}{R}{R}
Rain of Riches
Enchantment
When Rain of Riches enters the battlefield, create two Treasure tokens.

The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
{5}{R}
Rapacious One
Creature - Eldrazi Drone
Trample

Whenever Rapacious One deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
5 / 4
{X}{R}{R}
Red Sun's Twilight
Sorcery
Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step.
{3}
Rings of Brighthearth
Artifact
Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
{3}
River Song's Diary
Artifact
Imprint -- Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves.

At the beginning of your upkeep, if there are four or more cards exiled with River Song's Diary, choose one of them at random. You may cast it without paying its mana cost.
{1}{R}
Roar of Resistance
Enchantment
Creature tokens you control have haste.

Whenever one or more creatures attack, you may pay {1}{R}. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.
{2}{R}{R}
Rose, Cutthroat Raider
Legendary Artifact Creature - Robot
First strike

Raid -- At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Whenever you sacrifice a Junk, add {R}.
3 / 2
{2}{U}{R}
Saheeli, Filigree Master
Legendary Planeswalker - Saheeli
+1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card.

-2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.

-4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast."
L: 3
{1}{U/R}{U/R}
Saheeli, Sublime Artificer
Legendary Planeswalker - Saheeli
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.

-2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
L: 5
{2}{U}
Sai, Master Thopterist
Legendary Creature - Human Artificer
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

{1}{U}, Sacrifice two artifacts: Draw a card.
1 / 4
{3}{U}
Schema Thief
Creature - Vedalken Rogue Artificer
Flying

Whenever Schema Thief deals combat damage to a player, create a token that's a copy of target artifact that player controls.
3 / 3
{2}{U}{U}
See Double
Instant
This spell can't be copied.

Choose one. If an opponent has eight or more cards in their graveyard, you may choose both.

• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

• Create a token that's a copy of target creature.
{3}
Semblance Anvil
Artifact
Imprint -- When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand.

Spells you cast that share a card type with the exiled card cost {2} less to cast.
{5}{U}
Shark Typhoon
Enchantment
Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value.

Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.)

When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying.
{2}{U}
Sicarian Infiltrator
Artifact Creature - Human Soldier
Flash

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Benediction of the Omnissiah -- When Sicarian Infiltrator enters the battlefield, draw a card.
1 / 2
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{3}
Sonic Screwdriver
Artifact
{T}: Add one mana of any color.

{1}, {T}: Untap another target artifact.

{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

{3}, {T}: Target creature can't be blocked this turn.
{3}{U}
Spark Double
Creature - Illusion
You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
0 / 0
{4}{U}{U}
Storm of Saruman
Enchantment
Ward {3}

Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
{3}
Strength Bobblehead
Artifact - Bobblehead
{T}: Add one mana of any color.

{3}, {T}: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.
{U}{R}
Tawnos, Urza's Apprentice
Legendary Creature - Human Artificer
Haste

{U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
1 / 3
{3}{U}{U}
Tezzeret the Seeker
Legendary Planeswalker - Tezzeret
+1: Untap up to two target artifacts.

-X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

-5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
L: 4
{2}{U}{U}
Tezzeret, Betrayer of Flesh
Legendary Planeswalker - Tezzeret
The first activated ability of an artifact you activate each turn costs {2} less to activate.

+1: Draw two cards. Then discard two cards unless you discard an artifact card.

-2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.

-6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."
L: 4
{U}
The Enigma Jewel
Legendary Artifact
The Enigma Jewel enters the battlefield tapped.

{T}: Add {C}{C}. Spend this mana only to activate abilities.

Craft with four or more nonlands with activated abilities {8}{U} ({8}{U}, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
--
Locus of Enlightenment
Legendary Artifact

Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn.

Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.
{6}
The Immortal Sun
Legendary Artifact
Players can't activate planeswalkers' loyalty abilities.

At the beginning of your draw step, draw an additional card.

Spells you cast cost {1} less to cast.

Creatures you control get +1/+1.
{5}
The Mightstone and Weakstone
Legendary Artifact - Powerstone
When The Mightstone and Weakstone enters the battlefield, choose one --

• Draw two cards.

• Target creature gets -5/-5 until end of turn.

{T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells.

(Melds with Urza, Lord Protector.)
{2}{R}
The Reaver Cleaver
Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."

Equip {3}
{2}{U}
Theoretical Duplication
Instant
Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.
{3}{R}{R}
There and Back Again
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.

II -- Search your library for a Mountain card, put it onto the battlefield, then shuffle.

III -- Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens."
{2}{U}{U}
Thopter Spy Network
Enchantment
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.

Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
{2}{R}
Thrill-Kill Disciple
Creature - Human Mercenary
Squad--{1}, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

When Thrill-Kill Disciple dies, create a Junk token.
3 / 2
{X}{U}{U}{U}{U}
Transcendent Message
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Draw X cards.
{2}{U}
Trophy Mage
Creature - Human Wizard
When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
2 / 2
{6}
Ugin, the Ineffable
Legendary Planeswalker - Ugin
Colorless spells you cast cost {2} less to cast.

+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.

-3: Destroy target permanent that's one or more colors.
L: 4
{4}
Unwinding Clock
Artifact
Untap all artifacts you control during each other player's untap step.
{3}{U}
Vanguard Suppressor
Creature - Astartes Warrior
Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Flying

Suppressing Fire -- Whenever Vanguard Suppressor deals combat damage to a player, draw a card.
3 / 2
{5}
Vanquisher's Banner
Artifact
As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.
{3}{U}
Vedalken Humiliator
Creature - Vedalken Wizard
Metalcraft -- Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn.
3 / 4
{3}
Vexing Puzzlebox
Artifact
Whenever you roll one or more dice, put a number of charge counters on Vexing Puzzlebox equal to the result.

{T}: Add one mana of any color. Roll a d20.

{T}, Remove 100 charge counters from Vexing Puzzlebox: Search your library for an artifact card, put that card onto the battlefield, then shuffle.
{1}{U}
Wall of Fortune
Artifact Creature - Wall
Defender

You may tap an untapped Wall you control to have any player reroll a die that player rolled.
0 / 4
{X}{U}{U}{U}
Whir of Invention
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
{7}
Wondrous Crucible
Artifact
Permanents you control have ward {2}.

At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
{2}{U}
Worldwalker Helm
Artifact
If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

{1}{U}, {T}: Create a token that's a copy of target artifact token you control.
{3}
Worn Powerstone
Artifact
Worn Powerstone enters the battlefield tapped.

{T}: Add {C}{C}.
{1}{R}
Wyll, Blade of Frontiers
Legendary Creature - Human Warlock
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.

Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.

Choose a Background (You can have a Background as a second commander.)
1 / 1